[list=text]
[*][list=text]
[*]
[*]*/
[*]
[*]#include
[*]new Text:Helder0;
[*]new Text:Helder1;
[*]new Text:Helder2;
[*]new Text:Helder3;
[*]new Text:Helder4;
[*]new Text:Helder5;
[*]new Text:Helder6;
[*]new Text:Helder7;
[*]#if defined FILTERSCRIPT
[*]public OnFilterScriptInit()
[*]{
[*] print("\n-=-=-=-=-=-=-=-=-=-=-=-=-=");
[*] print("=-=-=-=-=--=-=--=-=--=-=-=-=");
[*] print("=-=-=-Especial SSGAMERS=-=-=");
[*] print(" Sistema De Texdraw Na Tela ");
[*] print("=-=-=-=-=-Login=-=-=-=--=-=-");
[*] print("=-=-=-=-=--==--==--=-=-=-=\n");
[*] return 1;
[*]}
[*]public OnFilterScriptExit()
[*]{
[*] return 1;
[*]}
[*]#else
[*]main()
[*]{
[*] print("\n-=-=-=-=-=-=-=-=-=-=-=-=-=");
[*] print("=-=-=-=-=--==--==--=-=-=-=\n");
[*] print("=-=-Especial SSGAMERS===-=\n");
[*] print(" Sistema De Texdraw Na Tela ");
[*] print("=-=-=-=-=-Login=-=-=-=--=-\n");
[*] print("=-=-=-=-=--==--==--=-=-=-=\n");
[*]}
[*]#endif
[*]public OnGameModeInit()
[*]{
[*] Helder0 = TextDrawCreate(2.000000, 1.000000, "_");
[*] TextDrawBackgroundColor(Helder0, 0xFFFFFFFF);
[*] TextDrawFont(Helder0, 1);
[*] TextDrawLetterSize(Helder0, 0.500000, 10.099998);
[*] TextDrawColor(Helder0, -1);
[*] TextDrawSetOutline(Helder0, 0);
[*] TextDrawSetProportional(Helder0, 1);
[*] TextDrawSetShadow(Helder0, 1);
[*] TextDrawUseBox(Helder0, 1);
[*] TextDrawBoxColor(Helder0, 0x00000051);
[*] TextDrawTextSize(Helder0, 639.000000, 10.000000);
[*] Helder1 = TextDrawCreate(2.000000, 355.000000, "_");
[*] TextDrawBackgroundColor(Helder1, 0xFFFFFFFF);
[*] TextDrawFont(Helder1, 1);
[*] TextDrawLetterSize(Helder1, 0.500000, 10.099998);
[*] TextDrawColor(Helder1, -1);
[*] TextDrawSetOutline(Helder1, 0);
[*] TextDrawSetProportional(Helder1, 1);
[*] TextDrawSetShadow(Helder1, 1);
[*] TextDrawUseBox(Helder1, 1);
[*] TextDrawBoxColor(Helder1, 0x00000051);
[*] TextDrawTextSize(Helder1, 639.000000, 10.000000);
[*] Helder2 = TextDrawCreate(-1.000000, 95.000000, "_");
[*] TextDrawBackgroundColor(Helder2, 0xFFFFFFFF);
[*] TextDrawFont(Helder2, 1);
[*] TextDrawLetterSize(Helder2, 0.500000, -0.200000);
[*] TextDrawColor(Helder2, -1);
[*] TextDrawSetOutline(Helder2, 0);
[*] TextDrawSetProportional(Helder2, 1);
[*] TextDrawSetShadow(Helder2, 1);
[*] TextDrawUseBox(Helder2, 1);
[*] TextDrawBoxColor(Helder2, 0x00000051);
[*] TextDrawTextSize(Helder2, 642.000000, 0.000000);
[*] Helder3 = TextDrawCreate(-1.000000, 353.000000, "_");
[*] TextDrawBackgroundColor(Helder3, 0xFFFFFFFF);
[*] TextDrawFont(Helder3, 1);
[*] TextDrawLetterSize(Helder3, 0.500000, -0.200000);
[*] TextDrawColor(Helder3, -1);
[*] TextDrawSetOutline(Helder3, 0);
[*] TextDrawSetProportional(Helder3, 1);
