Aconselho a não usar TextConverter(string[])
GetDate()
- Código:
new string[200];
format(string, 200, "Date: %s", GetDate());
GetHour()
- Código:
new string[200];
format(string, 200, "Hour: %s", GetHour());
VehicleHealth(playerid)
- Código:
new string[200];
format(string, 200, "Vehicle Health: %s", VehicleHealth(playerid));
PlayerArmour(playerid)
- Código:
new string[200];
format(string, 200, "Armour Health: %.1f", PlayerArmour(playerid));
ShowPlayerDialogEx(playerid, dialogid, style, caption[], info[], string[], button1[], button2[])
- Código:
new string[200];
ShowPlayerDialogEx(playerid, 1, DIALOG_STYLE_MSGBOX, "Example", "Eu sou %s", Nome(playerid), ":D", "");
SendClientMessageEx(playerid, color, const str[], {Float,_}:...)
- Código:
SendClientMessageEx(playerid, -1, "O meu nome é %s.", Nome(playerid));
Nome(playerid)
nota: está sendo usado no exemplo ShowPlayerDialogEx e SendClientMessageExTextConverter(string[])
note: in the script is being used to include zcmd- Código:
CMD:cnn(playerid, params[])
{
if(!IsPlayerHelper(playerid))
return SendClientMessage(playerid, Erro, "Comando Inválido");
new tmp[128];
if(sscanf(params, "s[128]", tmp))
return SendClientMessage(playerid, Erro, "Digite: /Cnn [mensagem]");
TextConverter(tmp); //Convertendo
format(String, sizeof(String), "~r~# ~p~%s~w~: %s ~r~#", PlayerInfo[playerid][Nome], tmp);
GameTextForPlayer(playerid, String, 3000, 2);
return 1;
}
randomEx(minnum = cellmin, maxnum = cellmax)
- Código:
new Money = randomEx(100, 800);
GivePlayerMoney(playerid, Dinheiro);