SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

Participe do fórum, é rápido e fácil

SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 12 Anos online por você.

Gostaria de reagir a esta mensagem? Crie uma conta em poucos cliques ou inicie sessão para continuar.
Chegou o novo tema 6.5.5 - SSGamers - Servidores online de qualidade - Aproveite e entre para nossa comunidade, inscreva-se já! - Ouça nossa web radio - Veja nossas novidades - Participe dos nossos setores de jogos online - Parcerias aberta fale já com um administrador.

    [SSGamers]Centro de treinamento no céu

    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11378
    Moedas : 1031971
    Data de inscrição : 06/10/2011
    Idade : 28
    Localização : Brasil

    [SSGamers]Centro de treinamento no céu Empty [SSGamers]Centro de treinamento no céu

    Mensagem por Weslley_Script Sáb 21 Out 2023 - 17:45


    Código:
    CreateDynamicObject(4849,2987.8,-2058.2,1.4,0,0,0); // object (snpdmshfnc3_LAS) (1)
    CreateDynamicObject(4246,3133.6001,-2090.3,1,0,0,0); // object (sbsbed3law2) (1)
    CreateDynamicObject(4246,3314.3,-2090.1001,1,0,0,0); // object (sbsbed3law2) (2)
    CreateDynamicObject(4246,3537.3999,-2091.3999,1,0,0,0); // object (sbsbed3law2) (3)
    CreateDynamicObject(18483,3653.2,-2094.2,1.1,0,0,0); // object (cuntsrod07) (1)
    CreateDynamicObject(18483,3697.3,-2093.7,1.1,0,0,0); // object (cuntsrod07) (2)
    CreateDynamicObject(18483,3754.1001,-2094.3,1.1,0,0,0); // object (cuntsrod07) (3)
    CreateDynamicObject(18483,3802,-2094.7,1.1,0,0,0); // object (cuntsrod07) (4)
    CreateDynamicObject(18483,3848.7,-2094.8999,1.1,0,0,0); // object (cuntsrod07) (5)
    CreateDynamicObject(18483,3912.3,-2094.5,1.1,0,0,0); // object (cuntsrod07) (6)
    CreateDynamicObject(5243,3655.8999,-2094.2,6.4,0,0,272); // object (RiverBridls_las2) (1)
    CreateDynamicObject(5243,3715.3,-2094,6.4,0,0,270); // object (RiverBridls_las2) (2)
    CreateDynamicObject(5243,3772.7,-2093.3999,6.4,0,0,269.995); // object (RiverBridls_las2) (3)
    CreateDynamicObject(5243,3843.3,-2094.3,6.4,0,0,269.995); // object (RiverBridls_las2) (4)
    CreateDynamicObject(5243,3874.6001,-2095.1001,6.4,0,0,269.995); // object (RiverBridls_las2) (5)
    CreateDynamicObject(5243,3904.5,-2094.8999,6.4,0,0,269.995); // object (RiverBridls_las2) (6)
    CreateDynamicObject(4108,3945.2,-2096.8,1.3,0,0,90); // object (Roads01b_LAn) (1)
    CreateDynamicObject(4108,4045.3999,-2100.1001,1.3,0,0,90); // object (Roads01b_LAn) (2)
    CreateDynamicObject(4108,4139.7002,-2100.3,1.3,0,0,90); // object (Roads01b_LAn) (3)
    CreateDynamicObject(5243,3964.5,-2095.5,6.4,0,0,269.995); // object (RiverBridls_las2) (7)
    CreateDynamicObject(5243,3995.8999,-2095.8999,6.4,0,0,269.995); // object (RiverBridls_las2) (8)