[*] TextDrawSetShadow(Helder3, 1);
[*] TextDrawUseBox(Helder3, 1);
[*] TextDrawBoxColor(Helder3, 0x00000051);
[*] TextDrawTextSize(Helder3, 642.000000, 0.000000);
[*] Helder4 = TextDrawCreate(264.000000, 9.000000, "Seu Sv Aki");
[*] TextDrawBackgroundColor(Helder4, 0xC5FFC2F6);
[*] TextDrawFont(Helder4, 0);
[*] TextDrawLetterSize(Helder4, 0.680000, 2.800000);
[*] TextDrawColor(Helder4, 65535);
[*] TextDrawSetOutline(Helder4, 0);
[*] TextDrawSetProportional(Helder4, 1);
[*] TextDrawSetShadow(Helder4, 0);
[*] Helder5 = TextDrawCreate(258.000000, 30.000000, "Logotipo Do Seu Servidor");
[*] TextDrawBackgroundColor(Helder5, -16776961);
[*] TextDrawFont(Helder5, 2);
[*] TextDrawLetterSize(Helder5, 0.170000, 1.000000);
[*] TextDrawColor(Helder5, -16776961);
[*] TextDrawSetOutline(Helder5, 0);
[*] TextDrawSetProportional(Helder5, 1);
[*] TextDrawSetShadow(Helder5, 0);
[*] Helder6 = TextDrawCreate(287.000000, 51.000000, "");
[*] TextDrawBackgroundColor(Helder6, 0xFFFFFFFF);
[*] TextDrawFont(Helder6, 2);
[*] TextDrawLetterSize(Helder6, 0.190000, 1.100000);
[*] TextDrawColor(Helder6, -65281);
[*] TextDrawSetOutline(Helder6, 0);
[*] TextDrawSetProportional(Helder6, 1);
[*] TextDrawSetShadow(Helder6, 0);
[*] Helder7 = TextDrawCreate(266.000000, 74.000000, "");
[*] TextDrawBackgroundColor(Helder7,0xFFFFFFFF);
[*] TextDrawFont(Helder7, 0);
[*] TextDrawLetterSize(Helder7, 0.380000, 1.200000);
[*] TextDrawColor(Helder7, -1);
[*] TextDrawSetOutline(Helder7, 0);
[*] TextDrawSetProportional(Helder7, 1);
[*] TextDrawSetShadow(Helder7, 0);
[*] return 1;
[*]}
[*]public OnGameModeExit()
[*]{
[*] return 1;
[*]}
[*]public OnPlayerRequestClass(playerid, classid)
[*]{
[*] return 1;
[*]}
[*]public OnPlayerConnect(playerid)
[*]{
[*] TextDrawShowForPlayer(playerid, Helder0);
[*] TextDrawShowForPlayer(playerid, Helder1);
[*] TextDrawShowForPlayer(playerid, Helder2);
[*] TextDrawShowForPlayer(playerid, Helder3);
[*] TextDrawShowForPlayer(playerid, Helder4);
[*] TextDrawShowForPlayer(playerid, Helder5);
[*] TextDrawShowForPlayer(playerid, Helder6);
[*] TextDrawShowForPlayer(playerid, Helder7);
[*] return 1;
[*]}
[*]public OnPlayerDisconnect(playerid, reason)
[*]{
[*] return 1;
[*]}
[*]public OnPlayerSpawn(playerid)
[*]{
[*] TextDrawHideForPlayer(playerid, Helder0);
[*] TextDrawHideForPlayer(playerid, Helder1);
[*] TextDrawHideForPlayer(playerid, Helder2);
[*] TextDrawHideForPlayer(playerid, Helder3);
[*] TextDrawHideForPlayer(playerid, Helder4);
[*] TextDrawHideForPlayer(playerid, Helder5);
[*] TextDrawHideForPlayer(playerid, Helder6);
[*] TextDrawHideForPlayer(playerid, Helder7);
[*]// return 1;
[*]}
OPS SE NAO FUCIONAR FALE NO MEU SKYPE:Retirado
