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SSGamers - 13 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 13 Anos online por você.

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2 participantes

    SPAWN CIVIL COM SUPRESA

    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11644
    Moedas : 1032954
    Data de inscrição : 06/10/2011
    Idade : 29
    Localização : Brasil

    SPAWN CIVIL COM SUPRESA Empty SPAWN CIVIL COM SUPRESA

    Mensagem por Weslley_Script Ter 24 Jan 2023 - 17:03


    Código:
    CreateDynamicObject(1364,1507.7,-2260.8,13.3,0,0,128); // object (CJ_BUSH_PROP) (1)
    CreateDynamicObject(1364,1512.6,-2275.7,13.3,0,0,92); // object (CJ_BUSH_PROP) (2)
    CreateDynamicObject(1364,1513.1,-2287.7,13.3,0,0,92); // object (CJ_BUSH_PROP) (3)
    CreateDynamicObject(1364,1512.2,-2297.3,13.3,0,0,92); // object (CJ_BUSH_PROP) (4)
    CreateDynamicObject(1364,1509.4,-2308.8,13.3,0,0,66); // object (CJ_BUSH_PROP) (5)
    CreateDynamicObject(1364,1501.4,-2318.7,13.3,0,0,45.995); // object (CJ_BUSH_PROP) (6)
    CreateDynamicObject(1364,1490.1,-2323.8999,13.3,0,0,13.994); // object (CJ_BUSH_PROP) (7)
    CreateDynamicObject(1364,1478.6,-2324.3999,13.3,0,0,1.991); // object (CJ_BUSH_PROP) (8)
    CreateDynamicObject(1364,1467.3,-2324.3999,13.3,0,0,1.989); // object (CJ_BUSH_PROP) (9)
    CreateDynamicObject(1364,1457.5,-2323.5,13.3,0,0,1.989); // object (CJ_BUSH_PROP) (10)
    CreateDynamicObject(1364,1448.3,-2319,13.3,0,0,325.989); // object (CJ_BUSH_PROP) (11)
    CreateDynamicObject(1364,1441.7,-2313.3,13.3,0,0,307.986); // object (CJ_BUSH_PROP) (12)
    CreateDynamicObject(1364,1437,-2301.2,13.3,0,0,279.985); // object (CJ_BUSH_PROP) (13)
    CreateDynamicObject(1364,1436.8,-2289.8,13.3,0,0,269.981); // object (CJ_BUSH_PROP) (14)
    CreateDynamicObject(1364,1436.3,-2277.5,13.3,0,0,269.978); // object (CJ_BUSH_PROP) (15)
    CreateDynamicObject(1364,1437,-2269.5,13.3,0,0,265.978); // object (CJ_BUSH_PROP) (16)
    CreateDynamicObject(1364,1441.9,-2259.7,13.3,0,0,255.974); // object (CJ_BUSH_PROP) (17)
    CreateDynamicObject(1364,1450.1,-2253,13.3,0,0,211.97); // object (CJ_BUSH_PROP) (18)
    CreateDynamicObject(1364,1461.5,-2249.1001,13.3,0,0,183.97); // object (CJ_BUSH_PROP) (19)
    CreateDynamicObject(1364,1481,-2248.6001,13.3,0,0,183.966); // object (CJ_BUSH_PROP) (20)
    CreateDynamicObject(1364,1490.5,-2249.3999,13.3,0,0,167.966); // object (CJ_BUSH_PROP) (21)
    CreateDynamicObject(1364,1501,-2253.8999,13.3,0,0,145.964); // object (CJ_BUSH_PROP) (22)
    CreateDynamicObject(3810,1501.4,-2259.8999,14.5,0,0,0); // object (sfx_plant04) (1)
    CreateDynamicObject(3810,1501.8,-2312,15.3,0,0,0); // object (sfx_plant04) (2)
    CreateDynamicObject(3810,1475.8,-2323.3999,15.8,0,0,0); // object (sfx_plant04) (3)
    CreateDynamicObject(3810,1448.9,-2313,14.6,0,0,0); // object (sfx_plant04) (4)
    CreateDynamicObject(3810,1447.9,-2261.3,16.4,0,0,0); // object (sfx_plant04) (5)
    CreateDynamicObject(3810,1475.7,-2250,15.8,0,0,0); // object (sfx_plant04) (6)
    CreateDynamicObject(640,1439.4,-2244.2,13.1,0,0,314); // object (kb_planter_bush2) (1)
