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SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 12 Anos online por você.

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    Favela Pedagio LS

    [FusioN]Sombra
    [FusioN]Sombra
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    Celular : 2187224473
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    Favela Pedagio LS Empty Favela Pedagio LS

    Mensagem por [FusioN]Sombra Sáb 31 Ago 2013 - 11:20


    Favela Pedagio LS 6zmh



    Favela Pedagio LS Rbm0


    CreateObject(3640,113.9000000,-1520.6999500,11.7000000,0.0000000,0.0000000,344.0000000); //object(glenphouse02_lax) (1)
    CreateObject(3640,128.3000000,-1526.5000000,12.3000000,0.0000000,358.0000000,338.0000000); //object(glenphouse02_lax) (2)
    CreateObject(3646,140.7000000,-1533.3000500,12.7000000,0.0000000,0.0000000,334.0000000); //object(ganghous05_lax) (1)
    CreateObject(3640,93.1000000,-1560.9000200,9.8000000,0.0000000,0.0000000,160.0000000); //object(glenphouse02_lax) (3)
    CreateObject(3640,106.1000000,-1566.6999500,11.2000000,0.0000000,4.0000000,148.0000000); //object(glenphouse02_lax) (4)
    CreateObject(3640,118.7000000,-1573.8000500,13.2000000,0.0000000,0.0000000,138.0000000); //object(glenphouse02_lax) (5)
    CreateObject(3646,110.6000000,-1586.0000000,13.4000000,0.0000000,0.0000000,328.0000000); //object(ganghous05_lax) (2)
    CreateObject(3646,104.6000000,-1598.5999800,13.8000000,0.0000000,0.0000000,340.0000000); //object(ganghous05_lax) (3)
    CreateObject(3646,100.8000000,-1611.0000000,13.7000000,0.0000000,0.0000000,346.0000000); //object(ganghous05_lax) (4)
    CreateObject(3646,98.2000000,-1623.0000000,13.6000000,0.0000000,0.0000000,352.0000000); //object(ganghous05_lax) (5)
    CreateObject(3646,96.9000000,-1635.6999500,13.5000000,0.0000000,0.0000000,358.0000000); //object(ganghous05_lax) (6)
    CreateObject(3646,96.7000000,-1647.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(ganghous05_lax) (7)
    CreateObject(3648,98.7000000,-1660.5000000,12.3000000,0.0000000,0.0000000,4.0000000); //object(ganghous02_lax) (1)
    CreateObject(3648,99.8000000,-1673.3000500,12.3000000,0.0000000,0.0000000,6.0000000); //object(ganghous02_lax) (2)
    CreateObject(3646,101.0000000,-1685.5000000,13.3000000,0.0000000,0.0000000,10.0000000); //object(ganghous05_lax) (Cool
    CreateObject(3646,103.2000000,-1697.5000000,13.0000000,0.0000000,0.0000000,14.0000000); //object(ganghous05_lax) (9)
    CreateObject(3646,106.6000000,-1709.5999800,12.6000000,0.0000000,0.0000000,20.0000000); //object(ganghous05_lax) (10)
    CreateObject(3646,111.8000000,-1721.5000000,12.0000000,0.0000000,0.0000000,30.0000000); //object(ganghous05_lax) (11)
    CreateObject(3646,118.1000000,-1732.0999800,11.2000000,0.0000000,0.0000000,38.0000000); //object(ganghous05_lax) (12)
    CreateObject(3646,126.4000000,-1742.0999800,9.8000000,0.0000000,0.0000000,48.0000000); //object(ganghous05_lax) (13)
    CreateObject(3646,137.6000100,-1749.8000500,8.4000000,0.0000000,0.0000000,64.0000000); //object(ganghous05_lax) (14)
    CreateObject(3646,142.5000000,-1593.6999500,15.2000000,0.0000000,358.0000000,324.0000000); //object(ganghous05_lax) (15)
    CreateObject(3646,136.1000100,-1603.5999800,14.5000000,0.0000000,0.0000000,326.0000000); //object(ganghous05_lax) (16)
    CreateObject(3646,132.2000000,-1612.5999800,14.1000000,0.0000000,0.0000000,340.0000000); //object(ganghous05_lax) (17)
    CreateObject(3646,130.1000100,-1622.5999800,13.9000000,0.0000000,0.0000000,350.0000000); //object(ganghous05_lax) (18)