[*][list=text]
[*]
[*]*/
[*]
[*]#include
[*]new Text:Helder0;
[*]new Text:Helder1;
[*]new Text:Helder2;
[*]new Text:Helder3;
[*]new Text:Helder4;
[*]new Text:Helder5;
[*]new Text:Helder6;
[*]new Text:Helder7;
[*]#if defined FILTERSCRIPT
[*]public OnFilterScriptInit()
[*]{
[*] print("\n-=-=-=-=-=-=-=-=-=-=-=-=-=");
[*] print("=-=-=-=-=--=-=--=-=--=-=-=-=");
[*] print("=-=-=-Especial SSGAMERS=-=-=");
[*] print(" Sistema De Texdraw Na Tela ");
[*] print("=-=-=-=-=-Login=-=-=-=--=-=-");
[*] print("=-=-=-=-=--==--==--=-=-=-=\n");
[*] return 1;
[*]}
[*]public OnFilterScriptExit()
[*]{
[*] return 1;
[*]}
[*]#else
[*]main()
[*]{
[*] print("\n-=-=-=-=-=-=-=-=-=-=-=-=-=");
[*] print("=-=-=-=-=--==--==--=-=-=-=\n");
[*] print("=-=-Especial SSGAMERS===-=\n");
[*] print(" Sistema De Texdraw Na Tela ");
[*] print("=-=-=-=-=-Login=-=-=-=--=-\n");
[*] print("=-=-=-=-=--==--==--=-=-=-=\n");
[*]}
[*]#endif
[*]public OnGameModeInit()
[*]{
[*] Helder0 = TextDrawCreate(2.000000, 1.000000, "_");
[*] TextDrawBackgroundColor(Helder0, 0xFFFFFFFF);
[*] TextDrawFont(Helder0, 1);
[*] TextDrawLetterSize(Helder0, 0.500000, 10.099998);
[*] TextDrawColor(Helder0, -1);
[*] TextDrawSetOutline(Helder0, 0);
[*] TextDrawSetProportional(Helder0, 1);
[*] TextDrawSetShadow(Helder0, 1);
[*] TextDrawUseBox(Helder0, 1);
[*] TextDrawBoxColor(Helder0, 0x00000051);
[*] TextDrawTextSize(Helder0, 639.000000, 10.000000);
[*] Helder1 = TextDrawCreate(2.000000, 355.000000, "_");
[*] TextDrawBackgroundColor(Helder1, 0xFFFFFFFF);
[*] TextDrawFont(Helder1, 1);
[*] TextDrawLetterSize(Helder1, 0.500000, 10.099998);
[*] TextDrawColor(Helder1, -1);
[*] TextDrawSetOutline(Helder1, 0);
[*] TextDrawSetProportional(Helder1, 1);
[*] TextDrawSetShadow(Helder1, 1);
[*] TextDrawUseBox(Helder1, 1);
[*] TextDrawBoxColor(Helder1, 0x00000051);
[*] TextDrawTextSize(Helder1, 639.000000, 10.000000);
[*] Helder2 = TextDrawCreate(-1.000000, 95.000000, "_");
[*] TextDrawBackgroundColor(Helder2, 0xFFFFFFFF);
[*] TextDrawFont(Helder2, 1);
[*] TextDrawLetterSize(Helder2, 0.500000, -0.200000);
[*] TextDrawColor(Helder2, -1);
[*] TextDrawSetOutline(Helder2, 0);
[*] TextDrawSetProportional(Helder2, 1);
[*] TextDrawSetShadow(Helder2, 1);
[*] TextDrawUseBox(Helder2, 1);
[*] TextDrawBoxColor(Helder2, 0x00000051);
[*] TextDrawTextSize(Helder2, 642.000000, 0.000000);
[*] Helder3 = TextDrawCreate(-1.000000, 353.000000, "_");
[*] TextDrawBackgroundColor(Helder3, 0xFFFFFFFF);
[*] TextDrawFont(Helder3, 1);
[*] TextDrawLetterSize(Helder3, 0.500000, -0.200000);
[*] TextDrawColor(Helder3, -1);
[*] TextDrawSetOutline(Helder3, 0);
[*] TextDrawSetProportional(Helder3, 1);