    CreateDynamicObject(640,1443.4,-2241.1001,13.1,0,0,299.995); // object (kb_planter_bush2) (2)
    CreateDynamicObject(640,1447.6,-2238.8999,13.1,0,0,291.993); // object (kb_planter_bush2) (3)
    CreateDynamicObject(640,1452.3,-2237.3,13.1,0,0,281.993); // object (kb_planter_bush2) (4)
    CreateDynamicObject(640,1456.9,-2236,13.1,0,0,281.992); // object (kb_planter_bush2) (5)
    CreateDynamicObject(640,1461.2,-2235.5,13.1,0,0,273.992); // object (kb_planter_bush2) (6)
    CreateDynamicObject(640,1484.2,-2235.3999,13.2,0,0,88); // object (kb_planter_bush2) (7)
    CreateDynamicObject(640,1488.2,-2235.7,13.2,0,0,85.995); // object (kb_planter_bush2) (8)
    CreateDynamicObject(640,1492,-2236.2,13.2,0,0,85.99); // object (kb_planter_bush2) (9)
    CreateDynamicObject(640,1495.1,-2237.1001,13.2,0,0,67.99); // object (kb_planter_bush2) (10)
    CreateDynamicObject(640,1499.4,-2238.8999,13.2,0,0,67.989); // object (kb_planter_bush2) (11)
    CreateDynamicObject(640,1503,-2240.3,13.2,0,0,67.989); // object (kb_planter_bush2) (12)
    CreateDynamicObject(640,1507.1,-2242.7,13.2,0,0,53.989); // object (kb_planter_bush2) (13)
    CreateDynamicObject(640,1509.9,-2244.5,13.2,0,0,53.987); // object (kb_planter_bush2) (14)
    CreateDynamicObject(640,1512.8,-2246.8,13.2,0,0,45.987); // object (kb_planter_bush2) (15)
    CreateDynamicObject(640,1514.9,-2249.3,13.2,0,0,39.983); // object (kb_planter_bush2) (16)
    CreateDynamicObject(640,1517.3,-2252.2,13.2,0,0,33.979); // object (kb_planter_bush2) (17)
    CreateDynamicObject(640,1519.5,-2255.6001,13.2,0,0,33.975); // object (kb_planter_bush2) (18)
    CreateDynamicObject(640,1521.6,-2259.7,13.2,0,0,23.975); // object (kb_planter_bush2) (19)
    CreateDynamicObject(640,1523,-2263.1001,13.2,0,0,15.972); // object (kb_planter_bush2) (20)
    CreateDynamicObject(640,1523.9,-2267.3,13.2,0,0,7.972); // object (kb_planter_bush2) (21)
    CreateDynamicObject(640,1524.1,-2269.3,13.2,0,0,7.971); // object (kb_planter_bush2) (22)
    CreateDynamicObject(640,1524.7,-2273.8,13.2,0,0,7.971); // object (kb_planter_bush2) (23)
    CreateDynamicObject(640,1525.2,-2277.1001,13.2,0,0,7.971); // object (kb_planter_bush2) (24)
    CreateDynamicObject(640,1524.9,-2297.8,13.1,0,0,354); // object (kb_planter_bush2) (25)
    CreateDynamicObject(640,1524.6,-2302.3999,13.1,0,0,353.996); // object (kb_planter_bush2) (26)
    CreateDynamicObject(640,1523.5,-2307.3999,13.1,0,0,341.996); // object (kb_planter_bush2) (27)
    CreateDynamicObject(640,1521.9,-2311.7,13.1,0,0,341.993); // object (kb_planter_bush2) (28)
    CreateDynamicObject(640,1520.3,-2315.2,13.1,0,0,327.993); // object (kb_planter_bush2) (29)
    CreateDynamicObject(640,1517.9,-2318.5,13.1,0,0,327.991); // object (kb_planter_bush2) (30)
    CreateDynamicObject(640,1515.4,-2322.6001,13.1,0,0,327.991); // object (kb_planter_bush2) (31)
    CreateDynamicObject(640,1513.9,-2324.6001,13.1,0,0,309.991); // object (kb_planter_bush2) (32)
    CreateDynamicObject(640,1510.8,-2327.1001,13.1,0,0,309.99); // object (kb_planter_bush2) (33)
    CreateDynamicObject(640,1509,-2328.8999,13.1,0,0,305.99); // object (kb_planter_bush2) (34)
