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SSGamers - 12 Anos online por você.

#SSGamers - A Comunidade que mais crescer no brasil!

SSGamers - 12 Anos online por você.

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3 participantes

    HQ da mafia yakuza

    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11377
    Moedas : 1031957
    Data de inscrição : 06/10/2011
    Idade : 28
    Localização : Brasil

    HQ da mafia yakuza Empty HQ da mafia yakuza

    Mensagem por Weslley_Script Sex 1 Ago 2014 - 16:11

    Spawn da HQ
    HQ da mafia yakuza Mta-sc13
    Estacionamento da HQ

    HQ da mafia yakuza Mta-sc14

    barreiras da HQ
    Barreira 01
    HQ da mafia yakuza Mta-sc15
     barreira 2
    HQ da mafia yakuza Mta-sc16
    Barreira 03

    HQ da mafia yakuza Mta-sc18

    Código:
    CreateObject(17074,681.4000200,-1263.6000000,12.6000000,0.0000000,0.0000000,86.0000000); //object(truth_barn05) (1)
    CreateObject(9241,753.9000200,-1261.0000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (1)
    CreateObject(990,678.7999900,-1309.4000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (1)
    CreateObject(990,688.5999800,-1309.4000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (2)
    CreateObject(990,697.9000200,-1309.4000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (3)
    CreateObject(990,707.7000100,-1309.4000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (4)
    CreateObject(990,717.7999900,-1309.2000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (5)
    CreateObject(990,727.7000100,-1309.3000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (6)
    CreateObject(990,737.5000000,-1309.3000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (7)
    CreateObject(990,747.0999800,-1309.3000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (8)
    CreateObject(990,756.7999900,-1309.3000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (9)
    CreateObject(990,766.2000100,-1309.4000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (10)
    CreateObject(990,775.9000200,-1309.4000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (11)
    CreateObject(990,782.5999800,-1309.4000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (12)
    CreateObject(990,786.9000200,-1303.9000000,14.9000000,0.0000000,0.0000000,90.0000000); //object(bar_barrier12) (13)
    CreateObject(990,786.7999900,-1294.0000000,14.9000000,0.0000000,0.0000000,90.0000000); //object(bar_barrier12) (14)
    CreateObject(990,786.9000200,-1284.2000000,14.9000000,0.0000000,0.0000000,90.0000000); //object(bar_barrier12) (15)
    CreateObject(990,786.7999900,-1275.2000000,14.9000000,0.0000000,0.0000000,90.0000000); //object(bar_barrier12) (16)
    CreateObject(990,786.7999900,-1265.8000000,14.9000000,0.0000000,0.0000000,90.0000000); //object(bar_barrier12) (17)
    CreateObject(990,786.7999900,-1256.2000000,14.9000000,0.0000000,0.0000000,90.0000000); //object(bar_barrier12) (18)
    CreateObject(990,787.0999800,-1247.7000000,14.9000000,0.0000000,358.0000000,88.0000000); //object(bar_barrier12) (19)
    CreateObject(990,787.0999800,-1237.9000000,15.8000000,0.0000000,354.0000000,92.0000000); //object(bar_barrier12) (20)
    CreateObject(990,787.2999900,-1229.9000000,15.8000000,0.0000000,355.9950000,90.0000000); //object(bar_barrier12) (21)
    CreateObject(990,787.2000100,-1221.5000000,16.7000000,0.0000000,352.0000000,92.0000000); //object(bar_barrier12) (23)
    CreateObject(990,787.2999900,-1211.9000000,17.7000000,0.0000000,354.0000000,90.0000000); //object(bar_barrier12) (25)
    CreateObject(990,787.4000200,-1202.8000000,19.4000000,0.0000000,350.0000000,88.0000000); //object(bar_barrier12) (28)
    CreateObject(990,787.5000000,-1193.7000000,20.9000000,0.0000000,352.0000000,90.0000000); //object(bar_barrier12) (29)
    CreateObject(990,787.2000100,-1184.9000000,22.1000000,0.0000000,352.0000000,90.0000000); //object(bar_barrier12) (31)
    CreateObject(990,787.5000000,-1175.3000000,23.7000000,0.0000000,354.0000000,90.0000000); //object(bar_barrier12) (32)
    CreateObject(990,787.0999800,-1166.7000000,24.2000000,0.0000000,356.0000000,90.0000000); //object(bar_barrier12) (34)
    CreateObject(992,653.5000000,-1309.5000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier10b) (1)
    CreateObject(992,650.2000100,-1309.6000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier10b) (2)
    CreateObject(990,648.2999900,-1303.7000000,15.4000000,0.0000000,4.0000000,274.0000000); //object(bar_barrier12) (37)
    CreateObject(990,648.4000200,-1292.9000000,16.6000000,0.0000000,0.0000000,272.0000000); //object(bar_barrier12) (38)
    CreateObject(990,648.4000200,-1283.3000000,16.9000000,0.0000000,4.0000000,270.0000000); //object(bar_barrier12) (40)
    CreateObject(990,648.4000200,-1273.6000000,18.1000000,0.0000000,0.0000000,276.0000000); //object(bar_barrier12) (41)
    CreateObject(990,647.2000100,-1264.0000000,18.1000000,0.0000000,0.0000000,276.0000000); //object(bar_barrier12) (42)
    CreateObject(990,646.7000100,-1254.9000000,18.4000000,0.0000000,0.0000000,276.0000000); //object(bar_barrier12) (43)
    CreateObject(990,645.2999900,-1245.9000000,18.8000000,0.0000000,0.0000000,280.0000000); //object(bar_barrier12) (44)
    CreateObject(990,644.5000000,-1239.1000000,19.0000000,0.0000000,0.0000000,278.0000000); //object(bar_barrier12) (46)
    CreateObject(990,647.7999900,-1233.8000000,19.1000000,0.0000000,0.0000000,0.0000000); //object(bar_barrier12) (49)
    CreateObject(987,666.2000100,-1219.7000000,15.3000000,0.0000000,0.0000000,22.0000000); //object(elecfence_bar) (1)
    CreateObject(987,692.4000200,-1205.6000000,16.1000000,0.0000000,0.0000000,6.0000000); //object(elecfence_bar) (3)
    CreateObject(987,703.4000200,-1205.1000000,16.1000000,0.0000000,0.0000000,58.0000000); //object(elecfence_bar) (4)
    CreateObject(987,710.0999800,-1194.7000000,17.8000000,0.0000000,354.0000000,56.0000000); //object(elecfence_bar) (5)
    CreateObject(987,707.7000100,-1198.1000000,17.7000000,0.0000000,0.0000000,56.0000000); //object(elecfence_bar) (6)
    CreateObject(987,716.4000200,-1185.3000000,18.7000000,0.0000000,0.0000000,64.0000000); //object(elecfence_bar) (7)
    CreateObject(987,721.9000200,-1174.9000000,18.7000000,0.0000000,0.0000000,61.9950000); //object(elecfence_bar) (8)
    CreateObject(3802,728.0000000,-1163.1000000,21.7000000,0.0000000,0.0000000,0.0000000); //object(sfx_plant03) (1)
    CreateObject(987,771.7999900,-1142.6000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9)
    CreateObject(987,760.0999800,-1142.6000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (10)
    CreateObject(987,748.9000200,-1142.7000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (11)
    CreateObject(987,740.0999800,-1142.8000000,22.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (12)
    CreateObject(992,739.5000000,-1143.3000000,25.9000000,0.0000000,0.0000000,38.0000000); //object(bar_barrier10b) (4)
    CreateObject(987,738.2000100,-1144.1000000,21.1000000,0.0000000,0.0000000,240.0000000); //object(elecfence_bar) (14)
    CreateObject(987,732.5999800,-1153.4000000,21.1000000,0.0000000,0.0000000,239.9960000); //object(elecfence_bar) (15)
    CreateObject(2773,684.5000000,-1275.3000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (1)
    CreateObject(2773,687.9000200,-1274.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2)



