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Ivan_Script
FenixBorn
iTz_Anonymous
7 participantes

    Arena Mata-Mata De Minigun

    iTz_Anonymous
    iTz_Anonymous
    --> Postador Iniciante
    --> Postador Iniciante


    Mensagens : 88
    Moedas : 4525
    Data de inscrição : 09/02/2013
    Idade : 25
    Localização : Curioso!!!!!

    Arena Mata-Mata De Minigun Empty Arena Mata-Mata De Minigun

    Mensagem por iTz_Anonymous Sex 2 Ago 2013 - 13:39

    ae pessoal boa tarde tou aqui novamento para postar um mapa mu velho que tinha esquecido aqui na pasta do mta!! entao resolvi acaba ele e postar aqui!!

    oque adicionei: 4 turismo e alguns containers

    entao aqui esta ele espero que gostem!! sei que nao fico muito legal pelo lugar mais acho que vai ser util em servers de DM!!

    INDICE:
    Prints
    Codigo
    Creditos

    Prints:

    Arena Mata-Mata De Minigun S0ds
    Arena Mata-Mata De Minigun Ns8w
    Arena Mata-Mata De Minigun W22n
    Arena Mata-Mata De Minigun Scg8
    Arena Mata-Mata De Minigun Mjxw
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    Arena Mata-Mata De Minigun 905n
    Arena Mata-Mata De Minigun 3z
    Arena Mata-Mata De Minigun H328
    Arena Mata-Mata De Minigun Lnsw
    Arena Mata-Mata De Minigun Sfxu
    Arena Mata-Mata De Minigun 8hr1
    Arena Mata-Mata De Minigun Zh0s

    Codigo:

    Código:
    AddStaticVehicleEx(451,462.7000100,970.2000100,5.3000000,180.0000000,123,10,15); //Turismo
    AddStaticVehicleEx(451,465.8999900,967.7000100,5.2000000,180.0000000,123,10,15); //Turismo
    AddStaticVehicleEx(451,468.8999900,964.4000200,5.1000000,180.0000000,123,10,15); //Turismo
    AddStaticVehicleEx(451,471.8999900,961.7999900,5.0000000,180.0000000,123,10,15); //Turismo
    CreateObject(1225,602.0000000,803.0999800,-32.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (1)
    CreateObject(1225,581.6451400,798.3732300,-30.3167700,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
    CreateObject(1225,676.7000100,829.9000200,-39.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
    CreateObject(1225,690.5000000,848.0000000,-39.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (4)
    CreateObject(1225,687.9000200,849.5999800,-39.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (5)
    CreateObject(1225,684.2000100,845.7999900,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (6)
    CreateObject(1225,657.5000000,864.5999800,-35.1000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (7)
    CreateObject(1225,665.6950100,859.7299800,-36.7526600,0.0000000,0.0000000,0.0000000); //object(barrel4) (8)
    CreateObject(1225,677.9000200,852.7999900,-39.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (9)
    CreateObject(1225,647.7999900,870.4000200,-36.1000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (10)
    CreateObject(1225,652.9000200,867.2999900,-36.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (11)
    CreateObject(1225,639.4000200,875.2999900,-34.4000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (12)
    CreateObject(1225,632.3877000,879.3307500,-32.9641600,0.0000000,0.0000000,0.0000000); //object(barrel4) (13)
    CreateObject(1225,621.0999800,885.9000200,-30.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (14)
    CreateObject(1225,637.2999900,831.5000000,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (15)
    CreateObject(1225,623.5000000,850.4000200,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (16)
    CreateObject(1225,645.2992600,887.1694300,-43.1063900,0.0000000,0.0000000,0.0000000); //object(barrel4) (17)
    CreateObject(1225,618.6008300,870.4985400,-43.5913000,0.0000000,0.0000000,0.0000000); //object(barrel4) (18)
    CreateObject(1225,596.2999900,857.7000100,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (19)
    CreateObject(1225,589.7999900,872.0999800,-43.1000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (20)
    CreateObject(1225,679.7999900,828.0000000,-39.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (21)
    CreateObject(1225,674.5999800,828.2000100,-40.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (22)
    CreateObject(1225,668.0021400,831.3194600,-39.6292500,0.0000000,0.0000000,0.0000000); //object(barrel4) (23)
    CreateObject(1225,658.4000200,835.9000200,-37.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (24)
    CreateObject(1225,642.0000000,843.2999900,-34.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (25)
    CreateObject(1225,640.5000000,843.7999900,-37.3000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (26)
    CreateObject(1225,611.7999900,833.0999800,-31.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (27)
    CreateObject(1225,632.9068000,841.0139800,-35.9528100,0.0000000,0.0000000,0.0000000); //object(barrel4) (28)
    CreateObject(1225,624.5996100,837.7998000,-34.3000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (29)
    CreateObject(1225,581.2999900,826.0000000,-28.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (30)
    CreateObject(1225,603.4668000,829.7704500,-35.6676100,0.0000000,0.0000000,0.0000000); //object(barrel4) (31)
    CreateObject(1225,593.2998000,828.0000000,-32.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (32)
    CreateObject(1225,562.5000000,826.5999800,-22.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (33)
    CreateObject(1225,573.7362100,824.8623000,-26.5146700,0.0000000,0.0000000,0.0000000); //object(barrel4) (34)
    CreateObject(1225,568.2999900,824.7000100,-22.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (35)
    CreateObject(1225,640.2999900,868.4000200,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (36)
    CreateObject(1225,659.4330400,886.3465600,-41.4838800,0.0000000,0.0000000,0.0000000); //object(barrel4) (37)
    CreateObject(1225,638.3721300,909.4613000,-43.2981700,0.0000000,0.0000000,0.0000000); //object(barrel4) (38)
    CreateObject(1225,677.2000100,874.2000100,-41.3000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (39)
    CreateObject(1225,609.4000200,885.0999800,-43.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (40)
    CreateObject(1225,599.8949600,878.5086700,-43.5930500,0.0000000,0.0000000,0.0000000); //object(barrel4) (41)
    CreateObject(1225,593.6826800,891.8934900,-44.7784500,0.0000000,0.0000000,0.0000000); //object(barrel4) (42)
    CreateObject(1225,601.1944600,906.7008100,-45.5749200,0.0000000,0.0000000,0.0000000); //object(barrel4) (44)
    CreateObject(1225,618.2413300,915.1528300,-43.6446500,0.0000000,0.0000000,0.0000000); //object(barrel4) (45)
    CreateObject(1225,638.4000200,811.0000000,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (46)
    CreateObject(1225,657.7999900,818.0999800,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (47)
    CreateObject(1225,648.7999900,827.4000200,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (48)
    CreateObject(1225,628.5015300,822.0065300,-43.5898500,0.0000000,0.0000000,0.0000000); //object(barrel4) (49)
    CreateObject(1225,621.0000000,813.5999800,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (50)
    CreateObject(1225,612.2000100,820.9000200,-43.5000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (51)
    CreateObject(1225,599.4000200,818.5000000,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (52)
    CreateObject(1225,614.2999900,836.2000100,-43.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (53)
    CreateObject(1225,632.7999900,834.2000100,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (54)
    CreateObject(1225,577.4000200,849.5999800,-43.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (55)
    CreateObject(1225,545.7999900,858.2000100,-43.4000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (56)
    CreateObject(1225,551.0999800,843.7999900,-42.1000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (57)
    CreateObject(1225,543.7000100,833.7999900,-40.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (58)
    CreateObject(1225,538.9000200,850.9000200,-42.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (59)
    CreateObject(1225,565.4000200,882.2000100,-44.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (60)
    CreateObject(1225,552.5000000,877.4000200,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (61)
    CreateObject(1225,565.2000100,859.2000100,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (62)
    CreateObject(1225,577.4000200,899.2999900,-44.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (63)
    CreateObject(1225,530.7999900,914.5000000,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (64)
    CreateObject(1225,545.5000000,919.9000200,-35.3000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (65)
    CreateObject(1225,554.4000200,893.2000100,-43.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (66)
    CreateObject(1225,557.7000100,908.2000100,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (67)
    CreateObject(1225,571.9000200,924.0999800,-43.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (68)
    CreateObject(1225,575.2000100,903.5999800,-43.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (69)
    CreateObject(1225,625.9000200,930.4000200,-39.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (70)