    CreateDynamicObject(640,1505,-2331,13.1,0,0,299.987); // object (kb_planter_bush2) (35)
    CreateDynamicObject(640,1502.9,-2332.3,13.1,0,0,299.987); // object (kb_planter_bush2) (36)
    CreateDynamicObject(640,1498.3,-2334.5,13.1,0,0,291.987); // object (kb_planter_bush2) (37)
    CreateDynamicObject(640,1493.8,-2335.7,13.1,0,0,277.984); // object (kb_planter_bush2) (38)
    CreateDynamicObject(640,1488.7,-2336.3999,13.1,0,0,277.982); // object (kb_planter_bush2) (39)
    CreateDynamicObject(640,1487.5,-2336.6001,13.1,0,0,277.982); // object (kb_planter_bush2) (40)
    CreateDynamicObject(640,1463.9,-2337.1001,13.1,0,0,86); // object (kb_planter_bush2) (41)
    CreateDynamicObject(640,1460.2,-2336.8,13.1,0,0,85.995); // object (kb_planter_bush2) (42)
    CreateDynamicObject(640,1456.5,-2336.5,13.1,0,0,77.995); // object (kb_planter_bush2) (43)
    CreateDynamicObject(640,1452.5,-2335.6001,13.1,0,0,67.992); // object (kb_planter_bush2) (44)
    CreateDynamicObject(640,1448.9,-2334.2,13.1,0,0,67.989); // object (kb_planter_bush2) (45)
    CreateDynamicObject(640,1445.3,-2331.8999,13.1,0,0,57.989); // object (kb_planter_bush2) (46)
    CreateDynamicObject(640,1440.8,-2329.1001,13.1,0,0,57.986); // object (kb_planter_bush2) (47)
    CreateDynamicObject(640,1437.2,-2326.2,13.1,0,0,45.986); // object (kb_planter_bush2) (48)
    CreateDynamicObject(640,1434.7,-2323.8999,13.1,0,0,41.983); // object (kb_planter_bush2) (49)
    CreateDynamicObject(640,1432.2,-2321.1001,13.1,0,0,41.979); // object (kb_planter_bush2) (50)
    CreateDynamicObject(640,1430.3,-2318.1001,13.1,0,0,29.979); // object (kb_planter_bush2) (51)
    CreateDynamicObject(640,1428.4,-2314.2,13.1,0,0,25.976); // object (kb_planter_bush2) (52)
    CreateDynamicObject(640,1426.7,-2311.1001,13.1,0,0,25.972); // object (kb_planter_bush2) (53)
    CreateDynamicObject(640,1425.4,-2306.8,13.1,0,0,9.972); // object (kb_planter_bush2) (54)
    CreateDynamicObject(640,1424.8,-2303.6001,13.1,0,0,9.97); // object (kb_planter_bush2) (55)
    CreateDynamicObject(640,1424,-2272.8999,13.2,0,0,352); // object (kb_planter_bush2) (56)
    CreateDynamicObject(640,1424.7,-2268.7,13.2,0,0,351.996); // object (kb_planter_bush2) (57)
    CreateDynamicObject(640,1425.7,-2265.1001,13.2,0,0,343.996); // object (kb_planter_bush2) (58)
    CreateDynamicObject(640,1426.2,-2262.3,13.2,0,0,343.993); // object (kb_planter_bush2) (59)
    CreateDynamicObject(640,1427.8,-2258.8999,13.2,0,0,331.993); // object (kb_planter_bush2) (60)
    CreateDynamicObject(640,1429.9,-2255.3999,13.2,0,0,325.99); // object (kb_planter_bush2) (61)
    CreateDynamicObject(640,1432.4,-2251.8,13.2,0,0,325.986); // object (kb_planter_bush2) (62)
    CreateDynamicObject(640,1434.5,-2248.8999,13.2,0,0,317.986); // object (kb_planter_bush2) (63)
    CreateDynamicObject(640,1435.7,-2247.6001,13.2,0,0,311.983); // object (kb_planter_bush2) (64)
    CreateDynamicObject(3785,1500.9,-2313,16,0,0,0); // object (bulkheadlight) (4)
    CreateDynamicObject(7555,2887,-2095.3999,13.9,0,0,20); // object (bballcpark1) (2)
