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SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 12 Anos online por você.

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    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11378
    Moedas : 1031966
    Data de inscrição : 06/10/2011
    Idade : 28
    Localização : Brasil

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    Mensagem por Weslley_Script Dom 15 Out 2023 - 18:08

    Objetos
    Código:
    CreateDynamicObject(5457,-1540.7,-2919.1001,38.8,0,0,230); // object (laeGlenPark01) (1)
    CreateDynamicObject(5457,-1587.2,-2962.8999,38.8,0,0,227.999); // object (laeGlenPark01) (2)
    CreateDynamicObject(5457,-1614.1,-2988.8999,38.8,0,0,227.994); // object (laeGlenPark01) (3)
    CreateDynamicObject(5457,-1650.4,-3021.8,38.8,0,0,225.994); // object (laeGlenPark01) (4)
    CreateDynamicObject(5457,-1679.2002,-3046.5,38.8,0,0,229.984); // object (laeGlenPark01) (5)
    CreateDynamicObject(8149,-1547,-2961.1001,40.8,0,0,314); // object (vgsSelecfence03) (1)
    CreateDynamicObject(8149,-1615.9,-3027.7,40.8,0,0,313.995); // object (vgsSelecfence03) (2)
    CreateDynamicObject(8149,-1651.9,-3057.3999,40.8,0,0,311.99); // object (vgsSelecfence03) (3)
    CreateDynamicObject(8152,-1660.9,-3025.8,42.4,0,0,222); // object (vgsSelecfence06) (1)
    CreateDynamicObject(8149,-1685.1,-3012.1001,42.8,0,0,312); // object (vgsSelecfence03) (4)
    CreateDynamicObject(8149,-1616.2,-2950.3,42.8,0,0,311.995); // object (vgsSelecfence03) (5)
    CreateDynamicObject(8149,-1600.4,-2935.6001,42.8,0,0,311.995); // object (vgsSelecfence03) (6)
    CreateDynamicObject(8369,-1533.0996,-2928,42.1,0,0,133.995); // object (vgsSelecfence05b) (1)
    CreateDynamicObject(987,-1525.2002,-2889.7998,40.1,0,0,339.999); // object (elecfence_BAR) (1)
    CreateDynamicObject(987,-1533.9,-2882.3999,40.1,0,0,319.999); // object (elecfence_BAR) (2)
    CreateDynamicObject(987,-1540.7,-2878.2,40.1,0,0,319.999); // object (elecfence_BAR) (3)
    CreateDynamicObject(987,-1544,-2883.8,40.1,0,0,359.999); // object (elecfence_BAR) (4)
    CreateDynamicObject(4882,-1556.5,-2932.6001,43.6,0,0,32); // object (lasbrid1_LAS) (1)
    CreateDynamicObject(4882,-1574.5,-2969.5,43.6,0,0,31.998); // object (lasbrid1_LAS) (2)
    CreateDynamicObject(8613,-1508.9,-2898.8999,41.6,0,0,30); // object (vgsSstairs03_lvs) (1)
    CreateDynamicObject(9484,-1675.2,-3047.3999,49,0,0,312); // object (land_46_sfw) (1)
    CreateDynamicObject(9484,-1638.8,-3021,49,0,0,311.995); // object (land_46_sfw) (2)
    CreateDynamicObject(13644,-1652.9,-3013.3999,42.3,0,0,30); // object (steps) (1)
    CreateDynamicObject(13644,-1650.8,-3016.2,42.3,0,0,199.998); // object (steps) (2)
    CreateDynamicObject(13644,-1649.4,-3018.8,42.3,0,0,199.995); // object (steps) (3)
    CreateDynamicObject(13644,-1648,-3022.7,42.3,0,0,199.995); // object (steps) (4)
    CreateDynamicObject(13644,-1646.1,-3025.6001,42.3,0,0,199.995); // object (steps) (5)
    CreateDynamicObject(3115,-1605.2,-2997,40.7,0,0,310); // object (CARRIER_LIFT1_SFSE) (1)
    CreateDynamicObject(3115,-1618.3,-3008.8999,40.7,0,0,309.996); // object (CARRIER_LIFT1_SFSE) (2)
    CreateDynamicObject(3115,-1618.9,-2981.7,40.7,0,0,309.996); // object (CARRIER_LIFT1_SFSE) (3)
    CreateDynamicObject(3115,-1631.4,-2993.8,40.7,0,0,309.996); // object (CARRIER_LIFT1_SFSE) (4)
    CreateDynamicObject(3641,-1606,-2958.8999,40.5,0,0,48); // object (GlenPHouse04_LAx) (1)
    CreateDynamicObject(2932,-1593.8,-2993.3,41.3,0,0,40); // object (kmb_container_blue) (1)
    CreateDynamicObject(2932,-1598,-2988,41.3,0,0,39.996); // object (kmb_container_blue) (2)
    CreateDynamicObject(2932,-1601,-2984.3,41.3,0,0,39.996); // object (kmb_container_blue) (3)
