- Código:
//Player TextDraws:
new PlayerText:TDEditor_PTD[MAX_PLAYERS][3];
TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 300.823699, 31.916692, "rippzy");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -85);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 3);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 306.941314, 43.583370, "city");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -85);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 3);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 275.882385, 12.666647, "zBrow#0001");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
//Total textdraws exported: 3 (0 global textdraws / 3 player textdraws) ~ 26/3/2023 ~ 11:19:11
TDEditor V1.18 BY ADRI1
Creditos: @! zBrow Scripter