Description:
Give money to or take money from a player.
Parameters:
(playerid, money)
playerid The ID of the player to give money to or take money from.
money The amount of money to give the player. Use a minus value to take money.
Return Values:
1: The function was executed successfully.
0: The function failed to execute. This means the player is not connected.
Example Usage:
Give money to or take money from a player.
Parameters:
(playerid, money)
playerid The ID of the player to give money to or take money from.
money The amount of money to give the player. Use a minus value to take money.
Return Values:
1: The function was executed successfully.
0: The function failed to execute. This means the player is not connected.
Example Usage:
- Código:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID)
{
// Award $1000 to the killer
GivePlayerMoney(killerid, 1000);
SendClientMessage(killerid, -1, "You have been awarded $1000 for the kill.");
}
// Take $500 from the player who died.
GivePlayerMoney(playerid, -500);
}
Fonte: Wiki sa-mp