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[AJUDA]Colocando Sistema De Neon na GM

Chefao_Zitos
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Mensagem por Chefao_Zitos Ter 15 Jul 2014 - 13:44

Como colocar o Sistema de Neon Na GM.
junto com suas defines
.

[É provável que em tua GM já terá essas cores Se Não tiver copie as minhas]


Código:
[b]#define NEON        1[/b]
#define COLOR_WHITE 0xFFFFFFA
#define COLOR_REALRED 0xFF6347AA
#define COLOR_LIGHTRED 0xFF0606FF
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_ORANGE          0xF97804FF
#define COLOR_RED 0xFF808085
Código:
Na sua Public:
public OnPlayerCommandText(playerid, cmdtext[])
{
        if (strcmp("/criador", cmdtext, true, 10) == 0)
        {
                        ShowPlayerDialog(playerid,5,DIALOG_STYLE_MSGBOX,".::Criador do Sistema::.","{0000FF}Este sistema foi procuzido por Chefao_Unknown Exclusivo da [SSGAMES]","OKs","Fechar");
                        return true;
        }
        if (strcmp("/neon", cmdtext, true, 10) == 0)
        {
                if(IsPlayerInAnyVehicle(playerid))
                {
                        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
                        {
                                SendClientMessage(playerid, COLOR_WHITE, "[ERRO] Voce nao é o Motorista");
                                return 1;
                        }
                        ShowPlayerDialog(playerid, NEON, DIALOG_STYLE_LIST, "{FFFFFF}.::Sistema de Neon::.{{FFFFFF}}", "Azul\nVermelho\nVerde\nBranco\nRosa\nAmarelo\nPolicia\nLuzes interior\nAtraz Neon\nFrente Neon\nDisfarçado telhado luz\nRemover tudo Neon","Adicionar","Fechar");
                }
                else
                {
                    SendClientMessage(playerid, COLOR_WHITE, "Voce nao esta em um veiculo");
                }
                return 1;
        }
        return 0;
}

Em OnDialogResponse:

Código:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
        if(dialogid == NEON)
        {
        if(response)
        {
                if(listitem == 0)
                {
                        //blue
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
                        SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Neon Instalado");
                }
                if(listitem == 1)
                {
                        //red
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
                        SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Neon Instalado");
                }
                if(listitem == 2)
 
                {
                        //green
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
                        SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Neon Instalado");
                }
                if(listitem == 3)
 
                {
                        //white
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
                        SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Neon Instalado");
                }
                if(listitem == 4)
                {
                        //pink
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
                        SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Neon Instalado");
                }
                if(listitem == 5)
                {
                        //yellow
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
                        SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Neon Instalado");
                }
                if(listitem == 6)
                {
                        //police
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
                        SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Neon Instalado");
                }
                if(listitem == 7)
                {
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
                        SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Interior Lights Installed");
                }
                if(listitem == 8)
                {
                        //back
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
                        SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Back Neon Instalado");
                }
                if(listitem == 9)
                {
                        //front
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
                        SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Front Neon Instalado");
                }
                if(listitem == 10)
                {
                        //undercover
                        SetPVarInt(playerid, "Status", 1);
                        SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
                        SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
                        AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
                        AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
                        SendClientMessage(playerid, COLOR_YELLOW, "Neon Status : Undercover lights Installed");
                }
                if(listitem == 11)
                {
                        //remove neon
                        DestroyObject(GetPVarInt(playerid, "neon"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon1"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon2"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon3"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon4"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon5"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon6"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon7"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon8"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon9"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon10"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon11"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon12"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "neon13"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "interior"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "interior1"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "back"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "back1"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "front"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "front1"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "undercover"));
                        DeletePVar(playerid, "Status");
                        DestroyObject(GetPVarInt(playerid, "undercover1"));
                        DeletePVar(playerid, "Status");
                GameTextForPlayer(playerid, "~g~Neon foi excluído do seu veículo",3500,5);
                        SendClientMessage(playerid, COLOR_LIGHTRED, "Neon Status : Neon Nao estalado");
                }
                }
        }
        return 1;
}


Espero ter Ajudado Vocês Algum Bug Comenta ae XD.
turila2013
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Mensagem por turila2013 Qua 16 Jul 2014 - 17:48

se poder me ajudar ficarei grato 

C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\zcmd.inc(108) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_GameModeInit.inc(54) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_GameModeInit.inc(55) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_GameModeInit.inc(896) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_GameModeInit.inc(1079) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_GameModeInit.inc(1082) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_FileOperations.inc(139) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_FileOperations.inc(141) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_FileOperations.inc(145) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_FileOperations.inc(239) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_FileOperations.inc(240) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_FileOperations.inc(241) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_FileOperations.inc(242) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_PlayerCommands.inc(5049) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_PlayerCommands.inc(5054) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\PPC_PlayerCommands.inc(5346) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\DOF2.inc(1391) : warning 219: local variable "a" shadows a variable at a preceding level
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\pawno\include\DOF2.inc(1391) : warning 219: local variable "b" shadows a variable at a preceding level
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(575) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(612) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(613) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(785) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1085) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1092) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1107) : error 017: undefined symbol "cmdtext"
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1112) : warning 217: loose indentation
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1112) : error 017: undefined symbol "cmdtext"
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1121) : error 017: undefined symbol "NEON"
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1133) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1135) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1136) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1138) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1139) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1140) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1141) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1143) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1145) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1147) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1149) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1150) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1151) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1152) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1154) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1155) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1157) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1159) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1160) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1161) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1162) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1163) : error 010: invalid function or declaration
C:\Users\Fernando\Desktop\gm teste\Brasil Trucker Life\gamemodes\BTF.pwn(1165) : error 010: invalid function or declaration

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
Chefao_Zitos
--> Postador Iniciante
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Zello : Script/Mapper/Web Designer[SSGAMES]
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Mensagem por Chefao_Zitos Qua 16 Jul 2014 - 18:11

Troque isto :
Código:
[b]#define NEON        1[/b]
Por isto:
Código:
#define NEON        1

ACHO QUE PODE SER ISTO DEU ERRO NA HORA DE POSTAR



LOLL
SSGAMES OWNA

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[AJUDA]Colocando Sistema De Neon na GM 2qkmq35
Brasil Script Life [RPG] IP:181.41.199.240:7070

Weslley_Script
SS - Fundador
SS - Fundador
Steam Steam : WeslleySSGames
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Data de inscrição : 06/10/2011
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Localização : Brasil

Mensagem por Weslley_Script Qui 17 Jul 2014 - 6:05

basicamente não mudou nada.



[AJUDA]Colocando Sistema De Neon na GM D07Xwqb
[AJUDA]Colocando Sistema De Neon na GM Yjab9HN
turila2013
--> Postador Iniciante
--> Postador Iniciante
Mensagens : 76
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Data de inscrição : 14/07/2014

Mensagem por turila2013 Qui 17 Jul 2014 - 19:15

Chefao_Unknown escreveu:Troque isto :
Código:
[b]#define NEON        1[/b]
Por isto:
Código:
#define NEON        1

ACHO QUE PODE SER ISTO DEU ERRO NA HORA DE POSTAR


ja tinha concertado isso antes de pedir ajuda o ero nao é isso nao o erro ta na include que eu postei a cima
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Data/hora atual: Seg 27 Jun 2022 - 2:23