SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

Participe do fórum, é rápido e fácil

SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 12 Anos online por você.

Gostaria de reagir a esta mensagem? Crie uma conta em poucos cliques ou inicie sessão para continuar.
Chegou o novo tema 6.5.5 - SSGamers - Servidores online de qualidade - Aproveite e entre para nossa comunidade, inscreva-se já! - Ouça nossa web radio - Veja nossas novidades - Participe dos nossos setores de jogos online - Parcerias aberta fale já com um administrador.

3 participantes

    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane

    dudu_Insane
    dudu_Insane
    --> Postador Iniciante
    --> Postador Iniciante


    Steam Steam : dudu
    Zello : Zellar
    Celular : 74748748487
    Mensagens : 133
    Moedas : 3778
    Data de inscrição : 20/10/2014
    Idade : 114
    Localização : Minha Cidade

    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane Empty Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane

    Mensagem por dudu_Insane Sex 6 Fev 2015 - 22:30

    Hq Mafia Mexicana Em LS - Feito Por Dudu_Insane
    Prints:
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane 1z50z6f
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane 2u9n9df
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane 50jzuq
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane 30nj51y
    Código:
    //-----------------------------[ HQ MAFIA MEXICANA ]-------------------------------
        CreateDynamicObject(10368,2362.2998000,-1920.0000000,33.0300000,0.0000000,0.0000000,0.0000000); //object(cathedral_sfs) (1)
        CreateDynamicObject(3450,2332.3999000,-1866.2000000,1.2000000,300.0000000,0.0000000,0.0000000); //object(vegashseplot1) (3)
        CreateDynamicObject(3660,2319.5000000,-1884.0000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (1)
        CreateDynamicObject(3450,2362.0000000,-1866.2000000,1.2000000,299.9980000,0.0000000,0.0000000); //object(vegashseplot1) (4)
        CreateDynamicObject(3450,2391.6001000,-1866.2000000,1.2000000,299.9980000,0.0000000,0.0000000); //object(vegashseplot1) (5)
        CreateDynamicObject(1522,2405.7000000,-1874.3000000,8.3000000,0.0000000,0.0000000,90.0000000); //object(gen_doorshop3) (1)
        CreateDynamicObject(1522,2405.7000000,-1875.8000000,8.3000000,0.0000000,0.0000000,90.0000000); //object(gen_doorshop3) (2)
        CreateDynamicObject(1522,2405.8000000,-1877.2000000,8.3000000,0.0000000,0.0000000,90.0000000); //object(gen_doorshop3) (3)
        CreateDynamicObject(1522,2405.8999000,-1878.6000000,9.0000000,0.0000000,0.0000000,90.0000000); //object(gen_doorshop3) (4)
        CreateDynamicObject(1522,2405.8999000,-1877.1000000,9.0000000,0.0000000,0.0000000,90.0000000); //object(gen_doorshop3) (5)
        CreateDynamicObject(1522,2405.8000000,-1875.6000000,9.0000000,0.0000000,0.0000000,90.0000000); //object(gen_doorshop3) (6)
        CreateDynamicObject(1522,2405.8000000,-1874.1000000,9.0000000,0.0000000,0.0000000,90.0000000); //object(gen_doorshop3) (7)
        CreateDynamicObject(987,2390.8999000,-1964.2000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
        CreateDynamicObject(3749,2401.8000000,-1949.1000000,18.4000000,0.0000000,0.0000000,90.0000000); //object(clubgate01_lax) (1)
        CreateDynamicObject(987,2402.8000000,-1939.1000000,12.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (3)
        CreateDynamicObject(987,2402.8000000,-1927.1000000,12.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (4)
        CreateDynamicObject(987,2402.8000000,-1915.1000000,12.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (5)
        CreateDynamicObject(987,2402.8999000,-1903.1000000,12.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (6)
        CreateDynamicObject(987,2402.8999000,-1891.1000000,12.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (7)
        CreateDynamicObject(987,2403.0000000,-1888.0000000,12.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (8)
        CreateDynamicObject(987,2403.2000000,-1876.3000000,12.7000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (9)
        CreateDynamicObject(987,2391.2000000,-1876.3000000,12.3000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (10)
        CreateDynamicObject(987,2379.2000000,-1876.3000000,12.3000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (11)
        CreateDynamicObject(987,2367.2000000,-1876.3000000,12.3000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (12)
        CreateDynamicObject(987,2355.3000000,-1876.3000000,12.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (13)
        CreateDynamicObject(987,2343.3000000,-1876.2000000,12.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (14)
        CreateDynamicObject(987,2334.1001000,-1876.3000000,12.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (15)
        CreateDynamicObject(987,2322.2000000,-1876.2000000,12.7000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (16)
        CreateDynamicObject(987,2322.2000000,-1888.2000000,12.3000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (17)
        CreateDynamicObject(987,2322.2000000,-1900.2000000,12.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (18)
        CreateDynamicObject(987,2322.2000000,-1912.2000000,12.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (19)
        CreateDynamicObject(987,2322.2000000,-1924.2000000,13.0000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (20)
        CreateDynamicObject(3660,2403.8999000,-1882.7000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (2)
        CreateDynamicObject(3660,2403.8999000,-1902.2000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (3)
        CreateDynamicObject(3660,2403.8999000,-1921.8000000,15.0000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (4)
        CreateDynamicObject(3660,2403.8999000,-1932.5000000,15.2000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (5)
        CreateDynamicObject(987,2322.3000000,-1930.3000000,13.0000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (22)
        CreateDynamicObject(3749,2322.9004000,-1949.0996000,18.4000000,0.0000000,0.0000000,90.0000000); //object(clubgate01_lax) (2)
        CreateDynamicObject(3550,2321.8000000,-1961.3000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(vgsn_fncelec_msh) (2)
        CreateDynamicObject(987,2379.2000000,-1964.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (23)
        CreateDynamicObject(987,2367.2000000,-1964.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (24)
        CreateDynamicObject(987,2355.3000000,-1964.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (25)
        CreateDynamicObject(987,2343.3000000,-1964.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (26)
        CreateDynamicObject(987,2331.3000000,-1964.2000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (27)
        CreateDynamicObject(987,2321.3999000,-1964.2000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (28)
        CreateDynamicObject(3550,2402.8999000,-1961.4000200,15.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_fncelec_msh) (3)
        CreateDynamicObject(1522,1036.0000000,-1107.7000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(gen_doorshop3) (8)
        CreateDynamicObject(1522,1324.7000000,-876.9000200,38.6000000,0.0000000,0.0000000,0.0000000); //object(gen_doorshop3) (9)