    CreateDynamicObject(2932,-1599,-2982.6001,39.5,0,0,40); // object (kmb_container_blue) (4)
    CreateDynamicObject(2932,-1594.1,-2988.2,39.5,0,0,39.996); // object (kmb_container_blue) (5)
    CreateDynamicObject(2932,-1591.2,-2992.1001,39.5,0,0,39.996); // object (kmb_container_blue) (6)
    CreateDynamicObject(3573,-1587.1,-2972.1001,40.5,0,0,40); // object (lasdkrtgrp1) (1)
    CreateDynamicObject(3573,-1592.2,-2966.7,40.5,0,0,39.996); // object (lasdkrtgrp1) (2)
    CreateDynamicObject(3573,-1591.8,-2964.2,40.5,0,0,139.996); // object (lasdkrtgrp1) (3)
    CreateDynamicObject(3573,-1538,-2931.3,40.5,0,0,39.996); // object (lasdkrtgrp1) (4)
    CreateDynamicObject(3573,-1543,-2925.3999,40.5,0,0,39.996); // object (lasdkrtgrp1) (5)
    CreateDynamicObject(3573,-1545.2,-2897.2,40.5,0,0,39.996); // object (lasdkrtgrp1) (6)
    CreateDynamicObject(3573,-1539.8,-2902.8,40.5,0,0,39.996); // object (lasdkrtgrp1) (7)
    CreateDynamicObject(3573,-1530.8,-2908.2,40.5,0,0,129.996); // object (lasdkrtgrp1) (8)
    CreateDynamicObject(3573,-1532,-2918.8999,40.5,0,0,129.996); // object (lasdkrtgrp1) (9)
    CreateDynamicObject(3573,-1533.1,-2936.5,40.5,0,0,39.996); // object (lasdkrtgrp1) (10)
    CreateDynamicObject(3573,-1530.7,-2940.5,40.5,0,0,39.996); // object (lasdkrtgrp1) (11)
    CreateDynamicObject(3575,-1543.6,-2944.1001,43.2,0,0,40); // object (lasdkrt05) (1)
    CreateDynamicObject(3575,-1543.5996,-2944.0996,43.2,0,0,39.996); // object (lasdkrt05) (2)
    CreateDynamicObject(3575,-1556.6,-2957.7,40.1,0,0,39.996); // object (lasdkrt05) (3)
    CreateDynamicObject(3573,-1567,-2962,40.1,0,0,40); // object (lasdkrtgrp1) (12)
    CreateDynamicObject(3573,-1572,-2965.3,40.1,0,0,39.996); // object (lasdkrtgrp1) (13)
    CreateDynamicObject(3724,-1688.7,-3054.8999,56.5,0,0,310); // object (laxrf_cargotop) (1)
    CreateDynamicObject(3724,-1703.5,-3061.7,56.5,0,0,309.996); // object (laxrf_cargotop) (2)
    CreateDynamicObject(3724,-1715.6,-3072,56.5,0,0,309.996); // object (laxrf_cargotop) (3)
    CreateDynamicObject(2910,-1770.8,-3149.3999,40.3,0,0,310); // object (temp_road) (1)
    CreateDynamicObject(2910,-1780.8,-3137.5,40.3,0,0,309.996); // object (temp_road) (2)
    CreateDynamicObject(3412,-1754,-3116.1001,27.9,0,0,306); // object (cunteRB03) (1)
    CreateDynamicObject(3412,-1791.6,-3143.1001,27.9,0,0,305.997); // object (cunteRB03) (2)
    CreateDynamicObject(3412,-1808.6,-3164.3,27.9,0,0,305.997); // object (cunteRB03) (3)
    CreateDynamicObject(3412,-1799.7,-3174.5,27.9,0,0,309.997); // object (cunteRB03) (4)
    CreateDynamicObject(3412,-1771.3,-3150.8999,27.9,0,0,311.996); // object (cunteRB03) (5)
    CreateDynamicObject(3412,-1744.5,-3128,27.9,0,0,307.995); // object (cunteRB03) (6)
    CreateDynamicObject(4651,-1913.4,-3178.8,40.3,0,0,220); // object (road03_LAn2) (1)
    CreateDynamicObject(4651,-1907.2,-3192.2,40.3,0,0,219.996); // object (road03_LAn2) (2)
    CreateDynamicObject(4651,-1970,-3101.2,40.3,0,0,139.996); // object (road03_LAn2) (3)
    CreateDynamicObject(4651,-1970.1,-2969.8999,40.3,0,0,149.993); // object (road03_LAn2) (4)
    CreateDynamicObject(4650,-1973.9,-2835.3999,40.8,0,8,348); // object (road02_LAn2) (1)
    CreateDynamicObject(4650,-1897.9,-2732.3999,40.8,0,12,303.995); // object (road02_LAn2) (2)
    CreateDynamicObject(4650,-1900.4,-2726.3999,40.8,0,11.997,303.992); // object (road02_LAn2) (3)
    CreateDynamicObject(4650,-1904.1,-2738.3,40.8,0,357.997,289.992); // object (road02_LAn2) (4)
    CreateDynamicObject(6448,-1866.8,-2681.7,38.7,0,0,270); // object (Pier01_LAw2) (1)
    CreateDynamicObject(6448,-1783.7,-2682.5,56.7,0,0,268); // object (Pier01_LAw2) (3)
    CreateDynamicObject(6448,-1693.4,-2752.6001,56.9,0,0,88); // object (Pier01_LAw2) (5)
    CreateDynamicObject(6898,-1786.6,-2642.7,55.4,0,0,0); // object (VegasNroad623) (1)