    HQ da mafia yakuza D07Xwqb
    HQ da mafia yakuza Yjab9HN
    Maia_Heart
    Maia_Heart
    --> Postador Médio
    --> Postador Médio


    Celular : 915058910
    Mensagens : 362
    Moedas : 4126
    Data de inscrição : 31/07/2014
    Idade : 28
    Localização : Portugal

    HQ da mafia yakuza Empty Re: HQ da mafia yakuza

    Mensagem por Maia_Heart Sex 1 Ago 2014 - 16:24

    Bom trabalho mano.



    E meu fa!, use a minha fan bar!! 

    HQ da mafia yakuza FnZjLX1

    Minha Sing!

    HQ da mafia yakuza TtS3t7K

    SOU FA DE :
    HQ da mafia yakuza WguEqHm
    HQ da mafia yakuza OKfMxXC
    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11377
    Moedas : 1031957
    Data de inscrição : 06/10/2011
    Idade : 28
    Localização : Brasil

    HQ da mafia yakuza Empty Re: HQ da mafia yakuza

    Mensagem por Weslley_Script Sex 1 Ago 2014 - 16:32

    Obrigado.



    HQ da mafia yakuza D07Xwqb
    HQ da mafia yakuza Yjab9HN
    Gustavo_Schneider
    Gustavo_Schneider
    --> Postador Fanático
    --> Postador Fanático


    Mensagens : 467
    Moedas : 5193
    Data de inscrição : 22/11/2012
    Idade : 24

    HQ da mafia yakuza Empty Re: HQ da mafia yakuza

    Mensagem por Gustavo_Schneider Sáb 2 Ago 2014 - 9:42

    Muito básico e sem inovação alguns objetos e nada mais faça algo em um lugar diferente,alinhe um pouco mais seus objetos.

    7/10
    Weslley_Script
    Weslley_Script
    SS - Fundador
    SS - Fundador


    Steam Steam : WeslleySSGames
    Zello : WeslleySSGames
    Mensagens : 11377
    Moedas : 1031957
    Data de inscrição : 06/10/2011
    Idade : 28
    Localização : Brasil

    HQ da mafia yakuza Empty Re: HQ da mafia yakuza

    Mensagem por Weslley_Script Sáb 2 Ago 2014 - 11:21

    vou tenta fazer no proximo mapa então Sad



    HQ da mafia yakuza D07Xwqb
    HQ da mafia yakuza Yjab9HN

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