    CreateDynamicObject(5243,4027.7,-2095.7,6.4,0,0,269.995); // object (RiverBridls_las2) (9)
    CreateDynamicObject(5243,4083.8,-2097.5,6.4,0,0,269.995); // object (RiverBridls_las2) (10)
    CreateDynamicObject(5243,4107.7998,-2098.3,6.4,0,0,269.995); // object (RiverBridls_las2) (11)
    CreateDynamicObject(9490,4230.2002,-2108.1001,10.2,0,0,175.995); // object (road_SFW07) (1)
    CreateDynamicObject(9492,4262.7002,-2089.8999,25,0,0,0); // object (road_SFW09) (1)
    CreateDynamicObject(9570,4130.1006,-2085.5,37.4,0,0,0); // object (road_SFW11) (1)
    CreateDynamicObject(16037,3959,-2077.8,59.4,0,0,0); // object (des_railbr_twr10) (5)
    CreateDynamicObject(16037,3876.8,-2077.5,59.4,0,0,0); // object (des_railbr_twr10) (6)
    CreateDynamicObject(16037,3772.1001,-2076.3999,59.4,0,0,0); // object (des_railbr_twr10) (7)
    CreateDynamicObject(17635,3683,-2074.3999,55.9,0,0,0); // object (lae2_ground10) (3)
    CreateDynamicObject(17635,3629.2,-2080.8999,55.9,0,0,0); // object (lae2_ground10) (4)
    CreateDynamicObject(8149,3641.8,-2046.7,58.4,0,0,90); // object (vgsSelecfence03) (1)
    CreateDynamicObject(8149,3642.3999,-2085.3,58.4,0,0,90); // object (vgsSelecfence03) (2)
    CreateDynamicObject(17635,3604.8,-2079.1001,55.9,0,0,0); // object (lae2_ground10) (5)
    CreateDynamicObject(17635,3583.8999,-2077.5,55.9,0,0,0); // object (lae2_ground10) (6)
    CreateDynamicObject(8152,3571.6001,-2054.6001,4.1,0,0,0); // object (vgsSelecfence06) (1)
    CreateDynamicObject(8148,3458.8,-2026.5,4.1,0,0,92); // object (vgsSelecfence02) (1)
    CreateDynamicObject(8148,3365.2,-2029.5,4.1,0,0,92); // object (vgsSelecfence02) (2)
    CreateDynamicObject(8148,3224,-2034.9,4.1,0,0,92); // object (vgsSelecfence02) (3)
    CreateDynamicObject(8148,3102.8999,-2039.5,4.1,0,0,92); // object (vgsSelecfence02) (4)
    CreateDynamicObject(8148,3087.7,-2170.7,3.9,0,0,86); // object (vgsSelecfence02) (5)
    CreateDynamicObject(8148,3197.6001,-2178,3.9,0,0,85.995); // object (vgsSelecfence02) (6)
    CreateDynamicObject(8148,3302.1001,-2184.6001,3.9,0,0,85.995); // object (vgsSelecfence02) (7)
    CreateDynamicObject(8148,3302.1006,-2184.5996,3.9,0,0,87.995); // object (vgsSelecfence02) (8)
    CreateDynamicObject(8148,3435.1001,-2188.7,3.9,0,0,87.995); // object (vgsSelecfence02) (9)
    CreateDynamicObject(8148,3540.8,-2186.8,3.9,0,0,95.995); // object (vgsSelecfence02) (10)
    CreateDynamicObject(8155,3606.8,-2151.3999,4.9,0,0,184); // object (vgsSelecfence09) (1)
    CreateDynamicObject(987,3628.8,-2120.6001,1,0,0,92); // object (elecfence_BAR) (3)
    CreateDynamicObject(987,3629.8999,-2116.1001,1,0,0,92); // object (elecfence_BAR) (4)
    CreateDynamicObject(4246,3013.6001,-2064.7,1,0,0,0); // object (sbsbed3law2) (4)