    //=====HQ Máfia Mexicana=====//
       RemoveBuildingForPlayer(playerid, 5222, 2361.2734, -1918.7422, 16.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 5224, 2385.1875, -1906.5156, 18.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 5225, 2375.9219, -1946.9609, 17.0078, 0.25);
       RemoveBuildingForPlayer(playerid, 3748, 2333.3984, -1892.8359, 15.2500, 0.25);
       RemoveBuildingForPlayer(playerid, 3748, 2333.4063, -1933.9609, 15.2188, 0.25);
       RemoveBuildingForPlayer(playerid, 1527, 2392.3594, -1914.5703, 14.7422, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2344.8359, -1962.6406, 11.5156, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2323.6094, -1941.9297, 12.7188, 0.25);
       RemoveBuildingForPlayer(playerid, 3628, 2333.4063, -1933.9609, 15.2188, 0.25);
       RemoveBuildingForPlayer(playerid, 1687, 2350.3516, -1943.2188, 22.3984, 0.25);
       RemoveBuildingForPlayer(playerid, 673, 2325.5391, -1910.0078, 10.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 673, 2324.4297, -1917.3047, 10.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2323.4922, -1903.0938, 11.5156, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2322.0625, -1884.6875, 12.8281, 0.25);
       RemoveBuildingForPlayer(playerid, 673, 2321.5469, -1877.5000, 10.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 673, 2325.2813, -1880.6484, 10.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 673, 2339.3906, -1908.6250, 10.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 673, 2339.0781, -1918.5078, 10.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 3628, 2333.3984, -1892.8359, 15.2500, 0.25);
       RemoveBuildingForPlayer(playerid, 673, 2352.0469, -1898.1641, 11.9141, 0.25);
       RemoveBuildingForPlayer(playerid, 620, 2354.9375, -1888.2422, 10.8047, 0.25);
       RemoveBuildingForPlayer(playerid, 620, 2357.8516, -1917.9688, 10.8047, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2369.6016, -1962.5313, 11.5156, 0.25);
       RemoveBuildingForPlayer(playerid, 5177, 2375.9219, -1946.9609, 17.0078, 0.25);
       RemoveBuildingForPlayer(playerid, 5233, 2374.7734, -1937.1797, 20.1953, 0.25);
       RemoveBuildingForPlayer(playerid, 1687, 2376.7422, -1947.7578, 21.1250, 0.25);
       RemoveBuildingForPlayer(playerid, 5371, 2374.7734, -1937.1797, 20.1953, 0.25);
       RemoveBuildingForPlayer(playerid, 1415, 2382.0234, -1941.0391, 12.6641, 0.25);
       RemoveBuildingForPlayer(playerid, 5116, 2361.2734, -1918.7422, 16.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2366.8594, -1930.7031, 11.5156, 0.25);
       RemoveBuildingForPlayer(playerid, 671, 2359.9453, -1891.0000, 11.9453, 0.25);
       RemoveBuildingForPlayer(playerid, 5168, 2385.1875, -1906.5156, 18.4453, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2403.7891, -1960.4219, 11.5156, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2394.3750, -1962.6406, 11.5156, 0.25);
       RemoveBuildingForPlayer(playerid, 1308, 2403.9766, -1936.7578, 11.5156, 0.25);
       RemoveBuildingForPlayer(playerid, 1522, 2396.3047, -1899.6172, 12.5391, 0.25);
       RemoveBuildingForPlayer(playerid, 1522, 2399.3281, -1899.6172, 12.5391, 0.25);
       RemoveBuildingForPlayer(playerid, 1687, 2398.3906, -1910.9609, 21.2266, 0.25);
       RemoveBuildingForPlayer(playerid, 643, 2401.9141, -1901.5625, 13.0234, 0.25);
       RemoveBuildingForPlayer(playerid, 643, 2401.9141, -1905.1094, 13.0234, 0.25);
       RemoveBuildingForPlayer(playerid, 643, 2401.9141, -1908.4531, 13.0234, 0.25);




