Deicidi, criar uma coisa mais inovadora, que não existe em nenhum server ! Uma Hq ! PP ! Policia Pacificadora .
SS's :
Code :
Procure por - public OnGameModeInit() , embaixo coloque o Codigo abaixo , para adicionar os Veiculos .
//Policia Pacificadora - Créditos : Porroyal ! Nao retire os créditos .
Procure por - addStaticVehicleEx ! Vai ter varios, desce até chegar em um ponto final //(AlgumNome) , e Depois coloque o codigo abaixo, embaixo do //(AlgumNome)
SS's :
Code :
Procure por - public OnGameModeInit() , embaixo coloque o Codigo abaixo , para adicionar os Veiculos .
//Policia Pacificadora - Créditos : Porroyal ! Nao retire os créditos .
- Código:
//Policia Pacificadora - Créditos : Porroyal ! Nao retire os créditos .
CreateObject(975,2219.89990234,-1144.59997559,26.50000000,0.00000000,0.00000000,350.00000000); //object(columbiangate) (1)
CreateObject(987,2224.19995117,-1145.50000000,24.79999924,0.00000000,0.00000000,328.00000000); //object(elecfence_bar) (1)
CreateObject(987,2215.89990234,-1143.59997559,24.79999924,0.00000000,0.00000000,167.99792480); //object(elecfence_bar) (2)
CreateObject(16281,-62.40000153,-1597.09997559,4.50000000,0.00000000,0.00000000,228.00000000); //object(des_fgateway01) (1)
CreateObject(16281,-62.39941406,-1597.09960938,4.50000000,0.00000000,0.00000000,227.99926758); //object(des_fgateway01) (2)
CreateObject(16281,-57.09999847,-1591.09997559,4.59999990,0.00000000,0.00000000,227.99926758); //object(des_fgateway01) (3)
CreateObject(989,-62.29999924,-1597.19995117,3.50000000,0.00000000,0.00000000,332.00000000); //object(ac_apgate) (1)
CreateObject(989,-57.20000076,-1591.00000000,3.50000000,0.00000000,0.00000000,335.99584961); //object(ac_apgate) (2)
CreateObject(967,-59.70000076,-1594.19995117,1.60000002,0.00000000,0.00000000,46.00000000); //object(bar_gatebox01) (1)
CreateObject(975,1643.30004883,-1714.69995117,21.20000076,0.00000000,0.00000000,92.00000000); //object(columbiangate) (2)
CreateObject(987,1643.19995117,-1710.40002441,20.70000076,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (3)
CreateObject(987,1642.80004883,-1703.59997559,19.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (5)
CreateObject(987,1642.40002441,-1691.59997559,21.39999962,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (6)
CreateObject(987,1642.59997559,-1679.69995117,21.29999924,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (7)
CreateObject(987,1642.40002441,-1666.80004883,20.39999962,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (8)
CreateObject(987,1675.59997559,-1723.30004883,20.50000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (9)
CreateObject(987,1675.59997559,-1711.19995117,20.60000038,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (10)
CreateObject(987,1675.40002441,-1699.30004883,20.70000076,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (11)
CreateObject(987,1675.59997559,-1692.90002441,20.20000076,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (12)
CreateObject(987,1675.50000000,-1682.09997559,19.20000076,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (13)
CreateObject(987,1687.50000000,-1682.30004883,19.20000076,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (14)
CreateObject(987,1699.40002441,-1682.50000000,19.20000076,0.00000000,0.00000000,36.00000000); //object(elecfence_bar) (15)
CreateObject(987,1687.59997559,-1664.30004883,20.20000076,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (16)
CreateObject(987,1678.59997559,-1664.09997559,19.89999962,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (17)
CreateObject(987,1670.09997559,-1655.50000000,21.50000000,0.00000000,0.00000000,314.00000000); //object(elecfence_bar) (18)
CreateObject(987,1643.19995117,-1722.90002441,19.79999924,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (19)
CreateObject(987,1655.40002441,-1722.90002441,19.70000076,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (20)
CreateObject(987,1663.59997559,-1722.90002441,19.70000076,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (21)
CreateObject(11008,1660.09997559,-1679.30004883,28.00000000,0.00000000,0.00000000,268.00000000); //object(firehouse_sfs) (1)
- Código:
//Policia Pacificadora - By : Porroyal ! Nao retire os Créditos .
