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SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 12 Anos online por você.

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4 participantes

    Blitz LS/LV

    Gustavo_Schneider
    Gustavo_Schneider
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    Mensagens : 467
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    Data de inscrição : 22/11/2012
    Idade : 24

    Blitz LS/LV Empty Blitz LS/LV

    Mensagem por Gustavo_Schneider Ter 16 Jul 2013 - 17:48

    Eae galera,vim aqui compartilhar com vocês está blitz que eu fiz,bom o tempo de construção foi 15 minutos.
    Pode ser usada nos servidores de RPG para paradas para revistas entre outras coisas comentários são bem vindos.



    Espero que gostem.

    SS: https://imgur.com/TgckelO,zHeCTHt


         
    Código:
    CreateObject(16644,1385.0556600,-800.0615200,79.6582900,0.0000000,0.0000000,0.0000000); //object(a51_ventsouth) (1)
    CreateObject(8168,2907.1001000,-811.2999900,12.0000000,0.0000000,0.0000000,288.0000000); //object(vgs_guardhouse01) (1)
    CreateObject(8168,2867.0000000,-810.5000000,12.0000000,0.0000000,0.0000000,107.9960000); //object(vgs_guardhouse01) (2)
    CreateObject(3578,2874.6999500,-807.9000200,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
    CreateObject(3578,2874.8000500,-808.7000100,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (2)
    CreateObject(3578,2892.0000000,-808.5999800,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3)
    CreateObject(3578,2892.0000000,-807.7999900,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4)
    CreateObject(3578,2900.8999000,-807.9000200,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (5)
    CreateObject(3578,2874.5000000,-809.4000200,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (6)
    CreateObject(3578,2914.8000500,-808.9000200,10.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (7)
    CreateObject(1422,2881.5000000,-808.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (1)
    CreateObject(1422,2884.0000000,-808.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (2)
    CreateObject(1422,2885.5000000,-808.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (3)
    CreateObject(1237,2879.6999500,-809.5999800,9.9000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (6)
    CreateObject(1237,2870.0000000,-809.5999800,9.9000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (10)
    CreateObject(3578,2900.8999000,-808.7000100,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (8)
    CreateObject(3578,2892.0000000,-809.5000000,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (10)
    CreateObject(3578,2899.3999000,-809.5000000,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (11)
    CreateObject(1422,2885.3999000,-809.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (5)
    CreateObject(1422,2882.1001000,-809.5999800,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (6)
    CreateObject(1422,2881.3999000,-807.9000200,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (7)
    CreateObject(1422,2885.3999000,-808.0000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (8)
    CreateObject(1238,2894.6001000,-813.4000200,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (2)
    CreateObject(1238,2894.6001000,-814.5999800,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (3)
    CreateObject(1238,2894.5000000,-816.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (4)
    CreateObject(1238,2894.5000000,-817.5000000,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (5)
    CreateObject(1238,2894.5000000,-818.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (6)
    CreateObject(1238,2894.5000000,-819.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (7)
    CreateObject(1238,2894.5000000,-821.2000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (8)
    CreateObject(1238,2894.5000000,-822.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (9)
    CreateObject(1238,2894.5000000,-815.4000200,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (10)
    CreateObject(1238,2874.5000000,-814.0999800,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (11)
    CreateObject(1238,2874.5000000,-815.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (12)
    CreateObject(1238,2874.5000000,-816.0000000,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (13)
    CreateObject(1238,2874.5000000,-817.0000000,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (14)
    CreateObject(1238,2874.5000000,-818.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (15)
    CreateObject(1238,2874.5000000,-819.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (16)
    CreateObject(1238,2874.5000000,-820.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (17)
    CreateObject(1238,2874.5000000,-821.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (18)
    CreateObject(1238,2874.5000000,-822.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (19)
    CreateObject(1238,2874.5000000,-822.2998000,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (20)
    CreateObject(3578,2859.3999000,-808.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (12)
    CreateObject(3578,2849.8999000,-808.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (13)
    CreateObject(3578,2840.1001000,-808.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (14)
    KinG_UsheR
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    Blitz LS/LV Empty Re: Blitz LS/LV

    Mensagem por KinG_UsheR Ter 16 Jul 2013 - 17:54

    Simples mais porem útil, gostei mano parabéns..



    LS: Sua força é que nós motiva :

    Blitz LS/LV H73c




    Sua vida e meu respeito. !


    Gustavo_Schneider
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    Blitz LS/LV Empty Re: Blitz LS/LV

    Mensagem por Gustavo_Schneider Ter 16 Jul 2013 - 17:58

    Opa vlw ;D
    Pollo_Scripter
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    Blitz LS/LV Empty Re: Blitz LS/LV

    Mensagem por Pollo_Scripter Ter 16 Jul 2013 - 20:24

    e as copia ? kkk fico bom em ve se num tira ideia mais minha kkk
    InSiide_X
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    Blitz LS/LV Empty Re: Blitz LS/LV

    Mensagem por InSiide_X Ter 16 Jul 2013 - 21:19

    veio dahora, se so faz mapa foda.




    Blitz LS/LV DTOWw
    Blitz LS/LV S0QnsfL

    Blitz LS/LV DTOWw
    Blitz LS/LV HjUWznL

    Blitz LS/LV DTOWw
    Blitz LS/LV Photoshop-userbar-1
    Blitz LS/LV Moddb_userbar_game_programmer
    Blitz LS/LV DTOWw
    Gustavo_Schneider
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    Blitz LS/LV Empty Re: Blitz LS/LV

    Mensagem por Gustavo_Schneider Qua 17 Jul 2013 - 9:33

    Haha,obrigado (;

    Conteúdo patrocinado


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