    CreateObject(3646,78.2000000,-1560.5000000,8.4000000,0.0000000,0.0000000,78.0000000); //object(ganghous05_lax) (19)
    CreateObject(3646,128.1000100,-1634.4000200,13.8000000,0.0000000,358.0000000,350.0000000); //object(ganghous05_lax) (20)
    CreateObject(3646,127.0000000,-1645.4000200,13.7000000,0.0000000,0.0000000,0.0000000); //object(ganghous05_lax) (21)
    CreateObject(3646,127.2000000,-1657.4000200,14.2000000,0.0000000,0.0000000,2.0000000); //object(ganghous05_lax) (22)
    CreateObject(3646,128.6000100,-1668.5999800,13.9000000,0.0000000,0.0000000,8.0000000); //object(ganghous05_lax) (23)
    CreateObject(3646,130.6000100,-1680.3000500,13.8000000,0.0000000,0.0000000,10.0000000); //object(ganghous05_lax) (24)
    CreateObject(3646,132.8000000,-1692.1999500,13.5000000,0.0000000,0.0000000,10.0000000); //object(ganghous05_lax) (25)
    CreateObject(3646,136.3000000,-1702.3000500,12.8000000,0.0000000,0.0000000,20.0000000); //object(ganghous05_lax) (26)
    CreateObject(3646,141.3000000,-1712.3000500,12.1000000,0.0000000,0.0000000,26.0000000); //object(ganghous05_lax) (27)
    CreateObject(3646,147.0000000,-1721.8000500,12.0000000,0.0000000,0.0000000,40.0000000); //object(ganghous05_lax) (28)
    CreateObject(3646,161.6000100,-1724.0000000,10.2000000,0.0000000,0.0000000,92.0000000); //object(ganghous05_lax) (29)
    CreateObject(3646,174.2000000,-1722.1999500,8.7000000,0.0000000,0.0000000,92.0000000); //object(ganghous05_lax) (30)
    CreateObject(3646,186.5000000,-1721.0000000,8.6000000,0.0000000,0.0000000,96.0000000); //object(ganghous05_lax) (31)
    CreateObject(3646,199.0000000,-1720.0000000,8.7000000,0.0000000,0.0000000,96.0000000); //object(ganghous05_lax) (32)
    CreateObject(3646,211.1000100,-1718.0000000,8.1000000,0.0000000,0.0000000,92.0000000); //object(ganghous05_lax) (33)
    CreateObject(3646,149.2000000,-1604.4000200,16.1000000,0.0000000,0.0000000,220.0000000); //object(ganghous05_lax) (34)
    CreateObject(3646,157.0000000,-1613.5999800,16.5000000,0.0000000,0.0000000,216.0000000); //object(ganghous05_lax) (35)
    CreateObject(3646,164.5000000,-1623.1999500,17.1000000,0.0000000,0.0000000,218.0000000); //object(ganghous05_lax) (36)
    CreateObject(3646,172.5000000,-1632.6999500,17.7000000,0.0000000,0.0000000,218.0000000); //object(ganghous05_lax) (37)
    CreateObject(3646,180.0000000,-1641.4000200,17.9000000,0.0000000,0.0000000,218.0000000); //object(ganghous05_lax) (38)
    CreateObject(3646,186.3999900,-1650.3000500,17.5000000,0.0000000,0.0000000,222.0000000); //object(ganghous05_lax) (39)
    CreateObject(3646,194.3999900,-1658.5999800,16.7000000,0.0000000,0.0000000,224.0000000); //object(ganghous05_lax) (40)
    CreateObject(3646,202.5000000,-1667.6999500,15.9000000,0.0000000,0.0000000,224.0000000); //object(ganghous05_lax) (41)
    CreateObject(3646,210.3999900,-1676.6999500,14.2000000,0.0000000,4.0000000,226.0000000); //object(ganghous05_lax) (42)
    CreateObject(3646,218.8999900,-1684.5999800,12.8000000,0.0000000,4.0000000,228.0000000); //object(ganghous05_lax) (43)
    CreateObject(3646,229.2000000,-1692.0999800,11.9000000,0.0000000,8.0000000,232.0000000); //object(ganghous05_lax) (44)
    CreateObject(3646,240.0000000,-1699.5000000,11.8000000,0.0000000,0.0000000,236.0000000); //object(ganghous05_lax) (45)
    CreateObject(3646,250.1000100,-1706.4000200,10.7000000,0.0000000,6.0000000,240.0000000); //object(ganghous05_lax) (46)
    CreateObject(3646,223.3000000,-1717.9000200,8.2000000,0.0000000,358.0000000,90.0000000); //object(ganghous05_lax) (47)