    CreateDynamicObject(17635,3584.1001,-2060.5,55.9,0,0,0); // object (lae2_ground10) (7)
    CreateDynamicObject(17635,3617.3999,-2054.8,55.9,0,0,0); // object (lae2_ground10) (8)
    CreateDynamicObject(17635,3626.8,-2053.2,55.9,0,0,0); // object (lae2_ground10) (9)
    CreateDynamicObject(17635,3678.3,-2051.7,55.9,0,0,0); // object (lae2_ground10) (10)
    CreateDynamicObject(17635,3686.5,-2051.5,55.9,0,0,0); // object (lae2_ground10) (11)
    CreateDynamicObject(972,3561.7,-2074.8999,55.9,0,0,0); // object (tunnelentrance) (1)
    CreateDynamicObject(972,3562.3999,-2060,55.9,0,0,0); // object (tunnelentrance) (2)
    CreateDynamicObject(972,3707.3999,-2058,55.3,0,0,0); // object (tunnelentrance) (3)
    CreateDynamicObject(3598,4012.3,-2099,62.8,0,0,280); // object (hillhouse01_LA) (1)
    CreateDynamicObject(3598,4022.1001,-2099.6001,62.8,0,0,357.998); // object (hillhouse01_LA) (2)
    CreateDynamicObject(3617,4038.6001,-2099.3,53.1,0,0,0); // object (midranhus_LAS) (1)
    CreateDynamicObject(3617,4043.2,-2099.6001,58.6,0,0,0); // object (midranhus_LAS) (2)
    CreateDynamicObject(3617,4043.2,-2100,64.1,0,0,0); // object (midranhus_LAS) (3)
    CreateDynamicObject(3617,4051.3999,-2098.8,47.8,0,0,0); // object (midranhus_LAS) (4)
    CreateDynamicObject(3617,4061.6001,-2098.3999,43.6,0,0,0); // object (midranhus_LAS) (5)
    CreateDynamicObject(3617,4069.6001,-2099.8,49,0,0,0); // object (midranhus_LAS) (6)
    CreateDynamicObject(3619,4060.5,-2098.8,54.8,0,0,0); // object (nwlaw2husjm4_Law2) (1)
    CreateDynamicObject(3619,4061.8999,-2099,63.2,0,0,0); // object (nwlaw2husjm4_Law2) (2)
    CreateDynamicObject(3653,4078.6001,-2098.3999,47,0,0,290); // object (BeachApartA1_LAx) (1)
    CreateDynamicObject(3653,4089.6001,-2096.2,47,0,0,279.995); // object (BeachApartA1_LAx) (2)
    CreateDynamicObject(3655,4079.5,-2098.7,44,0,0,0); // object (ganghous03_LAx) (1)
    CreateDynamicObject(3655,4093.3999,-2098.5,44,0,0,0); // object (ganghous03_LAx) (2)
    CreateDynamicObject(3655,4107.3999,-2099.1001,44,0,0,0); // object (ganghous03_LAx) (3)
    CreateDynamicObject(3655,4114.1001,-2099.3,44,0,0,0); // object (ganghous03_LAx) (4)
    CreateDynamicObject(3655,4125.3999,-2098.8999,44,0,0,0); // object (ganghous03_LAx) (5)
    CreateDynamicObject(3655,4134.6001,-2099.1001,44,0,0,0); // object (ganghous03_LAx) (6)
    CreateDynamicObject(3655,4145.8999,-2099.5,44,0,0,0); // object (ganghous03_LAx) (7)
    CreateDynamicObject(3655,4158.7998,-2099.3,44,0,0,0); // object (ganghous03_LAx) (8)
    CreateDynamicObject(3655,4171.6001,-2100.1001,44,0,0,0); // object (ganghous03_LAx) (9)
    CreateDynamicObject(3655,4181.6001,-2100.6001,44,0,0,0); // object (ganghous03_LAx) (10)
