SSGamers - 13 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

Participe do fórum, é rápido e fácil

SSGamers - 13 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 13 Anos online por você.

Gostaria de reagir a esta mensagem? Crie uma conta em poucos cliques ou inicie sessão para continuar.
Chegou o novo tema 6.5.5 - SSGamers - Servidores online de qualidade - Aproveite e entre para nossa comunidade, inscreva-se já! - Ouça nossa web radio - Veja nossas novidades - Participe dos nossos setores de jogos online - Parcerias aberta fale já com um administrador.

5 participantes

    VELOCIMETRO POR ZEUS_BTK

    Zeus_Kills
    Zeus_Kills
    --> Postador Iniciante
    --> Postador Iniciante


    Celular : 22222
    Mensagens : 105
    Moedas : 3327
    Data de inscrição : 14/05/2016
    Idade : 30

    VELOCIMETRO POR ZEUS_BTK Empty VELOCIMETRO POR ZEUS_BTK

    Mensagem por Zeus_Kills Sex 15 Jul 2016 - 15:50

    Falae galera to trazendo um velocimetro aqui, feito por MIM, espero que gostem!



    VELOCIMETRO POR ZEUS_BTK AF50mXq
    No topo da sua GM!
    Código:
    new PlayerText:velo[MAX_PLAYERS][37];

    Em OnGameModeInit

    Código:
    SetTimer("velocimetro",100,true);

    Em OnPlayerConnect


    Código:
    velo[playerid][0] = CreatePlayerTextDraw(playerid,250.000000, 360.000000, "_");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][0], 255);
     PlayerTextDrawFont(playerid,velo[playerid][0], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][0], 0.500000, 9.000000);
     PlayerTextDrawColor(playerid,velo[playerid][0], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][0], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][0], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][0], 1);
     PlayerTextDrawUseBox(playerid,velo[playerid][0], 1);
     PlayerTextDrawBoxColor(playerid,velo[playerid][0], 153);
     PlayerTextDrawTextSize(playerid,velo[playerid][0], 390.000000, 0.000000);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][0], 0);

     velo[playerid][1] = CreatePlayerTextDraw(playerid,383.000000, 361.000000, "0 ~w~km/h");
     PlayerTextDrawAlignment(playerid,velo[playerid][1], 3);
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][1], 255);
     PlayerTextDrawFont(playerid,velo[playerid][1], 2);
     PlayerTextDrawLetterSize(playerid,velo[playerid][1], 0.600000, 4.499998);
     PlayerTextDrawColor(playerid,velo[playerid][1], 0xFF00FFFF);
     PlayerTextDrawSetOutline(playerid,velo[playerid][1], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][1], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][1], 1);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][1], 0);

     velo[playerid][2] = CreatePlayerTextDraw(playerid,255.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][2], 255);
     PlayerTextDrawFont(playerid,velo[playerid][2], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][2], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][2], 0xFF00FFFF);
     PlayerTextDrawSetOutline(playerid,velo[playerid][2], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][2], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][2], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][2], 0);

     velo[playerid][3] = CreatePlayerTextDraw(playerid,259.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][3], 255);
     PlayerTextDrawFont(playerid,velo[playerid][3], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][3], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][3], 0xFF00FFFF);
     PlayerTextDrawSetOutline(playerid,velo[playerid][3], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][3], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][3], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][3], 0);

     velo[playerid][4] = CreatePlayerTextDraw(playerid,263.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][4], 255);
     PlayerTextDrawFont(playerid,velo[playerid][4], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][4], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][4], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][4], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][4], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][4], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][4], 0);

     velo[playerid][5] = CreatePlayerTextDraw(playerid,267.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][5], 255);
     PlayerTextDrawFont(playerid,velo[playerid][5], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][5], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][5], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][5], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][5], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][5], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][5], 0);

     velo[playerid][6] = CreatePlayerTextDraw(playerid,271.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][6], 255);
     PlayerTextDrawFont(playerid,velo[playerid][6], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][6], 0.389999, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][6], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][6], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][6], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][6], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][6], 0);

     velo[playerid][7] = CreatePlayerTextDraw(playerid,271.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][7], 255);
     PlayerTextDrawFont(playerid,velo[playerid][7], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][7], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][7], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][7], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][7], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][7], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][7], 0);

     velo[playerid][8] = CreatePlayerTextDraw(playerid,275.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][8], 255);
     PlayerTextDrawFont(playerid,velo[playerid][8], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][8], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][8], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][8], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][8], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][8], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][8], 0);

