Bom vim aqui postar mais um mapa,que só serve para servidores de truck,mapa simples mais usado para pesagem ou carregamento nunca vi criado antes,gostou agradece ;D
Vídeo de demonstração : https://www.youtube.com/watch?v=vJxdzWzAllg
Vídeo de demonstração : https://www.youtube.com/watch?v=vJxdzWzAllg
- Código:
CreateObject(13593,-2338.3000500,-1623.0999800,483.5000000,0.0000000,0.0000000,0.0000000); //object(kickramp03) (1)
CreateObject(13593,-2338.5000000,-1619.3000500,483.5000000,0.0000000,180.0000000,4.0000000); //object(kickramp03) (2)
CreateObject(13593,-2341.6001000,-1623.3000500,483.5000000,0.0000000,2.0000000,4.0000000); //object(kickramp03) (3)
CreateObject(13593,-2341.8000500,-1619.5000000,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (4)
CreateObject(13593,-2341.8999000,-1616.0000000,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (6)
CreateObject(13593,-2338.6999500,-1616.0999800,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (7)
CreateObject(13593,-2342.8999000,-1601.3000500,483.5000000,0.0000000,0.0000000,182.0000000); //object(kickramp03) (8)
CreateObject(13593,-2340.0000000,-1601.0000000,483.5000000,0.0000000,0.0000000,182.0000000); //object(kickramp03) (9)
CreateObject(994,-2344.6999500,-1626.1999500,482.7000100,0.0000000,0.0000000,92.0000000); //object(lhouse_barrier2) (1)
CreateObject(994,-2344.8000500,-1620.6999500,482.7000100,0.0000000,0.0000000,92.0000000); //object(lhouse_barrier2) (2)
CreateObject(994,-2336.3999000,-1614.5000000,482.7000100,0.0000000,0.0000000,93.9990000); //object(lhouse_barrier2) (4)
CreateObject(994,-2335.5000000,-1626.9000200,482.7000100,0.0000000,0.0000000,93.9990000); //object(lhouse_barrier2) (5)
CreateObject(994,-2345.0000000,-1615.5000000,482.7000100,0.0000000,0.0000000,92.0000000); //object(lhouse_barrier2) (6)
CreateObject(8168,-2333.6999500,-1618.4000200,484.7000100,0.0000000,0.0000000,290.0000000); //object(vgs_guardhouse01) (1)
CreateObject(1616,-2335.6999500,-1621.5999800,487.0000000,0.0000000,0.0000000,342.0000000); //object(nt_securecam1_01) (1)
CreateObject(13593,-2338.8000500,-1613.9000200,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (10)
CreateObject(13593,-2342.0000000,-1614.3000500,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (11)
CreateObject(994,-2345.1999500,-1609.5000000,482.7000100,0.0000000,0.0000000,92.0000000); //object(lhouse_barrier2) (7)
CreateObject(13593,-2338.8999000,-1610.0999800,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (13)
CreateObject(13593,-2342.1999500,-1611.0000000,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (14)
CreateObject(994,-2336.8000500,-1608.4000200,482.7000100,0.0000000,0.0000000,93.9990000); //object(lhouse_barrier2) (8)
CreateObject(1627,-2335.8999000,-1621.8000500,485.2000100,0.0000000,0.0000000,0.0000000); //object(nt_alarm3_01) (1)
CreateObject(13593,-2339.1001000,-1607.0999800,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (15)
CreateObject(13593,-2339.3000500,-1604.9000200,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (16)
CreateObject(13593,-2342.5000000,-1607.5000000,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (17)
CreateObject(13593,-2342.6999500,-1605.0000000,483.5000000,0.0000000,179.9950000,3.9990000); //object(kickramp03) (18)
CreateObject(1237,-2300.6999500,-1666.4000200,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (1)
CreateObject(1237,-2302.3999000,-1664.5000000,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (2)
CreateObject(1237,-2304.1999500,-1662.4000200,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (3)
CreateObject(1237,-2306.0000000,-1659.9000200,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (4)
CreateObject(1237,-2309.3000500,-1659.4000200,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (5)
CreateObject(1237,-2312.5000000,-1659.0999800,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (6)
CreateObject(1237,-2315.6001000,-1658.9000200,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (7)
CreateObject(1237,-2318.5000000,-1658.1999500,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (8)
CreateObject(1237,-2320.3999000,-1656.0000000,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (9)
CreateObject(1237,-2322.0000000,-1652.0000000,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (10)
CreateObject(1237,-2324.1999500,-1649.0000000,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (11)
CreateObject(1237,-2326.1001000,-1645.8000500,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (12)
CreateObject(1237,-2327.8999000,-1641.8000500,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (13)
CreateObject(1237,-2329.6999500,-1637.8000500,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (14)
CreateObject(1237,-2331.5000000,-1634.3000500,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (15)
CreateObject(1237,-2333.1001000,-1630.8000500,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (16)
CreateObject(1237,-2334.3000500,-1628.6999500,482.7000100,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (17)
CreateObject(1237,-2346.3000500,-1589.9000200,482.5000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (18)
CreateObject(1237,-2344.8999000,-1587.1999500,482.5000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (19)
CreateObject(1237,-2346.3000500,-1593.4000200,482.5000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (20)
CreateObject(1237,-2346.1999500,-1596.4000200,482.5000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (21)
CreateObject(1237,-2345.5000000,-1601.0000000,482.5000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (22)
CreateObject(866,-2340.3999000,-1583.9000200,482.5000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (1)
CreateObject(866,-2337.6001000,-1583.9000200,482.5000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (2)
CreateObject(866,-2335.1001000,-1583.5000000,482.5000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (3)
CreateObject(866,-2334.6001000,-1586.6999500,482.5000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (4)
CreateObject(866,-2331.8999000,-1586.1999500,482.5000000,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (5)