AddStaticVehicleEx(468,-78.80000305,-1608.09997559,2.90000010,0.00000000,80,1,15); //Sanchez
AddStaticVehicleEx(468,-80.40000153,-1608.69995117,2.90000010,0.00000000,80,6,15); //Sanchez
AddStaticVehicleEx(468,-81.80000305,-1609.30004883,2.90000010,0.00000000,80,6,15); //Sanchez
AddStaticVehicleEx(468,-83.30000305,-1610.00000000,2.90000010,0.00000000,80,6,15); //Sanchez
AddStaticVehicleEx(483,-89.00000000,-1605.50000000,2.70000005,298.00000000,80,1,15); //Camper
AddStaticVehicleEx(479,-79.50000000,-1588.40002441,2.50000000,0.00000000,80,80,15); //Regina
AddStaticVehicleEx(560,-89.00000000,-1584.30004883,2.40000010,206.00000000,80,80,15); //Sultan
AddStaticVehicleEx(487,-84.50000000,-1575.69995117,2.90000010,0.00000000,80,1,15); //Maverick
AddStaticVehicleEx(441,-70.40000153,-1545.30004883,1.89999998,0.00000000,-1,-1,15); //RC Bandit
AddStaticVehicleEx(478,-59.40000153,-1563.90002441,2.70000005,182.00000000,80,1,15); //Walton
AddStaticVehicleEx(411,-62.79999924,-1555.90002441,2.40000010,221.99963379,80,1,15); //Infernus
AddStaticVehicleEx(603,-67.80000305,-1566.90002441,2.59999990,0.00000000,80,80,15); //Phoenix
AddStaticVehicleEx(497,1670.90002441,-1687.80004883,34.70000076,163.99896240,80,80,15); //Police Maverick
AddStaticVehicleEx(523,1671.30004883,-1720.30004883,20.10000038,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,1669.40002441,-1720.40002441,20.10000038,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,1667.30004883,-1720.69995117,20.10000038,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,1664.79980469,-1720.50000000,20.10000038,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(522,1662.90002441,-1720.50000000,20.10000038,0.00000000,80,80,15); //NRG-500
AddStaticVehicleEx(522,1660.30004883,-1720.59997559,20.10000038,0.00000000,80,80,15); //NRG-500
AddStaticVehicleEx(596,1646.59997559,-1704.40002441,20.29999924,270.00000000,80,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1646.19995117,-1700.19995117,20.29999924,270.00000000,80,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1646.59997559,-1695.50000000,20.29999924,270.00000000,80,1,15); //Police Car (LSPD)
AddStaticVehicleEx(599,1647.00000000,-1708.59997559,20.89999962,270.00000000,1,80,15); //Police Ranger
AddStaticVehicleEx(490,1671.30004883,-1697.50000000,20.79999924,92.00000000,80,1,15); //FBI Rancher
AddStaticVehicleEx(427,1670.50000000,-1704.30004883,20.70000076,90.00000000,80,1,15); //Enforcer
AddStaticVehicleEx(427,1670.59997559,-1710.00000000,20.70000076,90.00000000,80,1,15); //Enforcer
AddStaticVehicleEx(560,1656.19995117,-1695.69995117,20.29999924,178.00000000,80,1,15); //Sultan
AddStaticVehicleEx(560,1661.19995117,-1695.90002441,20.29999924,177.99499512,80,1,15); //Sultan
AddStaticVehicleEx(428,1656.09997559,-1719.19995117,20.70000076,0.00000000,80,80,15); //Securicar
AddStaticVehicleEx(497,1657.29980469,-1687.00000000,34.90000153,177.99499512,80,80,15); //Police Maverick
Procure por - addStaticVehicleEx ! Vai ter varios, desce até chegar em um ponto final //(AlgumNome) , e Depois coloque o codigo abaixo, embaixo do //(AlgumNome)