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Weslley_Script
Weslley_Script
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Steam Steam : WeslleySSGames
Zello : WeslleySSGames
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Data de inscrição : 06/10/2011
Idade : 23
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Mensagem por Weslley_Script em Dom 8 Set 2019 - 11:29

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Codigo:
Código:
AddStaticVehicleEx(522,2481.7000000,-1527.2000000,23.7000000,0.0000000,132,4,15); //NRG-500
AddStaticVehicleEx(522,2479.6001000,-1527.2000000,23.7000000,0.0000000,76,117,15); //NRG-500
AddStaticVehicleEx(522,2476.7000000,-1527.1000000,23.7000000,0.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(560,2489.8999000,-1555.9000000,23.9000000,0.0000000,115,14,15); //Sultan
AddStaticVehicleEx(560,2485.8000000,-1556.1000000,23.8000000,0.0000000,77,98,15); //Sultan
AddStaticVehicleEx(559,2480.8999000,-1556.2000000,23.8000000,0.0000000,109,24,15); //Jester
AddStaticVehicleEx(541,2477.3999000,-1556.2000000,23.7000000,0.0000000,105,30,15); //Bullet
AddStaticVehicleEx(506,2473.8000000,-1556.0000000,23.8000000,0.0000000,164,160,15); //Super GT
AddStaticVehicleEx(451,2470.3999000,-1556.0000000,23.8000000,0.0000000,32,32,15); //Turismo
AddStaticVehicleEx(415,2467.2000000,-1556.2000000,23.9000000,0.0000000,63,62,15); //Cheetah
AddStaticVehicleEx(415,2463.8000000,-1556.2000000,23.9000000,0.0000000,109,108,15); //Cheetah
AddStaticVehicleEx(411,2460.3000000,-1556.0000000,23.8000000,0.0000000,16,80,15); //Infernus
AddStaticVehicleEx(402,2456.8999000,-1555.9000000,23.9000000,0.0000000,66,31,15); //Buffalo
AddStaticVehicleEx(487,2457.8000000,-1523.0000000,35.7000000,0.0000000,151,149,15); //Maverick
AddStaticVehicleEx(487,2445.1001000,-1534.7000000,35.7000000,0.0000000,96,26,15); //Maverick
CreateObject(8210,2469.6001000,-1563.7000000,27.8000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (1)
CreateObject(987,2496.3999000,-1563.6000000,25.2000000,0.0000000,0.0000000,88.0000000); //object(elecfence_bar) (1)
CreateObject(987,2497.1001000,-1552.1000000,25.2000000,0.0000000,0.0000000,92.0000000); //object(elecfence_bar) (2)
CreateObject(987,2496.8999000,-1540.2000000,25.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (3)
CreateObject(987,2496.8999000,-1528.5000000,25.2000000,0.0000000,0.0000000,92.0000000); //object(elecfence_bar) (4)
CreateObject(987,2496.3999000,-1525.8000000,25.2000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (6)
CreateObject(987,2485.5000000,-1514.8000000,24.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
CreateObject(987,2440.3999000,-1566.5000000,25.2000000,0.0000000,0.0000000,84.0000000); //object(elecfence_bar) (9)
CreateObject(3749,2443.1001000,-1550.7000000,28.7000000,0.0000000,0.0000000,92.0000000); //object(clubgate01_lax) (1)
CreateObject(3749,2479.2000000,-1513.9000000,28.9000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (2)
CreateObject(8357,2536.8999000,-1483.0000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (3)
CreateObject(8357,2437.8999000,-1439.4000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (6)
CreateObject(8172,2470.6001000,-1504.9000000,22.9000000,0.0000000,0.0000000,268.0000000); //object(vgssairportland07) (1)
CreateObject(980,2443.2000000,-1550.6000000,25.8000000,0.0000000,0.0000000,94.0000000); //object(airportgate) (1)
CreateObject(980,2479.2000000,-1514.6000000,25.8000000,0.0000000,0.0000000,0.0000000); //object(airportgate) (2)
CreateObject(1251,2482.6001000,-1526.3000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (1)
CreateObject(1251,2480.2000000,-1526.4000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (2)
CreateObject(1251,2477.8000000,-1526.3000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (3)
CreateObject(1251,2487.7000000,-1556.5000000,23.2000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (5)
CreateObject(1251,2482.8000000,-1556.3000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (6)
CreateObject(1251,2479.0000000,-1556.5000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (7)
CreateObject(1251,2468.8000000,-1556.5000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (8)
CreateObject(1251,2465.5000000,-1556.4000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (9)
CreateObject(1251,2458.6001000,-1556.5000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (10)
CreateObject(1251,2475.6001000,-1556.6000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (11)
CreateObject(1251,2472.0000000,-1556.3000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (12)
CreateObject(1251,2462.1001000,-1556.4000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (13)
CreateObject(1251,2454.7000000,-1556.3000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (14)
CreateObject(2061,2466.3000000,-1542.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(cj_shells1) (1)
CreateObject(2061,2466.6001000,-1542.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(cj_shells1) (2)
CreateObject(2064,2467.5000000,-1543.1000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(cj_feildgun) (1)
CreateObject(2035,2466.6001000,-1545.0000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (1)
CreateObject(2035,2468.5000000,-1545.0000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (2)
CreateObject(12950,2475.5000000,-1544.7000000,25.2000000,0.0000000,0.0000000,0.0000000); //object(cos_sbanksteps03) (1)
CreateObject(9241,2450.7000000,-1527.5000000,33.6000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (1)

Creditos: Weslley_Script



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sumido_script
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Mensagem por sumido_script em Dom 8 Set 2019 - 14:09

Otimo mapa ! irei usar  Very Happy



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Mensagem por HuemersonFMG em Seg 9 Set 2019 - 10:42

Muito bom, obrigado.



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Mensagem por DiDi_FuriouS em Qua 11 Set 2019 - 18:59

HQ file, pelo trabalho!
Weslley_Script
Weslley_Script
SS - Fundador
SS - Fundador

Steam Steam : WeslleySSGames
Zello : WeslleySSGames
Mensagens : 8453
Moedas : 1022403
Data de inscrição : 06/10/2011
Idade : 23
Localização : Brasil

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Mensagem por Weslley_Script em Qua 11 Set 2019 - 19:13

valeu.



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