    CreateDynamicObject(3655,4180.7998,-2098.8,39.1,0,0,0); // object (ganghous03_LAx) (11)
    CreateDynamicObject(3655,4192.3999,-2100.3999,39.1,0,0,0); // object (ganghous03_LAx) (12)
    CreateDynamicObject(3655,4204.8999,-2100.2,39.1,0,0,0); // object (ganghous03_LAx) (13)
    CreateDynamicObject(3655,4195,-2098.8999,33.8,0,0,0); // object (ganghous03_LAx) (14)
    CreateDynamicObject(3655,4207.5,-2101.3999,33.8,0,0,0); // object (ganghous03_LAx) (15)
    CreateDynamicObject(3702,4228.2998,-2100.1001,30.1,0,0,90); // object (barrio6B_LAe2) (1)
    CreateDynamicObject(3702,4244.7998,-2101.3999,33.1,0,0,90); // object (barrio6B_LAe2) (3)
    CreateDynamicObject(3702,4252.2998,-2101,33.1,0,0,90); // object (barrio6B_LAe2) (4)
    CreateDynamicObject(3702,4257.5,-2079.6001,33.1,0,0,88); // object (barrio6B_LAe2) (5)
    CreateDynamicObject(3702,4278.7002,-2080.3,33.1,0,0,87.995); // object (barrio6B_LAe2) (6)
    CreateDynamicObject(3702,4302.1001,-2081.3999,33.1,0,0,87.995); // object (barrio6B_LAe2) (7)
    CreateDynamicObject(3702,4295.7002,-2081.5,33.1,0,0,87.995); // object (barrio6B_LAe2) (8)
    CreateDynamicObject(3702,4290,-2082.5,33.1,0,0,87.995); // object (barrio6B_LAe2) (9)
    CreateDynamicObject(3702,4269.5,-2079.8999,33.1,0,0,87.995); // object (barrio6B_LAe2) (10)
    CreateDynamicObject(3702,4252.7998,-2079.8999,33.1,0,0,87.995); // object (barrio6B_LAe2) (11)
    CreateDynamicObject(3702,4244.7998,-2079.7,33.1,0,0,87.995); // object (barrio6B_LAe2) (12)
    CreateDynamicObject(3702,4248.3999,-2076.6001,30.2,0,0,90); // object (barrio6B_LAe2) (13)
    CreateDynamicObject(3702,4211.2002,-2076.3999,38.2,0,0,98); // object (barrio6B_LAe2) (14)
    CreateDynamicObject(3655,4201.2002,-2073.8,32.1,0,0,0); // object (ganghous03_LAx) (16)
    CreateDynamicObject(3655,4190,-2071.3,38,0,0,0); // object (ganghous03_LAx) (17)
    CreateDynamicObject(3655,4178.6001,-2073.7,42.6,0,0,0); // object (ganghous03_LAx) (18)
    CreateDynamicObject(3655,4167.8999,-2073.7,42.6,0,0,0); // object (ganghous03_LAx) (19)
    CreateDynamicObject(3655,4155.2002,-2074.3999,42.6,0,0,0); // object (ganghous03_LAx) (20)
    CreateDynamicObject(3655,4140.7998,-2073.6001,42.6,0,0,0); // object (ganghous03_LAx) (21)
    CreateDynamicObject(3655,4127.6001,-2073.6001,42.6,0,0,0); // object (ganghous03_LAx) (22)
    CreateDynamicObject(3655,4113.3999,-2073.2,42.6,0,0,0); // object (ganghous03_LAx) (23)
    CreateDynamicObject(3655,4102.6001,-2073,42.6,0,0,0); // object (ganghous03_LAx) (24)
    CreateDynamicObject(3655,4087,-2073.2,42.6,0,0,0); // object (ganghous03_LAx) (25)
    CreateDynamicObject(3655,4073.7,-2072.3,42.6,0,0,0); // object (ganghous03_LAx) (26)
    CreateDynamicObject(3655,4062.2,-2072.3,46,0,0,0); // object (ganghous03_LAx) (27)
