print da tela de carregamento: https://imgur.com/a/wUlOm
vão usar ? coloquem meus creditos..
- Código:
// TextDraw developed using Zamaroht's Textdraw Editor 1.0
// On top of script:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
// In OnGameModeInit prefferably, we procced to create our textdraws:
Textdraw0 = TextDrawCreate(-22.000000, 0.000000, "_");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, -5.329997, 52.099998);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, 0.000000, 0.000000);
Textdraw1 = TextDrawCreate(671.000000, 0.000000, "_");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, -5.329997, 52.099998);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
TextDrawUseBox(Textdraw1, 1);
TextDrawBoxColor(Textdraw1, 255);
TextDrawTextSize(Textdraw1, 0.000000, 0.000000);
Textdraw2 = TextDrawCreate(3.000000, 205.000000, "-");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 1);
TextDrawLetterSize(Textdraw2, 20.650041, 0.600000);
TextDrawColor(Textdraw2, 548580095);
TextDrawSetOutline(Textdraw2, 0);
TextDrawSetProportional(Textdraw2, 1);
TextDrawSetShadow(Textdraw2, 1);
Textdraw3 = TextDrawCreate(47.000000, 194.000000, "NOME DO SERVIDOR");
TextDrawBackgroundColor(Textdraw3, 255);
TextDrawFont(Textdraw3, 2);
TextDrawLetterSize(Textdraw3, 0.510000, 1.400000);
TextDrawColor(Textdraw3, -1);
TextDrawSetOutline(Textdraw3, 0);
TextDrawSetProportional(Textdraw3, 1);
TextDrawSetShadow(Textdraw3, 1);
Textdraw4 = TextDrawCreate(45.000000, 210.000000, "1.0C");
TextDrawBackgroundColor(Textdraw4, 255);
TextDrawFont(Textdraw4, 2);
TextDrawLetterSize(Textdraw4, 0.329999, 1.000000);
TextDrawColor(Textdraw4, 1229539657);
TextDrawSetOutline(Textdraw4, 0);
TextDrawSetProportional(Textdraw4, 1);
TextDrawSetShadow(Textdraw4, 1);
Textdraw5 = TextDrawCreate(172.000000, 210.000000, "carregando...");
TextDrawBackgroundColor(Textdraw5, 255);
TextDrawFont(Textdraw5, 2);
TextDrawLetterSize(Textdraw5, 0.280000, 1.000000);
TextDrawColor(Textdraw5, 1229539657);
TextDrawSetOutline(Textdraw5, 0);
TextDrawSetProportional(Textdraw5, 1);
TextDrawSetShadow(Textdraw5, 1);
// You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
// TextDrawDestroy functions to show, hide, and destroy the textdraw.