     velo[playerid][9] = CreatePlayerTextDraw(playerid,279.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][9], 255);
     PlayerTextDrawFont(playerid,velo[playerid][9], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][9], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][9], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][9], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][9], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][9], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][9], 0);

     velo[playerid][10] = CreatePlayerTextDraw(playerid,283.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][10], 255);
     PlayerTextDrawFont(playerid,velo[playerid][10], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][10], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][10], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][10], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][10], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][10], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][10], 0);

     velo[playerid][11] = CreatePlayerTextDraw(playerid,287.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][11], 255);
     PlayerTextDrawFont(playerid,velo[playerid][11], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][11], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][11], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][11], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][11], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][11], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][11], 0);

     velo[playerid][12] = CreatePlayerTextDraw(playerid,291.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][12], 255);
     PlayerTextDrawFont(playerid,velo[playerid][12], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][12], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][12], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][12], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][12], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][12], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][12], 0);

     velo[playerid][13] = CreatePlayerTextDraw(playerid,295.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][13], 255);
     PlayerTextDrawFont(playerid,velo[playerid][13], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][13], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][13], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][13], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][13], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][13], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][13], 0);

     velo[playerid][14] = CreatePlayerTextDraw(playerid,299.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][14], 255);
     PlayerTextDrawFont(playerid,velo[playerid][14], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][14], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][14], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][14], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][14], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][14], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][14], 0);

     velo[playerid][15] = CreatePlayerTextDraw(playerid,303.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][15], 255);
     PlayerTextDrawFont(playerid,velo[playerid][15], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][15], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][15], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][15], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][15], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][15], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][15], 0);

     velo[playerid][16] = CreatePlayerTextDraw(playerid,307.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][16], 255);
     PlayerTextDrawFont(playerid,velo[playerid][16], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][16], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][16], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][16], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][16], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][16], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][16], 0);

     velo[playerid][17] = CreatePlayerTextDraw(playerid,311.000000, 413.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][17], 255);
     PlayerTextDrawFont(playerid,velo[playerid][17], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][17], 0.360000, 3.299998);
     PlayerTextDrawColor(playerid,velo[playerid][17], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][17], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][17], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][17], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][17], 0);

     velo[playerid][18] = CreatePlayerTextDraw(playerid,315.000000, 411.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][18], 255);
     PlayerTextDrawFont(playerid,velo[playerid][18], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][18], 0.360000, 3.599997);
     PlayerTextDrawColor(playerid,velo[playerid][18], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][18], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][18], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][18], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][18], 0);

     velo[playerid][19] = CreatePlayerTextDraw(playerid,319.000000, 408.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][19], 255);
     PlayerTextDrawFont(playerid,velo[playerid][19], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][19], 0.330000, 3.999998);
     PlayerTextDrawColor(playerid,velo[playerid][19], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][19], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][19], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][19], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][19], 0);

     velo[playerid][20] = CreatePlayerTextDraw(playerid,323.000000, 406.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][20], 255);
     PlayerTextDrawFont(playerid,velo[playerid][20], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][20], 0.360000, 4.299997);
     PlayerTextDrawColor(playerid,velo[playerid][20], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][20], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][20], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][20], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][20], 0);

     velo[playerid][21] = CreatePlayerTextDraw(playerid,327.000000, 403.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][21], 255);
     PlayerTextDrawFont(playerid,velo[playerid][21], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][21], 0.400000, 4.699996);
     PlayerTextDrawColor(playerid,velo[playerid][21], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][21], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][21], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][21], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][21], 0);

     velo[playerid][22] = CreatePlayerTextDraw(playerid,331.000000, 400.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][22], 255);
     PlayerTextDrawFont(playerid,velo[playerid][22], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][22], 0.459998, 5.099997);
     PlayerTextDrawColor(playerid,velo[playerid][22], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][22], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][22], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][22], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][22], 0);

     velo[playerid][23] = CreatePlayerTextDraw(playerid,335.000000, 396.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][23], 255);
     PlayerTextDrawFont(playerid,velo[playerid][23], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][23], 0.519999, 5.599997);
     PlayerTextDrawColor(playerid,velo[playerid][23], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][23], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][23], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][23], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][23], 0);

     velo[playerid][24] = CreatePlayerTextDraw(playerid,340.000000, 393.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][24], 255);
     PlayerTextDrawFont(playerid,velo[playerid][24], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][24], 0.599999, 5.999996);
     PlayerTextDrawColor(playerid,velo[playerid][24], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][24], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][24], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][24], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][24], 0);

     velo[playerid][25] = CreatePlayerTextDraw(playerid,345.000000, 393.000000, "l");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][25], 255);
     PlayerTextDrawFont(playerid,velo[playerid][25], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][25], 0.909999, 5.999996);
     PlayerTextDrawColor(playerid,velo[playerid][25], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][25], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][25], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][25], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][25], 0);