    CreateObject(3646,235.6000100,-1717.9000200,8.1000000,0.0000000,0.0000000,90.0000000); //object(ganghous05_lax) (48)
    CreateObject(3646,247.5000000,-1718.0999800,8.1000000,0.0000000,0.0000000,90.0000000); //object(ganghous05_lax) (49)
    CreateObject(3646,260.1000100,-1718.3000500,8.4000000,0.0000000,14.0000000,249.9960000); //object(ganghous05_lax) (50)
    CreateObject(3646,271.7998000,-1720.2998000,8.4000000,0.0000000,14.0000000,253.9960000); //object(ganghous05_lax) (51)
    CreateObject(3646,284.0996100,-1721.8994100,8.8000000,0.0000000,8.0000000,253.9960000); //object(ganghous05_lax) (52)
    CreateObject(3646,78.5000000,-1511.5000000,6.8000000,0.0000000,0.0000000,86.0000000); //object(ganghous05_lax) (53)
    CreateObject(3646,209.7000000,-1581.0999800,31.0000000,0.0000000,348.0000000,0.0000000); //object(ganghous05_lax) (54)
    CreateObject(3646,214.0000000,-1593.5000000,30.1000000,0.0000000,350.0000000,0.0000000); //object(ganghous05_lax) (55)
    CreateObject(3646,206.3000000,-1568.1999500,31.5000000,0.0000000,350.0000000,0.0000000); //object(ganghous05_lax) (56)
    CreateObject(3646,203.6000100,-1554.8000500,32.8000000,0.0000000,350.0000000,0.0000000); //object(ganghous05_lax) (57)
    CreateObject(3646,217.2000000,-1546.4000200,32.9000000,0.0000000,0.0000000,317.9990000); //object(ganghous05_lax) (58)
    CreateObject(3646,228.3999900,-1538.0999800,32.1000000,0.0000000,0.0000000,317.9990000); //object(ganghous05_lax) (59)
    CreateObject(3646,238.5000000,-1528.5999800,33.1000000,0.0000000,353.9960000,317.9990000); //object(ganghous05_lax) (60)
    CreateObject(3646,217.8000000,-1604.4000200,29.3000000,0.0000000,0.0000000,10.0000000); //object(ganghous05_lax) (61)
    CreateObject(3646,222.6000100,-1616.0000000,29.7000000,0.0000000,0.0000000,0.0000000); //object(ganghous05_lax) (62)
    CreateObject(3646,231.6000100,-1627.3000500,29.3000000,0.0000000,0.0000000,0.0000000); //object(ganghous05_lax) (63)
    CreateObject(3646,238.2000000,-1636.1999500,29.2000000,0.0000000,0.0000000,32.0000000); //object(ganghous05_lax) (64)
    CreateObject(3646,247.1000100,-1644.8000500,30.2000000,0.0000000,0.0000000,42.0000000); //object(ganghous05_lax) (65)
    CreateObject(3646,258.6000100,-1650.5000000,30.3000000,0.0000000,0.0000000,44.0000000); //object(ganghous05_lax) (66)
    CreateObject(3646,270.8999900,-1654.9000200,30.6000000,0.0000000,0.0000000,46.0000000); //object(ganghous05_lax) (67)
    CreateObject(3646,193.0000000,-1560.0000000,23.2000000,0.0000000,0.0000000,346.0000000); //object(ganghous05_lax) (68)
    CreateObject(3646,200.1000100,-1546.9000200,23.0000000,0.0000000,0.0000000,334.0000000); //object(ganghous05_lax) (69)
    CreateObject(3646,266.0000000,-1660.0000000,20.9000000,0.0000000,0.0000000,56.0000000); //object(ganghous05_lax) (70)
    CreateObject(3646,256.2000100,-1652.0000000,20.2000000,0.0000000,0.0000000,52.0000000); //object(ganghous05_lax) (71)
    CreateObject(3646,245.2000000,-1643.5999800,20.4000000,0.0000000,0.0000000,44.0000000); //object(ganghous05_lax) (72)
    CreateObject(3646,236.2000000,-1634.9000200,20.1000000,0.0000000,0.0000000,40.0000000); //object(ganghous05_lax) (73)
    CreateObject(3646,225.8999900,-1627.5000000,20.7000000,0.0000000,0.0000000,34.0000000); //object(ganghous05_lax) (74)
    CreateObject(3646,217.1000100,-1617.9000200,22.0000000,0.0000000,0.0000000,30.0000000); //object(ganghous05_lax) (75)
    CreateObject(3646,210.6000100,-1607.4000200,22.5000000,0.0000000,0.0000000,24.0000000); //object(ganghous05_lax) (76)
    CreateObject(3646,206.1000100,-1596.8000500,22.6000000,0.0000000,0.0000000,14.0000000); //object(ganghous05_lax) (77)
