Creditos: David_Groove
//======================= Spawn Civil ============================================//
CreateObject(19128, 1853.97595, -1157.61023, 22.84574, 0.00000, 0.00000, 0.00000);
CreateObject(19128, 1853.94849, -1153.75366, 22.82320, 0.00000, 0.00000, 0.00000);
CreateObject(19128, 1853.98438, -1149.99792, 22.84330, 0.00000, 0.00000, -1.14000);
CreateObject(3507, 1857.33667, -1159.78174, 22.85467, 0.00000, 0.00000, 0.00000);
CreateObject(3507, 1856.98608, -1149.71045, 22.86385, 0.00000, 0.00000, 0.00000);
CreateObject(7392, 1857.22241, -1142.73218, 32.05840, 0.00000, 0.00000, 0.00000);
CreateObject(14637, 1857.94495, -1154.52246, 32.21040, 0.00000, 0.00000, 0.00000);
CreateObject(19378, 1851.49329, -1159.67273, 22.82795, 0.00000, 0.00000, 92.76001);
CreateObject(19378, 1851.14893, -1149.20422, 22.90568, 0.00000, 0.00000, 89.51999);
CreateObject(3552, 1852.03394, -1158.31030, 22.90960, 0.00000, 0.00000, 89.75998);
CreateObject(3552, 1852.03735, -1155.94214, 22.86782, 0.00000, 0.00000, 90.65999);
CreateObject(3552, 1851.84851, -1153.56213, 22.87437, 0.00000, 0.00000, 98.16000);
CreateObject(3552, 1852.11035, -1151.89014, 22.87866, 0.00000, 0.00000, 86.04002);
CreateObject(3552, 1851.97400, -1150.30042, 22.87837, 0.00000, 0.00000, 93.59999);
CreateObject(3552, 1855.18591, -1149.53442, 22.87645, 0.00000, 0.00000, 0.00000);
CreateObject(3552, 1853.10645, -1149.56885, 22.87958, 0.00000, 0.00000, 0.00000);
CreateObject(3552, 1852.86707, -1159.26794, 22.86232, 0.00000, 0.00000, 0.00000);
CreateObject(3552, 1855.31006, -1159.14746, 22.86329, 0.00000, 0.00000, 0.00000);
CreateObject(638, 1866.85461, -1156.98755, 23.35330, 0.00000, 0.00000, 0.00000);
CreateObject(638, 1866.83459, -1159.61890, 23.35330, 0.00000, 0.00000, 0.00000);
CreateObject(638, 1866.83728, -1162.19275, 23.35330, 0.00000, 0.00000, 0.00000);
CreateObject(638, 1866.85217, -1154.43591, 23.35330, 0.00000, 0.00000, 0.00000);
CreateObject(638, 1866.84094, -1151.87305, 23.35330, 0.00000, 0.00000, 0.00000);
CreateObject(638, 1866.82397, -1149.38184, 23.35330, 0.00000, 0.00000, 0.00000);
CreateObject(638, 1866.81567, -1146.98608, 23.35330, 0.00000, 0.00000, 0.00000);
//================ Veiculos =====================================================//
CreateVehicle(509, 1853.2351, -1164.5204, 23.2969, -91.6800, -1, -1, 100);
CreateVehicle(509, 1853.4598, -1166.5922, 23.2810, -81.2400, -1, -1, 100);
CreateVehicle(509, 1853.2144, -1161.9591, 23.3257, -80.4600, -1, -1, 100);
CreateVehicle(581, 1852.8997, -1146.7195, 23.3429, -89.5800, -1, -1, 100);
CreateVehicle(581, 1852.9369, -1145.2227, 23.3626, -87.6000, -1, -1, 100);
CreateVehicle(581, 1852.8165, -1143.5419, 23.3338, -93.7200, -1, -1, 100);