Bom eu fiz um spawn civil espero que goste
Imagens
Objetos:
Veículos:
Alto do tem 16 veículos e 30 objetos localização atras da subida do casarão
Imagens
- Click aqui para ver:
Objetos:
- Código:
CreateDynamicObject(19433, 1299.79, -1863.32, 16.07, 0.40, 90.00, 0.61);
CreateDynamicObject(19433, 1296.29, -1863.36, 16.07, 0.40, 90.00, 0.92);
CreateDynamicObject(19433, 1292.79, -1863.40, 16.07, 0.44, 90.00, 0.43);
CreateDynamicObject(19433, 1303.27, -1863.29, 16.07, 0.40, 90.00, 0.61);
CreateDynamicObject(970, 1291.38, -1864.24, 16.70, 0.00, 0.00, 90.25);
CreateDynamicObject(970, 1291.38, -1868.36, 16.70, 0.00, 0.00, 90.25);
CreateDynamicObject(970, 1293.48, -1862.70, 16.72, 0.00, 0.00, 0.20);
CreateDynamicObject(970, 1297.60, -1862.70, 16.72, 0.00, 0.00, 0.20);
CreateDynamicObject(970, 1301.72, -1862.70, 16.72, 0.00, 0.00, 0.20);
CreateDynamicObject(970, 1304.80, -1862.70, 16.72, 0.00, 0.00, 0.20);
CreateDynamicObject(970, 1289.33, -1870.41, 16.72, 0.00, 0.00, 0.20);
CreateDynamicObject(640, 1291.79, -1865.59, 16.88, 0.00, 0.00, 0.00);
CreateDynamicObject(640, 1300.21, -1863.22, 16.88, -0.14, 0.00, 270.38);
CreateDynamicObject(640, 1305.35, -1863.20, 16.88, -0.18, 0.00, 270.38);
CreateDynamicObject(19385, 1289.01, -1862.01, 14.39, 0.00, 0.00, 269.71);
CreateDynamicObject(1215, 1291.71, -1866.91, 16.63, 0.00, 0.00, 0.00);
CreateDynamicObject(1215, 1293.59, -1863.34, 16.63, 0.00, 0.00, 0.00);
CreateDynamicObject(1215, 1297.51, -1863.32, 16.63, 0.00, 0.00, 0.00);
CreateDynamicObject(1215, 1300.07, -1863.53, 16.63, 0.00, 0.00, 0.00);
CreateDynamicObject(1215, 1302.80, -1863.30, 16.63, 0.00, 0.00, 0.00);
CreateDynamicObject(640, 1291.79, -1868.75, 16.88, 0.00, 0.00, 0.00);
CreateDynamicObject(1649, 1293.06, -1871.12, 17.83, 0.00, 0.00, 0.42);
CreateDynamicObject(1649, 1299.50, -1873.33, 17.83, 0.00, 0.00, 270.41);
CreateDynamicObject(1649, 1297.37, -1871.10, 17.83, 0.00, 0.00, 0.10);
CreateDynamicObject(19378, 1287.42, -1866.74, 17.73, 0.00, 0.00, 0.00);
CreateDynamicObject(1215, 1304.26, -1868.19, 12.84, 0.00, 0.00, 0.00);
CreateDynamicObject(19378, 1295.97, -1873.36, 11.43, 0.00, 0.00, 270.34);
CreateDynamicObject(19378, 1304.74, -1873.31, 11.43, 0.00, 0.00, 270.34);
CreateDynamicObject(1281, 1293.73, -1867.37, 17.01, 0.00, 0.00, 91.64);
Veículos:
- Código:
AddStaticVehicle(462,1302.8000000,-1866.1000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1301.7000000,-1866.1000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1300.7000000,-1865.9000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1299.7000000,-1865.9000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1298.7000000,-1865.8000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1297.8000000,-1865.8000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1296.9000000,-1865.8000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1296.0000000,-1865.8000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1295.0000000,-1865.8000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1294.0000000,-1865.8000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1292.8000000,-1865.8000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(462,1303.8000000,-1866.1000000,13.2000000,0.0000000,70,89); //Faggio
AddStaticVehicle(481,1308.1000000,-1861.0000000,13.2000000,0.0000000,215,142); //BMX
AddStaticVehicle(481,1307.3000000,-1860.9000000,13.2000000,0.0000000,215,142); //BMX
AddStaticVehicle(481,1306.7000000,-1860.9000000,13.2000000,0.0000000,215,142); //BMX
AddStaticVehicle(481,1306.0000000,-1860.9000000,13.2000000,0.0000000,215,142); //BMX
Alto do tem 16 veículos e 30 objetos localização atras da subida do casarão