[*] TextDrawSetShadow(Helder3, 1);
[*] TextDrawUseBox(Helder3, 1);
[*] TextDrawBoxColor(Helder3, 0x00000051);
[*] TextDrawTextSize(Helder3, 642.000000, 0.000000);
[*] Helder4 = TextDrawCreate(264.000000, 9.000000, "Seu Sv Aki");
[*] TextDrawBackgroundColor(Helder4, 0xC5FFC2F6);
[*] TextDrawFont(Helder4, 0);
[*] TextDrawLetterSize(Helder4, 0.680000, 2.800000);
[*] TextDrawColor(Helder4, 65535);
[*] TextDrawSetOutline(Helder4, 0);
[*] TextDrawSetProportional(Helder4, 1);
[*] TextDrawSetShadow(Helder4, 0);
[*] Helder5 = TextDrawCreate(258.000000, 30.000000, "Logotipo Do Seu Servidor");
[*] TextDrawBackgroundColor(Helder5, -16776961);
[*] TextDrawFont(Helder5, 2);
[*] TextDrawLetterSize(Helder5, 0.170000, 1.000000);
[*] TextDrawColor(Helder5, -16776961);
[*] TextDrawSetOutline(Helder5, 0);
[*] TextDrawSetProportional(Helder5, 1);
[*] TextDrawSetShadow(Helder5, 0);
[*] Helder6 = TextDrawCreate(287.000000, 51.000000, "");
[*] TextDrawBackgroundColor(Helder6, 0xFFFFFFFF);
[*] TextDrawFont(Helder6, 2);
[*] TextDrawLetterSize(Helder6, 0.190000, 1.100000);
[*] TextDrawColor(Helder6, -65281);
[*] TextDrawSetOutline(Helder6, 0);
[*] TextDrawSetProportional(Helder6, 1);
[*] TextDrawSetShadow(Helder6, 0);
[*] Helder7 = TextDrawCreate(266.000000, 74.000000, "");
[*] TextDrawBackgroundColor(Helder7,0xFFFFFFFF);
[*] TextDrawFont(Helder7, 0);
[*] TextDrawLetterSize(Helder7, 0.380000, 1.200000);
[*] TextDrawColor(Helder7, -1);
[*] TextDrawSetOutline(Helder7, 0);
[*] TextDrawSetProportional(Helder7, 1);
[*] TextDrawSetShadow(Helder7, 0);
[*] return 1;
[*]}
[*]public OnGameModeExit()
[*]{
[*] return 1;
[*]}
[*]public OnPlayerRequestClass(playerid, classid)
[*]{
[*] return 1;
[*]}
[*]public OnPlayerConnect(playerid)
[*]{
[*] TextDrawShowForPlayer(playerid, Helder0);
[*] TextDrawShowForPlayer(playerid, Helder1);
[*] TextDrawShowForPlayer(playerid, Helder2);
[*] TextDrawShowForPlayer(playerid, Helder3);
[*] TextDrawShowForPlayer(playerid, Helder4);
[*] TextDrawShowForPlayer(playerid, Helder5);
[*] TextDrawShowForPlayer(playerid, Helder6);
[*] TextDrawShowForPlayer(playerid, Helder7);
[*] return 1;
[*]}
[*]public OnPlayerDisconnect(playerid, reason)
[*]{
[*] return 1;
[*]}
[*]public OnPlayerSpawn(playerid)
[*]{
[*] TextDrawHideForPlayer(playerid, Helder0);
[*] TextDrawHideForPlayer(playerid, Helder1);
[*] TextDrawHideForPlayer(playerid, Helder2);
[*] TextDrawHideForPlayer(playerid, Helder3);
[*] TextDrawHideForPlayer(playerid, Helder4);
[*] TextDrawHideForPlayer(playerid, Helder5);
[*] TextDrawHideForPlayer(playerid, Helder6);
[*] TextDrawHideForPlayer(playerid, Helder7);
[*]// return 1;
[*]}
OPS SE NAO FUCIONAR FALE NO MEU SKYPE:Retirado