     velo[playerid][26] = CreatePlayerTextDraw(playerid,357.000000, 427.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][26], 255);
     PlayerTextDrawFont(playerid,velo[playerid][26], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][26], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][26], 12582911);
     PlayerTextDrawSetOutline(playerid,velo[playerid][26], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][26], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][26], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][26], 0);

     velo[playerid][27] = CreatePlayerTextDraw(playerid,357.000000, 424.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][27], 255);
     PlayerTextDrawFont(playerid,velo[playerid][27], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][27], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][27], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][27], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][27], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][27], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][27], 0);

     velo[playerid][28] = CreatePlayerTextDraw(playerid,357.000000, 421.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][28], 255);
     PlayerTextDrawFont(playerid,velo[playerid][28], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][28], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][28], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][28], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][28], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][28], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][28], 0);

     velo[playerid][29] = CreatePlayerTextDraw(playerid,357.000000, 418.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][29], 255);
     PlayerTextDrawFont(playerid,velo[playerid][29], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][29], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][29], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][29], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][29], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][29], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][29], 0);

     velo[playerid][30] = CreatePlayerTextDraw(playerid,357.000000, 415.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][30], 255);
     PlayerTextDrawFont(playerid,velo[playerid][30], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][30], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][30], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][30], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][30], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][30], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][30], 0);

     velo[playerid][31] = CreatePlayerTextDraw(playerid,357.000000, 412.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][31], 255);
     PlayerTextDrawFont(playerid,velo[playerid][31], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][31], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][31], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][31], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][31], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][31], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][31], 0);

     velo[playerid][32] = CreatePlayerTextDraw(playerid,357.000000, 409.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][32], 255);
     PlayerTextDrawFont(playerid,velo[playerid][32], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][32], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][32], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][32], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][32], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][32], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][32], 0);

     velo[playerid][33] = CreatePlayerTextDraw(playerid,357.000000, 406.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][33], 255);
     PlayerTextDrawFont(playerid,velo[playerid][33], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][33], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][33], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][33], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][33], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][33], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][33], 0);

     velo[playerid][34] = CreatePlayerTextDraw(playerid,357.000000, 403.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][34], 255);
     PlayerTextDrawFont(playerid,velo[playerid][34], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][34], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][34], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][34], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][34], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][34], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][34], 0);

     velo[playerid][35] = CreatePlayerTextDraw(playerid,357.000000, 400.000000, "-");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][35], 255);
     PlayerTextDrawFont(playerid,velo[playerid][35], 1);
     PlayerTextDrawLetterSize(playerid,velo[playerid][35], 2.140000, 1.700000);
     PlayerTextDrawColor(playerid,velo[playerid][35], -1);
     PlayerTextDrawSetOutline(playerid,velo[playerid][35], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][35], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][35], 0);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][35], 0);

     velo[playerid][36] = CreatePlayerTextDraw(playerid,252.000000, 360.000000, "WWW.SSGAMERS.NET.BR");
     PlayerTextDrawBackgroundColor(playerid,velo[playerid][36], 255);
     PlayerTextDrawFont(playerid,velo[playerid][36], 2);
     PlayerTextDrawLetterSize(playerid,velo[playerid][36], 0.240000, 0.899999);
     PlayerTextDrawColor(playerid,velo[playerid][36], 0xFF0000FF);
     PlayerTextDrawSetOutline(playerid,velo[playerid][36], 0);
     PlayerTextDrawSetProportional(playerid,velo[playerid][36], 1);
     PlayerTextDrawSetShadow(playerid,velo[playerid][36], 1);
     PlayerTextDrawSetSelectable(playerid,velo[playerid][36], 0);

