Fala Galera, hoje venho trazer um spawn civil para seu servidor rpg espero que gostem
prints
Download
Removes
- Código:
RemoveBuildingForPlayer(playerid, 1226, 1808.1250, -1859.5391, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1809.7656, -1846.7109, 10.8047, 0.25);
Objetos
- Código:
CreateDynamicObject(984, 1706.09656, -1859.97266, 13.10430, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(984, 1718.88293, -1859.97266, 13.10430, 0.00000, 0.00000, 90.06000);
CreateDynamicObject(983, 1699.67627, -1856.76245, 13.17030, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(983, 1699.67627, -1850.37744, 13.17030, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(983, 1699.67627, -1845.62524, 13.17030, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1364, 1737.29016, -1863.17273, 13.16360, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1364, 1748.68933, -1863.17273, 13.16360, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(984, 1732.16248, -1849.94922, 13.10430, 0.00000, 0.00000, 90.06000);
CreateDynamicObject(984, 1753.70483, -1849.94922, 13.10430, 0.00000, 0.00000, 90.06000);
CreateDynamicObject(984, 1766.45972, -1849.94922, 13.10430, 0.00000, 0.00000, 90.06000);
CreateDynamicObject(984, 1779.27527, -1849.94922, 13.10430, 0.00000, 0.00000, 90.06000);
CreateDynamicObject(984, 1792.05640, -1849.94922, 13.10430, 0.00000, 0.00000, 90.06000);
CreateDynamicObject(984, 1804.86194, -1849.94922, 13.10430, 0.00000, 0.00000, 90.06000);
CreateDynamicObject(3749, 1810.70923, -1855.18372, 18.00128, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1814.14160, -1854.25098, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(18981, 1789.10962, -1854.60828, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(18981, 1764.25488, -1855.30151, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(18981, 1739.39673, -1856.70886, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(3578, 1731.25977, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(18981, 1714.57068, -1858.57568, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(3578, 1741.51868, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1751.72937, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1761.98914, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1772.25562, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1782.49036, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1792.63062, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1802.96533, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(18981, 1828.95898, -1829.37134, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(18981, 1814.14160, -1804.44421, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(18981, 1814.14160, -1779.56433, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(18766, 1821.61975, -1869.16931, 11.97690, 90.00000, 0.00000, 0.00000);
CreateDynamicObject(18766, 1821.61975, -1874.20715, 11.97690, 90.00000, 0.00000, 0.00000);
CreateDynamicObject(18766, 1821.61975, -1879.19604, 11.97690, 90.00000, 0.00000, 0.06000);
CreateDynamicObject(18766, 1821.61975, -1884.21118, 11.97690, 90.00000, 0.00000, -0.18000);
CreateDynamicObject(18766, 1821.61975, -1889.16797, 11.91090, 90.00000, 0.00000, -0.24000);
CreateDynamicObject(18766, 1821.61975, -1894.16101, 11.91090, 90.00000, 0.00000, -0.24000);
CreateDynamicObject(18766, 1821.61975, -1899.11670, 11.91090, 90.00000, 0.00000, -0.24000);
CreateDynamicObject(18981, 1822.64197, -1914.12329, 11.93540, 0.00000, 90.00000, 0.00000);
CreateDynamicObject(3578, 1821.68274, -1921.39294, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1911.14429, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1900.92566, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1890.73120, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1880.54675, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1870.46533, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1860.24512, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1850.18201, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1839.87927, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1829.77808, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1819.51367, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1809.42615, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1799.23865, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1789.11292, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1779.29895, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1821.68274, -1772.44226, 11.70150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3578, 1810.29224, -1854.87805, 11.70150, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1810.72546, -1854.87805, 11.63550, 0.00000, 0.00000, 0.00000);
Veiculos
- Código:
CreateVehicle(586, 1746.7777, -1859.2153, 12.9560, 90.0000, -1, -1, 100);
CreateVehicle(586, 1743.8129, -1859.2153, 12.9560, 90.0000, -1, -1, 100);
CreateVehicle(586, 1740.6908, -1859.2153, 12.9560, 90.0000, -1, -1, 100);
CreateVehicle(586, 1737.7123, -1859.2153, 12.9560, 90.0000, -1, -1, 100);
CreateVehicle(586, 1734.4186, -1859.2153, 12.9560, 90.0000, -1, -1, 100);
CreateVehicle(586, 1731.1333, -1859.2153, 12.9560, 90.0000, -1, -1, 100);
CreateVehicle(586, 1728.1118, -1859.2153, 12.9560, 90.0000, -1, -1, 100);
CreateVehicle(586, 1725.1056, -1858.8495, 12.9560, 74.0000, -1, -1, 100);
CreateVehicle(586, 1722.9896, -1857.1998, 12.9560, 32.0000, -1, -1, 100);
CreateVehicle(586, 1722.1666, -1854.4342, 12.9560, -2.0000, -1, -1, 100);
CreateVehicle(586, 1723.4474, -1852.0900, 12.9560, -46.0000, -1, -1, 100);
CreateVehicle(586, 1726.0238, -1850.8937, 12.9560, -78.0000, -1, -1, 100);
CreateVehicle(586, 1729.0511, -1850.6606, 12.9560, -90.0000, -1, -1, 100);
Creditos: Game Junior