    CreateDynamicObject(3522,1468.6,-2351.7,12.5,0,0,0); // object (vgsn_flwbdcrb) (1)
    CreateDynamicObject(3522,1468.6,-2357.5,12.5,0,0,0); // object (vgsn_flwbdcrb) (2)
    CreateDynamicObject(3522,1468.5996,-2357.5,12.5,0,0,0); // object (vgsn_flwbdcrb) (3)
    CreateDynamicObject(3522,1465.5,-2357.5,12.5,0,0,178); // object (vgsn_flwbdcrb) (4)
    CreateDynamicObject(3522,1465.4,-2351.8,12.5,0,0,179.999); // object (vgsn_flwbdcrb) (5)
    CreateDynamicObject(3932,1541.5,-2272.1001,14.3,0,0,0); // object (hanger) (1)
    CreateDynamicObject(3932,1541.3,-2263.2,14.3,0,0,0); // object (hanger) (2)
    CreateDynamicObject(3932,1541.9,-2253.6001,14.3,0,0,0); // object (hanger) (3)
    CreateDynamicObject(3932,1542.4,-2245.3999,14.3,0,0,0); // object (hanger) (4)
    CreateDynamicObject(3932,1544.3,-2237,14.3,0,0,0); // object (hanger) (5)
    CreateDynamicObject(3932,1544.5,-2228.2,14.3,0,0,0); // object (hanger) (6)
    CreateDynamicObject(3932,1529,-2225.8999,14.3,0,0,86); // object (hanger) (7)
    CreateDynamicObject(3932,1518.2,-2225.7,14.3,0,0,85.995); // object (hanger) (8)
    CreateDynamicObject(3932,1508.5,-2224.5,14.3,0,0,85.995); // object (hanger) (9)
    CreateDynamicObject(3932,1498.2,-2223,14.3,0,0,85.995); // object (hanger) (10)
    CreateDynamicObject(3932,1542.8,-2307.5,14.3,0,0,0); // object (hanger) (11)
    CreateDynamicObject(3932,1541.6,-2316.3,14.3,0,0,0); // object (hanger) (12)
    CreateDynamicObject(3932,1541.3,-2326.3,14.3,0,0,0); // object (hanger) (13)
    CreateDynamicObject(3932,1542.2,-2334.8999,14.3,0,0,0); // object (hanger) (14)
    CreateDynamicObject(3932,1533.5,-2344.8,14.3,0,0,270); // object (hanger) (15)
    CreateDynamicObject(3932,1526.3,-2344.7,14.3,0,0,270); // object (hanger) (16)
    CreateDynamicObject(3932,1518.8,-2344.6001,14.3,0,0,270); // object (hanger) (17)
    CreateDynamicObject(3932,1510.3,-2344.5,14.3,0,0,270); // object (hanger) (18)
    CreateDynamicObject(3932,1500,-2345,14.3,0,0,270); // object (hanger) (19)
    CreateDynamicObject(3932,1491,-2346.2,14.3,0,0,270); // object (hanger) (20)
    CreateDynamicObject(3244,1359.6,-2286.6001,12.5,0,0,0); // object (pylon_big1_) (1)

    Creditos: Weslley_Script



    SPAWN CIVIL COM SUPRESA D07Xwqb
    SPAWN CIVIL COM SUPRESA Yjab9HN
    Cledson
    Cledson
    --> Postador Iniciante
    --> Postador Iniciante


    Mensagens : 14
    Moedas : 781
    Data de inscrição : 14/11/2022
    Idade : 24

    SPAWN CIVIL COM SUPRESA Empty Re: SPAWN CIVIL COM SUPRESA

    Mensagem por Cledson Qua 25 Jan 2023 - 17:10

    Parabéns que mapper top 😉
    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11644
    Moedas : 1032954
    Data de inscrição : 06/10/2011
    Idade : 29
    Localização : Brasil

    SPAWN CIVIL COM SUPRESA Empty Re: SPAWN CIVIL COM SUPRESA

    Mensagem por Weslley_Script Qua 25 Jan 2023 - 17:11

    Não precisa bajular não, tá? KKK



    SPAWN CIVIL COM SUPRESA D07Xwqb
    SPAWN CIVIL COM SUPRESA Yjab9HN

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    SPAWN CIVIL COM SUPRESA Empty Re: SPAWN CIVIL COM SUPRESA

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