    Agora fassa como está abaixo, coloque no final da sua GM


    Código:
    forward velocimetro();
    public velocimetro()
    {
        new string[500];
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                if(IsPlayerInAnyVehicle(i))
                {
     format(string,sizeof(string),"%d ~w~km/h",GetPlayerSpeed(i));
     PlayerTextDrawSetString(i,velo[i][1],string);
     new Float:health;
     GetVehicleHealth(GetPlayerVehicleID(i),health);
     if(health == 1000) for(new a=26; a<36; a++) PlayerTextDrawColor(i,velo[i][a], 12582911);
     else if(health >= 900 && health < 1000) for(new a=26; a<36; a++) PlayerTextDrawColor(i,velo[i][a], 12582911),PlayerTextDrawColor(i,velo[i][35], -1);
     else if(health >= 800 && health < 900)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     }
     }
     else if(health >= 700 && health < 800)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     PlayerTextDrawColor(i,velo[i][33], -1);
     }
     }
     else if(health >= 600 && health < 700)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     PlayerTextDrawColor(i,velo[i][33], -1);
     PlayerTextDrawColor(i,velo[i][32], -1);
     }
     }
     else if(health >= 500 && health < 600)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     PlayerTextDrawColor(i,velo[i][33], -1);
     PlayerTextDrawColor(i,velo[i][32], -1);
     PlayerTextDrawColor(i,velo[i][31], -1);
     }
     }
                    else if(health >= 400 && health < 500)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     PlayerTextDrawColor(i,velo[i][33], -1);
     PlayerTextDrawColor(i,velo[i][32], -1);
     PlayerTextDrawColor(i,velo[i][31], -1);
     PlayerTextDrawColor(i,velo[i][30], -1);
     }
     }
                    else if(health >= 300 && health < 400)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     PlayerTextDrawColor(i,velo[i][33], -1);
     PlayerTextDrawColor(i,velo[i][32], -1);
     PlayerTextDrawColor(i,velo[i][31], -1);
     PlayerTextDrawColor(i,velo[i][30], -1);
     PlayerTextDrawColor(i,velo[i][29], -1);
     }
     }
     else if(health >= 200 && health < 300)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     PlayerTextDrawColor(i,velo[i][33], -1);
     PlayerTextDrawColor(i,velo[i][32], -1);
     PlayerTextDrawColor(i,velo[i][31], -1);
     PlayerTextDrawColor(i,velo[i][30], -1);
     PlayerTextDrawColor(i,velo[i][29], -1);
     PlayerTextDrawColor(i,velo[i][28], -1);
     }
     }
     else if(health >= 100 && health < 200)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     PlayerTextDrawColor(i,velo[i][33], -1);
     PlayerTextDrawColor(i,velo[i][32], -1);
     PlayerTextDrawColor(i,velo[i][31], -1);
     PlayerTextDrawColor(i,velo[i][30], -1);
     PlayerTextDrawColor(i,velo[i][29], -1);
     PlayerTextDrawColor(i,velo[i][28], -1);
     PlayerTextDrawColor(i,velo[i][27], -1);
     }
     }
     else if(health >= 0 && health < 100)
     {
     for(new a=26; a<36; a++)
     {
     PlayerTextDrawColor(i,velo[i][a], 12582911);
     PlayerTextDrawColor(i,velo[i][35], -1);
     PlayerTextDrawColor(i,velo[i][34], -1);
     PlayerTextDrawColor(i,velo[i][33], -1);
     PlayerTextDrawColor(i,velo[i][32], -1);
     PlayerTextDrawColor(i,velo[i][31], -1);
     PlayerTextDrawColor(i,velo[i][30], -1);
     PlayerTextDrawColor(i,velo[i][29], -1);
     PlayerTextDrawColor(i,velo[i][28], -1);
     PlayerTextDrawColor(i,velo[i][27], -1);
     PlayerTextDrawColor(i,velo[i][26], -1);
     }
     }
     
     switch(GetPlayerSpeed(i))
     {
        case 0: {
       for(new a=2; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 1..9: {
                            PlayerTextDrawColor(i,velo[i][2], 12582911);
                            PlayerTextDrawShow(i,velo[i][2]);
                            for(new a=3; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 10..19: {
            for(new a=2; a<3; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=4; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 20..29: {
            for(new a=2; a<4; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=5; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 30..39: {
            for(new a=2; a<5; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=6; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 40..49: {
            for(new a=2; a<6; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=7; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 50..59: {
            for(new a=2; a<7; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=8; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 60..69: {
            for(new a=2; a<8; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=9; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 70..79: {
            for(new a=2; a<9; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=10; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 80..89: {
            for(new a=2; a<10; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=11; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 90..99: {
            for(new a=2; a<11; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=12; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 100..109: {
            for(new a=2; a<12; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=13; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 110..119: {
            for(new a=2; a<13; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=14; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 120..129: {
            for(new a=2; a<14; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=15; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 130..139: {
            for(new a=2; a<15; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=16; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 140..149: {
            for(new a=2; a<16; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=17; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 150..159: {
            for(new a=2; a<17; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=18; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 160..169: {
            for(new a=2; a<18; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=19; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 170..179: {
            for(new a=2; a<19; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=20; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 180..189: {
            for(new a=2; a<20; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=21; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 190..199: {
            for(new a=2; a<25; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=22; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 200..209: {
            for(new a=2; a<22; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=23; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 210..219: {
            for(new a=2; a<23; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
     for(new a=24; a<25; a++){
                           PlayerTextDrawColor(i,velo[i][a], -1);
     }
        }
        case 220..229: {
            for(new a=2; a<24; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
       PlayerTextDrawColor(i,velo[i][25], -1);
        }
        case 230..245:{
         for(new a=2; a<25; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
        }
        case 246..300:{
         for(new a=2; a<25; a++){
                                PlayerTextDrawColor(i,velo[i][a], 12582911);
     }
        }
     }
     for(new a; a<37; a++) PlayerTextDrawShow(i,velo[i][a]);
     }
     else
     {
     for(new a; a<37; a++) PlayerTextDrawHide(i,velo[i][a]);
        PlayerTextDrawSetString(i,velo[i][1],"0 ~w~km/h");
     }
            }
        }
     return 1;
    }