    Creditos:
    iTz_Anonymous



    Arena Mata-Mata De Minigun UX7vDtL
    FenixBorn
    FenixBorn
    --> Postador Médio
    --> Postador Médio


    Mensagens : 349
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    Idade : 27

    Arena Mata-Mata De Minigun Empty Re: Arena Mata-Mata De Minigun

    Mensagem por FenixBorn Sex 2 Ago 2013 - 17:42

    Muito legal



    Arena Mata-Mata De Minigun 36589

    Arena Mata-Mata De Minigun Untitled-1
    iTz_Anonymous
    iTz_Anonymous
    --> Postador Iniciante
    --> Postador Iniciante


    Mensagens : 88
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    Idade : 25
    Localização : Curioso!!!!!

    Arena Mata-Mata De Minigun Empty Re: Arena Mata-Mata De Minigun

    Mensagem por iTz_Anonymous Sex 2 Ago 2013 - 18:40

    valeu



    Arena Mata-Mata De Minigun UX7vDtL
    Ivan_Script
    Ivan_Script
    --> Postador Iniciante
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    Arena Mata-Mata De Minigun Empty Re: Arena Mata-Mata De Minigun

    Mensagem por Ivan_Script Sex 2 Ago 2013 - 21:52

    Adorei, meus parabéns.
    Continue assim. 7/10
    Stark_Script
    Stark_Script
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    Mensagem por Stark_Script Seg 13 Jan 2014 - 2:14

    Foda Vou Usar



    Arena Mata-Mata De Minigun TUap5TY
    E Meu Fan Entao Poe Ae
    Arena Mata-Mata De Minigun DxUEYsF
    Melhor Amigo que uma Pessoa Pode Ter
    Arena Mata-Mata De Minigun Bab
    Esqueci de Botar no Curriculo que Sou Scripter kk
    Arena Mata-Mata De Minigun Untitled-1
    Designer Experiente e Você ?
    Arena Mata-Mata De Minigun 7wGvPPN
    A Melhor Comunidade
    Arena Mata-Mata De Minigun L80h0gx
    avatar
    Trolled
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    Mensagem por Trolled Ter 14 Jan 2014 - 10:11

    e O Premio por Reviver Tópico vai para...
    Douglas
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    Arena Mata-Mata De Minigun Empty Re: Arena Mata-Mata De Minigun

    Mensagem por Douglas Ter 14 Jan 2014 - 13:57

    Legal



    Olá ConvidadoSeja bem vindo a SSGames!. Evite ser Punido lendo as Regras.

    Arena Mata-Mata De Minigun Xqt6fvP

    Arena Mata-Mata De Minigun C8xsDXO
    ______________________________________________________________

    Arena Mata-Mata De Minigun 7wGvPPN
    Beraldo Francisco
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    Mensagem por Beraldo Francisco Ter 14 Jan 2014 - 18:56

    Mapper bom Parabens !!!!

    Conteúdo patrocinado


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      Data/hora atual: Ter 26 Nov 2024 - 4:38