    Veiculos
    Código:
    AddStaticVehicle(405,-1723.1,-3094.6001,41.2,130,37,37); // vehicle (Sentinel) (1)
    AddStaticVehicle(405,-1729.4,-3098.7,41.2,129.996,37,37); // vehicle (Sentinel) (2)
    AddStaticVehicle(405,-1735.3,-3102.5,41.2,129.996,37,37); // vehicle (Sentinel) (3)
    AddStaticVehicle(405,-1741.3,-3108,41.2,129.996,37,37); // vehicle (Sentinel) (4)
    AddStaticVehicle(405,-1746.8,-3112.8999,41.2,129.996,37,37); // vehicle (Sentinel) (5)
    AddStaticVehicle(405,-1753.8,-3119.1001,41.2,129.996,37,37); // vehicle (Sentinel) (6)
    AddStaticVehicle(405,-1762.2,-3126.3999,41.2,129.996,37,37); // vehicle (Sentinel) (7)
    AddStaticVehicle(522,-1716.6,-3108.5,40.9,0,132,4); // vehicle (NRG-500) (1)
    AddStaticVehicle(522,-1715.2,-3108,40.9,0,132,4); // vehicle (NRG-500) (2)
    AddStaticVehicle(522,-1713.9,-3106.8,40.9,0,132,4); // vehicle (NRG-500) (3)
    AddStaticVehicle(522,-1711.4,-3105,40.9,0,132,4); // vehicle (NRG-500) (4)
    AddStaticVehicle(522,-1708.2,-3102.7,40.9,0,132,4); // vehicle (NRG-500) (5)
    AddStaticVehicle(522,-1717.8,-3109.7,40.9,0,132,4); // vehicle (NRG-500) (6)
    AddStaticVehicle(522,-1719.7,-3110.8,40.9,0,132,4); // vehicle (NRG-500) (7)
    AddStaticVehicle(522,-1722.7,-3113,40.9,0,132,4); // vehicle (NRG-500) (8)
    AddStaticVehicle(522,-1721.4,-3112.3999,40.9,0,132,4); // vehicle (NRG-500) (9)
    AddStaticVehicle(522,-1724.1,-3114.1001,40.9,0,132,4); // vehicle (NRG-500) (10)
    AddStaticVehicle(522,-1726.1,-3115.8,40.9,0,132,4); // vehicle (NRG-500) (11)
    AddStaticVehicle(522,-1728.6,-3117.7,40.9,0,132,4); // vehicle (NRG-500) (12)
    AddStaticVehicle(522,-1732.2,-3120.2,40.9,0,132,4); // vehicle (NRG-500) (13)

    Objetos removidos

    Código:
    RemoveBuildingForPlayer(playerid,18282,-1560.6719,-2728.3984,47.74219,20.626116); // removeWorldObject (cw_tsblock) (1)
    RemoveBuildingForPlayer(playerid,18548,-1560.6719,-2728.3984,47.74219,20.626116); // LOD Remove Object=18282
    RemoveBuildingForPlayer(playerid,1522,-1562.5234,-2732.1406,47.72656,3.4566965); // removeWorldObject (Gen_doorSHOP3) (1)
    RemoveBuildingForPlayer(playerid,18284,-1606.3828,-2713.8437,50.6875,12.683329); // removeWorldObject (cw_tscanopy) (1)
    RemoveBuildingForPlayer(playerid,18550,-1606.3828,-2713.8437,50.6875,12.683329); // LOD Remove Object=18284
    RemoveBuildingForPlayer(playerid,1686,-1607.3047,-2716.6016,47.92969,3.5507746); // removeWorldObject (petrolpumpnew) (1)
    RemoveBuildingForPlayer(playerid,1686,-1610.6172,-2721,47.92969,3.5507746); // removeWorldObject (petrolpumpnew) (2)
    RemoveBuildingForPlayer(playerid,1686,-1603.9922,-2712.2031,47.92969,3.5507746); // removeWorldObject (petrolpumpnew) (3)
    RemoveBuildingForPlayer(playerid,1686,-1600.6719,-2707.8047,47.92969,3.5507746); // removeWorldObject (petrolpumpnew) (4)
    RemoveBuildingForPlayer(playerid,18283,-1621.5547,-2692.0156,47.74219,11.028883); // removeWorldObject (cw_fuelpay) (1)
    RemoveBuildingForPlayer(playerid,18549,-1621.5547,-2692.0156,47.74219,11.028883); // LOD Remove Object=18283

    Creditos: Weslley_Script



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      Data/hora atual: Sáb 27 Abr 2024 - 14:39