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[Vídeo] » Spawn Civil - Aeroporto

Weslley_Script
SS - Fundador
SS - Fundador
Steam Steam : WeslleySSGames
Zello : WeslleySSGames
Mensagens : 9431
Moedas : 1025725
Data de inscrição : 06/10/2011
Idade : 25
Localização : Brasil

Mensagem por Weslley_Script Qui 16 Set 2021 - 17:20

Código:
AddStaticVehicleEx(471,1687.2000000,-2280.1001000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.0000000,-2277.1001000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.1000000,-2274.3999000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.2000000,-2270.3999000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.1000000,-2268.2000000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.2000000,-2265.2000000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.2000000,-2268.0000000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.2000000,-2270.2000000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.2000000,-2272.5000000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.3000000,-2275.0000000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.2000000,-2277.8000000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.3000000,-2280.7000000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.4000000,-2283.2000000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.5000000,-2285.3999000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.6000000,-2290.8999000,13.1000000,270.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.2000000,-2283.6001000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.2002000,-2286.7998000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.2002000,-2289.0000000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.4004000,-2287.7998000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.6000000,-2293.7000000,13.1000000,266.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.6000000,-2296.3999000,13.1000000,265.9950000,96,26,15); //Quad
AddStaticVehicleEx(471,1679.1000000,-2299.1001000,13.1000000,265.9950000,96,26,15); //Quad
AddStaticVehicleEx(471,1679.0000000,-2302.2998000,13.1000000,265.9950000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.9000000,-2304.8000000,13.1000000,265.9950000,96,26,15); //Quad
AddStaticVehicleEx(471,1678.8000000,-2307.3000000,13.1000000,265.9950000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.2000000,-2291.8999000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1686.9000000,-2294.3999000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1686.6000000,-2296.8999000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1686.5000000,-2298.8994000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1686.4004000,-2301.8994000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.0000000,-2305.3999000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.1000000,-2307.5000000,13.1000000,90.0000000,96,26,15); //Quad
AddStaticVehicleEx(471,1687.3000000,-2265.3000000,13.1000000,90.0000000,96,26,15); //Quad
CreateObject(1597,1664.2000000,-2313.2000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (1)
CreateObject(1597,1671.5000000,-2313.3000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (2)
CreateObject(1597,1658.4000000,-2313.3000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (3)
CreateObject(1597,1650.1000000,-2313.3999000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (4)
CreateObject(1597,1644.1000000,-2313.1001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (5)
CreateObject(1597,1635.4000000,-2313.6001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (6)
CreateObject(1597,1628.2000000,-2313.5000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (7)
CreateObject(1597,1621.3000000,-2313.6001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (8)
CreateObject(1597,1614.8000000,-2313.5000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (9)
CreateObject(1597,1608.1000000,-2313.5000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (10)
CreateObject(1597,1601.7000000,-2313.3999000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (11)
CreateObject(1597,1594.1000000,-2313.3000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (12)
CreateObject(1597,1590.7000000,-2313.3000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (13)
CreateObject(1597,1692.6000000,-2313.8000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (14)
CreateObject(1597,1698.1000000,-2314.0000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (15)
CreateObject(1597,1703.8000000,-2314.0000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (16)
CreateObject(1597,1709.3000000,-2314.0000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (17)
CreateObject(1597,1713.3000000,-2313.7000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (18)
CreateObject(1597,1720.2000000,-2313.3000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (19)
CreateObject(1597,1692.4000000,-2259.3999000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (21)
CreateObject(1597,1698.6000000,-2259.3999000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (22)
CreateObject(1597,1704.4000000,-2259.1001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (23)
CreateObject(1597,1712.0000000,-2259.5000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (24)
CreateObject(1597,1718.6000000,-2259.3000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (25)
CreateObject(1597,1722.9000000,-2259.5000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (26)
CreateObject(1597,1673.4000000,-2259.6001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (27)
CreateObject(1597,1667.6000000,-2259.6001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (28)
CreateObject(1597,1661.3000000,-2259.7000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (29)
CreateObject(1597,1652.6000000,-2259.3999000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (30)
CreateObject(1597,1643.6000000,-2259.3000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (31)
CreateObject(1597,1637.1000000,-2259.0000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (32)
CreateObject(1597,1630.2000000,-2259.1001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (33)
CreateObject(1597,1624.0000000,-2259.1001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (34)
CreateObject(1597,1617.5000000,-2259.2000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (35)
CreateObject(1597,1610.7000000,-2259.3999000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (36)
CreateObject(1597,1604.3000000,-2259.3000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (37)
CreateObject(1597,1597.1000000,-2259.3999000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (38)
CreateObject(1597,1590.2000000,-2259.3999000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (39)
CreateObject(1597,1586.2000000,-2259.1001000,15.2000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (40)
CreateObject(1364,1697.9000000,-2246.2000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (4)
CreateObject(1364,1715.4000000,-2247.2000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (5)
CreateObject(1364,1634.8000000,-2246.3000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (6)
CreateObject(1364,1599.1000000,-2246.1001000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (7)
CreateObject(1364,1596.9000000,-2327.2000000,13.3000000,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (8)
CreateObject(1364,1616.5000000,-2327.8000000,13.3000000,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (9)
CreateObject(1364,1632.8000000,-2328.1001000,13.3000000,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (10)
CreateObject(1364,1651.3000000,-2328.8000000,13.3000000,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (11)
CreateObject(1364,1712.1000000,-2327.8000000,13.3000000,0.0000000,0.0000000,182.0000000); //object(cj_bush_prop) (12)
CreateObject(1364,1749.9000000,-2328.1001000,13.3000000,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (13)
CreateObject(1364,1777.8000000,-2328.3999000,13.3000000,0.0000000,0.0000000,190.0000000); //object(cj_bush_prop) (14)

Creditos: Weslley_Script



[Vídeo] » Spawn Civil - Aeroporto D07Xwqb
[Vídeo] » Spawn Civil - Aeroporto Yjab9HN
ScriptPro
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Mensagens : 1
Moedas : 20
Data de inscrição : 30/09/2021
Idade : 21

Mensagem por ScriptPro Qui 30 Set 2021 - 10:27

This is terrible. Very weak.
Weslley_Script
SS - Fundador
SS - Fundador
Steam Steam : WeslleySSGames
Zello : WeslleySSGames
Mensagens : 9431
Moedas : 1025725
Data de inscrição : 06/10/2011
Idade : 25
Localização : Brasil

Mensagem por Weslley_Script Qui 30 Set 2021 - 11:20

@ScriptPro escreveu:This is terrible. Very weak.
Do it better.



[Vídeo] » Spawn Civil - Aeroporto D07Xwqb
[Vídeo] » Spawn Civil - Aeroporto Yjab9HN

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