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SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 12 Anos online por você.

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    PONTE EM LS MAR-TERRA

    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11378
    Moedas : 1031971
    Data de inscrição : 06/10/2011
    Idade : 28
    Localização : Brasil

    PONTE EM LS MAR-TERRA Empty PONTE EM LS MAR-TERRA

    Mensagem por Weslley_Script Seg 30 Out 2023 - 13:38


    Objetos adicionados
    Código:
    CreateDynamicObject(10135,1676.1,-2769.5,3.4,0,0,270); // object (road43_sfe) (1)
    CreateDynamicObject(10135,1676.2,-2848.6001,3.4,0,0,270); // object (road43_sfe) (2)
    CreateDynamicObject(10135,1676.3,-2921.8999,3.4,0,0,270); // object (road43_sfe) (3)
    CreateDynamicObject(10135,1676.2,-2989.6001,3.4,0,0,270); // object (road43_sfe) (4)
    CreateDynamicObject(10135,1676.1,-3045.5,3.4,0,0,270); // object (road43_sfe) (5)
    CreateDynamicObject(10135,1676.1,-3086,3.4,0,0,270); // object (road43_sfe) (6)
    CreateDynamicObject(10135,1676.2,-3151.2,3.4,0,0,270); // object (road43_sfe) (7)
    CreateDynamicObject(10136,1674.6,-3164,0,0,0,180); // object (road44_sfe) (2)
    CreateDynamicObject(10136,1672.3,-3265.3999,19.4,0,0,178); // object (road44_sfe) (3)
    CreateDynamicObject(10136,1673.5,-3379.2,46.1,0,0,184); // object (road44_sfe) (4)
    CreateDynamicObject(8010,1684.5,-3534.6001,63.1,0,0,4); // object (VegasSroad104) (1)
    CreateDynamicObject(8010,1695.2,-3682.2,63.1,0,0,3.999); // object (VegasSroad104) (2)
    CreateDynamicObject(8036,1763.1,-3787.6001,63.1,0,0,94); // object (VegasSroad106) (1)
    CreateDynamicObject(8036,1843.7,-3763.3,63.1,0,0,181.999); // object (VegasSroad106) (2)
    CreateDynamicObject(7990,1879.5,-3648.6001,63.2,0,0,272); // object (VegasSroad027) (1)
    CreateDynamicObject(7990,1875.5,-3543.1001,63.2,0,0,272); // object (VegasSroad027) (2)
    CreateDynamicObject(7990,1870.4,-3409.7,63.2,0,0,272); // object (VegasSroad027) (3)
    CreateDynamicObject(7990,1865.3,-3264.3,63.2,0,0,272); // object (VegasSroad027) (4)
    CreateDynamicObject(7849,1864,-3159.2,63.7,0,0,0); // object (vegasNroad62) (1)
    CreateDynamicObject(6448,1829.2,-3079.7,78.2,0,0,0); // object (Pier01_LAw2) (1)
    CreateDynamicObject(5333,1864.3,-2967.3999,92.4,0,0,270); // object (sanpedbigslt_las2) (8)
    CreateDynamicObject(5112,1866,-2809.3999,89.5,0,0,268); // object (LAroads_26_las2) (2)
    CreateDynamicObject(5112,1869.5,-2696.5,89.5,0,0,267.995); // object (LAroads_26_las2) (3)
    CreateDynamicObject(5112,1873.9,-2585.3999,89.5,0,0,267.995); // object (LAroads_26_las2) (4)
    CreateDynamicObject(5112,1877.3,-2471.7,89.5,0,0,267.995); // object (LAroads_26_las2) (5)
    CreateDynamicObject(5112,1881.9,-2345.2,89.5,0,0,267.995); // object (LAroads_26_las2) (6)
    CreateDynamicObject(5112,1886.7,-2210.6001,89.5,0,0,267.995); // object (LAroads_26_las2) (7)
    CreateDynamicObject(5112,1889.5,-2115.3999,89.5,0,0,267.995); // object (LAroads_26_las2) (8)
    CreateDynamicObject(5112,1894.1,-1986.8,89.5,0,0,267.995); // object (LAroads_26_las2) (9)
    CreateDynamicObject(5112,1897.2,-1895.6,89.5,0,0,267.995); // object (LAroads_26_las2) (10)
    CreateDynamicObject(5112,1901.1,-1782.4,89.5,0,0,267.995); // object (LAroads_26_las2) (11)
    CreateDynamicObject(5112,1906.9,-1675.3,89.5,0,0,265.995); // object (LAroads_26_las2) (12)
    CreateDynamicObject(5112,1912.3,-1592,89.5,0,0,265.99); // object (LAroads_26_las2) (13)
    CreateDynamicObject(5112,1918.3,-1506.7,89.5,0,0,265.99); // object (LAroads_26_las2) (14)
    CreateDynamicObject(5112,1922.1,-1448.1,89.5,0,0,265.99); // object (LAroads_26_las2) (15)
    CreateDynamicObject(5112,1926.1,-1393.3,89.5,0,0,265.99); // object (LAroads_26_las2) (16)
    CreateDynamicObject(5112,1933.6,-1286.2,89.5,0,0,265.99); // object (LAroads_26_las2) (17)
    CreateDynamicObject(5112,1936.7,-1242.6,89.5,0,0,265.99); // object (LAroads_26_las2) (18)
    CreateDynamicObject(5112,1943,-1153.9,89.5,0,0,265.99); // object (LAroads_26_las2) (19)
    CreateDynamicObject(5028,1882.1,-1006.6,85,0,0,162); // object (obcity1ct1_LAS) (3)
    CreateDynamicObject(5013,1838.1,-937.40002,81.8,0,0,68); // object (LAroakt1_30_LAs) (1)
    CreateDynamicObject(5013,1772.2,-910.79999,81.8,0,0,68); // object (LAroakt1_30_LAs) (2)
    CreateDynamicObject(5013,1706,-884.29999,81.8,0,0,68); // object (LAroakt1_30_LAs) (3)
    CreateDynamicObject(5013,1640.4,-858,81.8,0,0,68); // object (LAroakt1_30_LAs) (4)
    CreateDynamicObject(5013,1593.4,-838.90002,81.8,0,0,68); // object (LAroakt1_30_LAs) (5)
    CreateDynamicObject(5013,1551,-822,81.8,0,0,68); // object (LAroakt1_30_LAs) (6)
    CreateDynamicObject(5013,1492.5,-798.29999,81.8,0,0,68); // object (LAroakt1_30_LAs) (7)
    CreateDynamicObject(5013,1457.4,-784.40002,81.8,0,0,68); // object (LAroakt1_30_LAs) (8)

    Objetos removidos

    Código:
    RemoveBuildingForPlayer(playerid,706,1878.2188,-944.17969,53.14844,33.163795); // removeWorldObject (sm_vegvbbig) (1)
    RemoveBuildingForPlayer(playerid,617,1847.8047,-946.33594,49.24219,11.874638); // removeWorldObject (veg_treeb1) (1)

    Creditos: Weslley Script



    PONTE EM LS MAR-TERRA D07Xwqb
    PONTE EM LS MAR-TERRA Yjab9HN

      Data/hora atual: Qui 2 maio 2024 - 0:26