Description:
Gets an integer player variable's value.
Image:32px-Ambox_warning_orange.png
Note
Variables aren't reset until after OnPlayerDisconnect is called, so the values are still accessible in OnPlayerDisconnect.
Parameters:
(playerid, varname[])
playerid The ID of the player whose player variable to get.
varname The name of the player variable (case-insensitive). Assigned in SetPVarInt.
Return Values:
The integer value of the specified player variable. It will still return 0 if the variable is not set, or the player does not exist.
Example Usage:
Gets an integer player variable's value.
Image:32px-Ambox_warning_orange.png
Note
Variables aren't reset until after OnPlayerDisconnect is called, so the values are still accessible in OnPlayerDisconnect.
Parameters:
(playerid, varname[])
playerid The ID of the player whose player variable to get.
varname The name of the player variable (case-insensitive). Assigned in SetPVarInt.
Return Values:
The integer value of the specified player variable. It will still return 0 if the variable is not set, or the player does not exist.
Example Usage:
- Código:
public OnPlayerDisconnect(playerid,reason)
{
printf("money: %d", GetPVarInt(playerid, "money")); // get the saved value ('money')
// will print 'money: amount'
return 1;
}
Creditos: WIKI SA-MP