    Após coloque isso!


    Código:
    stock GetPlayerSpeed(playerid)
    {
        new Float:ST[4];
        if(IsPlayerInAnyVehicle(playerid))
        GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]);
        else GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]);
        ST[3] = floatsqroot(floatpower(floatabs(ST[0]), 2.0) + floatpower(floatabs(ST[1]), 2.0) + floatpower(floatabs(ST[2]), 2.0)) * 179.28625;
        return floatround(ST[3]);
    }



    Vlw! Creditos: Zeus_BTK

    ChryyS
    ChryyS
    --> Postador Iniciante
    --> Postador Iniciante


    Celular : 4298555478
    Mensagens : 7
    Moedas : 3606
    Data de inscrição : 11/01/2015
    Idade : 25

    VELOCIMETRO POR ZEUS_BTK Empty Re: VELOCIMETRO POR ZEUS_BTK

    Mensagem por ChryyS Sáb 20 Ago 2016 - 10:49

    Gostei, muito bom mesmo... Obrigado por compartilhar



    VELOCIMETRO POR ZEUS_BTK Q2eQ997
    [SSGamers]Alex_Scarfe
    [SSGamers]Alex_Scarfe
    --> Postador Iniciante
    --> Postador Iniciante


    Celular : 5527263462
    Mensagens : 37
    Moedas : 3484
    Data de inscrição : 17/07/2015

    VELOCIMETRO POR ZEUS_BTK Empty Re: VELOCIMETRO POR ZEUS_BTK

    Mensagem por [SSGamers]Alex_Scarfe Dom 4 Set 2016 - 14:08

    os copyright



    VELOCIMETRO POR ZEUS_BTK LHvxrSf
    Eh Meu Fan? Usa Ae

    VELOCIMETRO POR ZEUS_BTK C9jRbF2
    [Gamemodes]Brasil Play Script Rpg 90%
      Servidor Aberto Para Teste Chamar Skype

    Meus Parceiros:
    VELOCIMETRO POR ZEUS_BTK XG2Rl99
    VELOCIMETRO POR ZEUS_BTK BBwhM9f
    VELOCIMETRO POR ZEUS_BTK D07Xwqb
    Wolf_Gangsta
    Wolf_Gangsta
    --> Postador Iniciante
    --> Postador Iniciante


    Celular : 21967324345
    Mensagens : 79
    Moedas : 3619
    Data de inscrição : 19/06/2015

    VELOCIMETRO POR ZEUS_BTK Empty Re: VELOCIMETRO POR ZEUS_BTK

    Mensagem por Wolf_Gangsta Ter 11 Out 2016 - 14:29

    https://www.youtube.com/watch?v=aNz8e11pda0 || mds esse velo nem seu é ponha os creditos de verdade, voce so mudou de cor
    MaluKoFree
    MaluKoFree
    --> Postador Iniciante
    --> Postador Iniciante


    Steam Steam : -
    Zello : -
    Celular : Nao Interrresa
    Mensagens : 35
    Moedas : 3391
    Data de inscrição : 10/10/2015
    Idade : 37

    VELOCIMETRO POR ZEUS_BTK Empty Re: VELOCIMETRO POR ZEUS_BTK

    Mensagem por MaluKoFree Qua 12 Out 2016 - 1:58

    Ladrão de Créditos do caramba.
    Lucas_Scarfe².
    Não sabe criar tenque roubar crédito parça ?
    Vergonha pra sua cara em...


    Se eu fosse você removia esse tópico pra não passar + vergonha.

    Conteúdo patrocinado


    VELOCIMETRO POR ZEUS_BTK Empty Re: VELOCIMETRO POR ZEUS_BTK

    Mensagem por Conteúdo patrocinado


      Data/hora atual: Sex 8 Nov 2024 - 2:56