    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane 25u5tzd
    Brasil Game Of Style - Criando Sua Diversão!
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane 1U6Em28
    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11378
    Moedas : 1031972
    Data de inscrição : 06/10/2011
    Idade : 28
    Localização : Brasil

    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane Empty Re: Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane

    Mensagem por Weslley_Script Dom 8 Fev 2015 - 2:19

    Otimo continue assim



    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane D07Xwqb
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane Yjab9HN
    SoBreViZioN_[x]
    SoBreViZioN_[x]
    --> Super Postador
    --> Super Postador


    Steam Steam : Joao_Truck5
    Zello : Designer, Mapper e Scripter Iniciante
    Celular : 51 9350-9602
    Mensagens : 1610
    Moedas : 6507
    Data de inscrição : 17/01/2014
    Idade : 22
    Localização : Margem do Ipiranga

    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane Empty Re: Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane

    Mensagem por SoBreViZioN_[x] Dom 8 Fev 2015 - 11:48

    Toooooop! Belo Mapa, continue assim. 10/10



    Convidado, Seja Bem Vindo a SSGames, Inscreva-se para a Família Script Clicando Aqui.
    Convidado, Veja as Regras Oficiais do Fórum Clicando Aqu
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane VGf5fvU
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane TIjIOu1
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane Script10
    Ei Convidado Tu Curte oque eu faço? é Meu Fan? Então Usa minha FanBar ae Mounxtro!!!
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane D5Kp60i
    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane L3rE1vb

    Conteúdo patrocinado


    Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane Empty Re: Mapa Nova HQ Mafia Mexicana Em LS - Por Dudu_Insane

    Mensagem por Conteúdo patrocinado


      Data/hora atual: Qui 2 maio 2024 - 21:33