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SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 12 Anos online por você.

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    Spawn civil 1.0 - 2022

    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11378
    Moedas : 1031971
    Data de inscrição : 06/10/2011
    Idade : 28
    Localização : Brasil

    Spawn civil 1.0 - 2022 Empty Spawn civil 1.0 - 2022

    Mensagem por Weslley_Script Seg 6 Jun 2022 - 8:23


    Link do video: https://www.youtube.com/watch?v=IutaPj2hCBU
    Objetos do spawn
    Código:
    CreateDynamicObject(3096,1222.9,-1655.7,18.2,0,0,0); // object (bb_pickup) (1)
    CreateDynamicObject(3096,1227.4,-1655.5,18.2,0,0,0); // object (bb_pickup) (2)
    CreateDynamicObject(3096,1232.9,-1655.2,18.2,0,0,0); // object (bb_pickup) (3)
    CreateDynamicObject(3096,1238.1,-1654.8,18.2,0,0,0); // object (bb_pickup) (4)
    CreateDynamicObject(3096,1243.7,-1654.7,18.2,0,0,0); // object (bb_pickup) (5)
    CreateDynamicObject(3096,1249.9,-1654.7,18.2,0,0,0); // object (bb_pickup) (6)
    CreateDynamicObject(1676,1275.2,-1646.4,14.1,0,0,0); // object (washgaspump) (1)
    CreateDynamicObject(1676,1274,-1658,14.1,0,0,180); // object (washgaspump) (2)
    CreateDynamicObject(9833,1289.5,-1660.8,15.7,0,0,0); // object (fountain_SFW) (1)
    CreateDynamicObject(9833,1289.6,-1644.1,15.7,0,0,0); // object (fountain_SFW) (2)
    CreateDynamicObject(3522,1288.3,-1637.8,12.6,0,0,0); // object (vgsn_flwbdcrb) (1)
    CreateDynamicObject(3522,1288.4,-1633.8,12.6,0,0,0); // object (vgsn_flwbdcrb) (2)
    CreateDynamicObject(3522,1288.3,-1629.9,12.6,0,0,0); // object (vgsn_flwbdcrb) (3)
    CreateDynamicObject(3522,1288.5,-1624.5,12.6,0,0,0); // object (vgsn_flwbdcrb) (4)
    CreateDynamicObject(3522,1287,-1624.9,12.6,0,0,0); // object (vgsn_flwbdcrb) (5)
    CreateDynamicObject(3522,1288.6,-1620.9,12.6,0,0,0); // object (vgsn_flwbdcrb) (6)
    CreateDynamicObject(3522,1287.4,-1620.8,12.6,0,0,0); // object (vgsn_flwbdcrb) (7)
    CreateDynamicObject(3522,1286.5,-1621,12.6,0,0,0); // object (vgsn_flwbdcrb) (8)
    CreateDynamicObject(3522,1288.2,-1641.4,12.6,0,0,0); // object (vgsn_flwbdcrb) (9)
    CreateDynamicObject(9062,1227.2,-1657.4,11.5,0,0,0); // object (arprtcrprk05_lvS) (1)
    CreateDynamicObject(1946,1218,-1672,11.7,0,0,0); // object (baskt_ball_hi) (1)
    CreateDynamicObject(1364,1221.5,-1674.2,12.3,0,0,180); // object (CJ_BUSH_PROP) (1)
    CreateDynamicObject(1364,1228.3,-1674.4,12.3,0,0,179.995); // object (CJ_BUSH_PROP) (2)
    CreateDynamicObject(1364,1234,-1674.7,12.3,0,0,179.995); // object (CJ_BUSH_PROP) (3)
    CreateDynamicObject(1364,1240.2,-1674.8,12.3,0,0,179.995); // object (CJ_BUSH_PROP) (4)
    CreateDynamicObject(1597,1220.4,-1657.3,14.1,0,0,90); // object (cntrlrsac1) (1)
    CreateDynamicObject(1597,1227.3,-1657.5,14.1,0,0,90); // object (cntrlrsac1) (2)
    CreateDynamicObject(1597,1233.5,-1657.5,14.1,0,0,90); // object (cntrlrsac1) (3)
    CreateDynamicObject(1597,1239,-1657.7,14.1,0,0,90); // object (cntrlrsac1) (4)

    Veiculos do spawn
    Código:
    AddStaticVehicle(556,1252.6,-1670.1,14,0,245,245); // vehicle (Monster 2) (1)
    AddStaticVehicle(502,1218.6,-1644.8,12.4,180,76,117); // vehicle (Hotring Racer 3) (1)
    AddStaticVehicle(502,1221.6,-1644.2,12.4,179.997,76,117); // vehicle (Hotring Racer 3) (2)
    AddStaticVehicle(502,1225.1,-1643.8,12.4,179.995,76,117); // vehicle (Hotring Racer 3) (3)
    AddStaticVehicle(468,1219.5,-1652.9,12.2,0,157,152); // vehicle (Sanchez) (21)
    AddStaticVehicle(468,1222.2,-1653.3,12.2,0,157,152); // vehicle (Sanchez) (22)
    AddStaticVehicle(468,1225,-1652.8,12.2,0,157,152); // vehicle (Sanchez) (23)
    AddStaticVehicle(468,1228.1,-1653.1,12.2,0,157,152); // vehicle (Sanchez) (24)
    AddStaticVehicle(468,1231.6,-1652.5,12.2,0,157,152); // vehicle (Sanchez) (25)
    AddStaticVehicle(468,1234.4,-1652.4,12.2,0,157,152); // vehicle (Sanchez) (26)
    AddStaticVehicle(468,1237.8,-1652.9,12.2,0,157,152); // vehicle (Sanchez) (27)
    AddStaticVehicle(468,1241.3,-1653.3,12.2,0,157,152); // vehicle (Sanchez) (28)
    AddStaticVehicle(468,1241.2998,-1653.2998,12.2,0,157,152); // vehicle (Sanchez) (29)
    AddStaticVehicle(468,1238.1,-1661.5,12.2,0,157,152); // vehicle (Sanchez) (30)
    AddStaticVehicle(468,1235.1,-1661.9,12.2,0,157,152); // vehicle (Sanchez) (31)
    AddStaticVehicle(468,1240.8,-1653.1,12.2,0,157,152); // vehicle (Sanchez) (32)
    AddStaticVehicle(468,1229.1,-1661.5,12.2,0,157,152); // vehicle (Sanchez) (33)
    AddStaticVehicle(468,1225.8,-1661.9,12.2,0,157,152); // vehicle (Sanchez) (34)
    AddStaticVehicle(468,1222.3,-1661.5,12.2,0,157,152); // vehicle (Sanchez) (35)
    AddStaticVehicle(468,1219.1,-1661.2,12.2,0,157,152); // vehicle (Sanchez) (36)
    AddStaticVehicle(468,1228,-1643.5,12.2,182,157,152); // vehicle (Sanchez) (37)
    AddStaticVehicle(502,1215.3,-1644.8,12.4,180,76,117); // vehicle (Hotring Racer 3) (4)

    Creditos: Weslley_Script



    Spawn civil 1.0 - 2022 D07Xwqb
    Spawn civil 1.0 - 2022 Yjab9HN
    NicolaV
    NicolaV
    --> Postador Fanático
    --> Postador Fanático


    Celular : 88 88 888888888
    Mensagens : 435
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    Spawn civil 1.0 - 2022 Empty Re: Spawn civil 1.0 - 2022

    Mensagem por NicolaV Seg 6 Jun 2022 - 13:28

    Muito bom

      Data/hora atual: Qui 2 maio 2024 - 2:30