    CreateObject(3646,200.8999900,-1584.6999500,23.3000000,0.0000000,0.0000000,10.0000000); //object(ganghous05_lax) (78)
    CreateObject(3646,192.6000100,-1572.9000200,23.9000000,0.0000000,0.0000000,0.0000000); //object(ganghous05_lax) (79)
    CreateObject(3646,277.0000000,-1665.8000500,20.7000000,0.0000000,0.0000000,62.0000000); //object(ganghous05_lax) (80)
    CreateObject(3646,282.0000000,-1661.1999500,29.6000000,0.0000000,0.0000000,54.0000000); //object(ganghous05_lax) (81)
    CreateObject(3646,287.2000100,-1670.5000000,20.5000000,0.0000000,0.0000000,68.0000000); //object(ganghous05_lax) (82)
    CreateObject(3646,298.6000100,-1673.9000200,21.3000000,0.0000000,0.0000000,72.0000000); //object(ganghous05_lax) (83)
    CreateObject(3646,311.0000000,-1674.5000000,21.3000000,0.0000000,0.0000000,78.0000000); //object(ganghous05_lax) (84)
    CreateObject(3646,322.7000100,-1676.6999500,21.0000000,0.0000000,0.0000000,82.0000000); //object(ganghous05_lax) (85)
    CreateObject(3646,334.7999900,-1677.0000000,20.6000000,0.0000000,0.0000000,84.0000000); //object(ganghous05_lax) (86)
    CreateObject(3646,347.6000100,-1678.5999800,21.4000000,0.0000000,0.0000000,82.0000000); //object(ganghous05_lax) (87)
    CreateObject(3646,162.8999900,138.2000000,530.4000200,0.0000000,0.0000000,0.0000000); //object(ganghous05_lax) (88)
    CreateObject(3590,293.7999900,-1663.6999500,28.7000000,0.0000000,0.0000000,154.0000000); //object(compfukhouse2) (1)
    CreateObject(3590,303.2000100,-1667.0000000,28.7000000,0.0000000,0.0000000,158.0000000); //object(compfukhouse2) (2)
    CreateObject(3590,312.7000100,-1669.1999500,28.6000000,0.0000000,0.0000000,158.0000000); //object(compfukhouse2) (3)
    CreateObject(3590,295.6000100,-1723.3000500,8.7000000,0.0000000,0.0000000,352.0000000); //object(compfukhouse2) (4)
    CreateObject(3590,305.8999900,-1724.9000200,8.6000000,0.0000000,0.0000000,352.0000000); //object(compfukhouse2) (5)
    CreateObject(3590,316.2000100,-1726.5000000,8.4000000,0.0000000,0.0000000,352.0000000); //object(compfukhouse2) (6)
    CreateObject(3589,326.7000100,-1727.6999500,8.4000000,0.0000000,0.0000000,356.0000000); //object(compfukhouse3) (1)
    CreateObject(3589,336.7999900,-1728.0999800,8.5000000,0.0000000,0.0000000,356.0000000); //object(compfukhouse3) (2)
    CreateObject(3589,346.7999900,-1728.5000000,8.5000000,0.0000000,0.0000000,356.0000000); //object(compfukhouse3) (3)
    CreateObject(3589,356.7999900,-1729.1999500,8.6000000,0.0000000,0.0000000,356.0000000); //object(compfukhouse3) (4)

    e ai mas um projeto feito por mim rsrs logo logo Favelas em SF ai pra galera que curte GM em SF aguardem a postagem
    ipsLuan
    ipsLuan
    --> Postador Fanático
    --> Postador Fanático


    Steam Steam : luan_argolo
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    Favela Pedagio LS Empty Re: Favela Pedagio LS

    Mensagem por ipsLuan Sáb 31 Ago 2013 - 11:46

    Masssa, gostei.



    Favela Pedagio LS GitHub-Mark-32pxFavela Pedagio LS Facebook-iconFavela Pedagio LS 3076266Favela Pedagio LS InstagramFavela Pedagio LS Skype
    Gustavo_Schneider
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    Favela Pedagio LS Empty Re: Favela Pedagio LS

    Mensagem por Gustavo_Schneider Sáb 31 Ago 2013 - 16:30

    Casas flutuantes 7/10,pode melhorar.
    ~ rockstarVIDALOKA
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    Favela Pedagio LS Empty Re: Favela Pedagio LS

    Mensagem por ~ rockstarVIDALOKA Ter 3 Set 2013 - 13:55

    lol, casa flutuando,

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