    CreateDynamicObject(3655,4050.1001,-2072.3999,51,0,0,0); // object (ganghous03_LAx) (28)
    CreateDynamicObject(3655,4034.8,-2064.6001,57.8,0,0,0); // object (ganghous03_LAx) (29)
    CreateDynamicObject(3655,4055.1001,-2074,46,0,0,0); // object (ganghous03_LAx) (30)
    CreateDynamicObject(3655,4041.7,-2068.5,51,0,0,0); // object (ganghous03_LAx) (31)
    CreateDynamicObject(3655,4024.8,-2065.6001,57.8,0,0,0); // object (ganghous03_LAx) (32)
    CreateDynamicObject(3655,4213.6001,-2100.7,39.1,0,0,0); // object (ganghous03_LAx) (33)
    CreateDynamicObject(3655,4212.2002,-2073.7,32.1,0,0,0); // object (ganghous03_LAx) (34)
    CreateDynamicObject(3655,4224.3999,-2073.1001,26.8,0,0,0); // object (ganghous03_LAx) (35)
    CreateDynamicObject(3655,4228.8999,-2073.2,26.8,0,0,0); // object (ganghous03_LAx) (36)
    CreateDynamicObject(3655,4240.7998,-2073.3,26.8,0,0,0); // object (ganghous03_LAx) (37)
    CreateDynamicObject(3655,4254,-2073.3,26.8,0,0,0); // object (ganghous03_LAx) (38)
    CreateDynamicObject(3700,4319.3999,-2090.7,25.6,0,0,0); // object (DrugDealHs1_LAe) (1)
    CreateDynamicObject(3700,4319.1001,-2102.6001,25.6,0,0,0); // object (DrugDealHs1_LAe) (2)
    CreateDynamicObject(3700,4319.7998,-2115.7,25.6,0,0,0); // object (DrugDealHs1_LAe) (3)
    CreateDynamicObject(3700,4320,-2083.6001,25.6,0,0,0); // object (DrugDealHs1_LAe) (4)
    CreateDynamicObject(3655,4270.1001,-2078.3999,26.9,0,0,0); // object (ganghous03_LAx) (39)
    CreateDynamicObject(3655,4283.6001,-2079.2,26.9,0,0,0); // object (ganghous03_LAx) (40)
    CreateDynamicObject(3655,4297.7998,-2080,26.9,0,0,0); // object (ganghous03_LAx) (41)
    CreateDynamicObject(3655,4304.2998,-2080.3999,26.9,0,0,0); // object (ganghous03_LAx) (42)
    CreateDynamicObject(3697,4299.8999,-2126.2,20,0,0,356); // object (project2lae2) (2)
    CreateDynamicObject(3697,4276.7002,-2125.5,20,0,0,355.995); // object (project2lae2) (3)
    CreateDynamicObject(8148,4262.1001,-2101.6001,13.1,0,0,86); // object (vgsSelecfence02) (11)
    CreateDynamicObject(8148,4162.1001,-2089.6001,4.1,0,0,88); // object (vgsSelecfence02) (12)
    CreateDynamicObject(8148,4239.5,-2114.7,17.9,0,0,86); // object (vgsSelecfence02) (13)
    CreateDynamicObject(8148,4168,-2112.1001,4.1,0,0,87.995); // object (vgsSelecfence02) (14)
    CreateDynamicObject(8148,4176.5,-2109.6001,10.7,0,0,88); // object (vgsSelecfence02) (15)
    CreateDynamicObject(8148,4221.2002,-2113.8,10.7,0,0,87.995); // object (vgsSelecfence02) (16)
    CreateDynamicObject(8148,4194.2998,-2107.5,28.4,0,0,82); // object (vgsSelecfence02) (17)

    Creditos: Weslley Script



    [SSGamers]Centro de treinamento no céu D07Xwqb
    [SSGamers]Centro de treinamento no céu Yjab9HN

      Data/hora atual: Qui 2 maio 2024 - 19:04