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    Spawn Civil (Simples)

    Votação

    Devo Seguir Adiante como Mapper ?

    [ 2 ]
    Spawn Civil (Simples) Bar_left29%Spawn Civil (Simples) Bar_right [29%] 
    [ 3 ]
    Spawn Civil (Simples) Bar_left43%Spawn Civil (Simples) Bar_right [43%] 
    [ 0 ]
    Spawn Civil (Simples) Bar_left0%Spawn Civil (Simples) Bar_right [0%] 
    [ 2 ]
    Spawn Civil (Simples) Bar_left28%Spawn Civil (Simples) Bar_right [28%] 

    Total de votos: 7
    Votação encerrada
    Lukas_Pedro
    Lukas_Pedro
    --> Postador Fanático
    --> Postador Fanático


    Zello : -
    Celular : 1174588569
    Mensagens : 661
    Moedas : 4827
    Data de inscrição : 11/04/2014
    Localização : JAMAICA

    Spawn Civil (Simples) Empty Spawn Civil (Simples)

    Mensagem por Lukas_Pedro Qua 4 Jun 2014 - 10:16

    E ai Pessoal , Estou Trazendo meu Segundo Mapa Aqui na SS GAMES !


    Sim, é Outro Spawn Civil Kkkk


    Esse Fica Perto da Prefeitura, e é um Pouco Simples, Mais Achei Muito Bom !


    Print'S: http://minus.com/mbicGJTUcgtqTs


    Spawn: 
    AddStaticVehicleEx(471,1828.8000000,-1657.1000000,13.1000000,87.9950000,-1,208,15); //Quad
    AddStaticVehicleEx(471,1828.8000000,-1659.5000000,13.1000000,87.9950000,-1,208,15); //Quad
    AddStaticVehicleEx(471,1828.8000000,-1654.6000000,13.1000000,87.9950000,-1,208,15); //Quad
    AddStaticVehicleEx(509,1829.0000000,-1662.2000000,13.1000000,86.0000000,-1,67,15); //Bike
    AddStaticVehicleEx(509,1829.0000000,-1663.7000000,13.1000000,85.9950000,-1,67,15); //Bike
    AddStaticVehicleEx(509,1829.1000000,-1665.2000000,13.1000000,85.9950000,-1,67,15); //Bike
    AddStaticVehicleEx(424,1829.7000000,-1637.4000000,13.4000000,88.0000000,-1,208,15); //BF Injection
    AddStaticVehicleEx(424,1829.6000000,-1641.9000000,13.4000000,88.0000000,-1,208,15); //BF Injection
    AddStaticVehicleEx(424,1829.4000000,-1646.6000000,13.4000000,87.9950000,-1,208,15); //BF Injection
    AddStaticVehicleEx(424,1829.4000000,-1650.4000000,13.4000000,87.9950000,-1,208,15); //BF Injection
    AddStaticVehicleEx(468,1814.3000000,-1662.9000000,13.3000000,264.0000000,-1,208,15); //Sanchez
    AddStaticVehicleEx(468,1814.2000000,-1664.7000000,13.3000000,263.9960000,-1,208,15); //Sanchez
    AddStaticVehicleEx(468,1814.1000000,-1666.5000000,13.3000000,263.9960000,-1,208,15); //Sanchez
    AddStaticVehicleEx(468,1814.1000000,-1668.2000000,13.3000000,263.9960000,-1,208,15); //Sanchez
    AddStaticVehicleEx(468,1814.2000000,-1645.0000000,13.3000000,263.9960000,-1,208,15); //Sanchez
    AddStaticVehicleEx(468,1814.2000000,-1643.4000000,13.3000000,263.9960000,-1,208,15); //Sanchez
    AddStaticVehicleEx(468,1814.3000000,-1642.0000000,13.3000000,263.9960000,-1,208,15); //Sanchez
    AddStaticVehicleEx(468,1814.2000000,-1640.6000000,13.3000000,263.9960000,-1,208,15); //Sanchez
    CreateObject(983,1787.7000000,-1620.6000000,13.2000000,0.0000000,0.0000000,80.0000000); //object(fenceshit3) (1)
    CreateObject(983,1794.0000000,-1621.4000000,13.2000000,0.0000000,0.0000000,85.9970000); //object(fenceshit3) (2)
    CreateObject(983,1800.4000000,-1621.8000000,13.2000000,0.0000000,0.0000000,85.9950000); //object(fenceshit3) (4)
    CreateObject(984,1805.2000000,-1622.1000000,13.2000000,0.0000000,0.0000000,266.0000000); //object(fenceshit2) (1)
    CreateObject(984,1811.6000000,-1628.9000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (2)
    CreateObject(984,1811.6000000,-1641.7000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (3)
    CreateObject(984,1811.7000000,-1679.9000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (4)
    CreateObject(984,1811.7000000,-1667.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (5)
    CreateObject(3524,1811.4000000,-1660.3000000,15.4000000,0.0000000,0.0000000,90.0000000); //object(skullpillar01_lvs) (1)
    CreateObject(3524,1811.4000000,-1648.6000000,15.4000000,0.0000000,0.0000000,90.0000000); //object(skullpillar01_lvs) (2)
    CreateObject(3749,1821.5999800,-1627.8000500,18.2000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
    CreateObject(3749,1821.7000000,-1706.1000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (2)
    CreateObject(9833,1805.3000000,-1634.7000000,15.7000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
    CreateObject(3524,1829.2000000,-1709.6000000,15.4000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (3)
    CreateObject(3524,1813.5000000,-1709.5000000,15.4000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (4)
    CreateObject(3524,1814.0000000,-1624.4000000,15.4000000,0.0000000,0.0000000,178.0000000); //object(skullpillar01_lvs) (5)
    CreateObject(3524,1829.4000000,-1624.8000000,15.4000000,0.0000000,0.0000000,177.9950000); //object(skullpillar01_lvs) (6)



    Spawn Civil (Simples) Orqemc
    E ai Convidado, Curte Oque eu Faço ?
    Entao use e Abuse da minha Fanbar!

    Spawn Civil (Simples) YebJJEc

      Data/hora atual: Qui 28 Mar 2024 - 8:10