//OnPlayerConnect
RemoveBuildingForPlayer(playerid, 6130, 1117.5859, -1490.0078, 32.7188, 0.25);
RemoveBuildingForPlayer(playerid, 6255, 1117.5859, -1490.0078, 32.7188, 0.25);
RemoveBuildingForPlayer(playerid, 762, 1175.3594, -1420.1875, 19.8828, 0.25);
//OnGameModeInit
CreateObject(19322, 1117.58594, -1490.00781, 32.71880, 0.00000, 0.00000, 0.00000);
CreateObject(19323, 1117.58594, -1490.00781, 32.71880, 0.00000, 0.00000, 0.00000);
RemoveBuildingForPlayer(playerid, 6130, 1117.5859, -1490.0078, 32.7188, 0.25);
RemoveBuildingForPlayer(playerid, 6255, 1117.5859, -1490.0078, 32.7188, 0.25);
RemoveBuildingForPlayer(playerid, 762, 1175.3594, -1420.1875, 19.8828, 0.25);
//OnGameModeInit
CreateObject(19322, 1117.58594, -1490.00781, 32.71880, 0.00000, 0.00000, 0.00000);
CreateObject(19323, 1117.58594, -1490.00781, 32.71880, 0.00000, 0.00000, 0.00000);