- Código:
RemoveBuildingForPlayer(playerid, 1411, -1847.3672, -143.7031, 12.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -1847.3672, -138.4297, 12.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -1847.3672, -133.1641, 12.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -1870.2344, -124.7891, 12.4844, 0.25);
CreateDynamicObject(986, -1863.86304, -125.70277, 12.44385, 0.00000, 0.00000, -2.10000);
CreateDynamicObject(986, -1855.86914, -126.01630, 12.44385, 0.00000, 0.00000, -2.10000);
CreateDynamicObject(986, -1850.94495, -126.18533, 12.44385, 0.00000, 0.00000, -2.10000);
CreateDynamicObject(986, -1846.95349, -130.25549, 12.62640, 0.00000, 0.00000, 89.99996);
CreateDynamicObject(986, -1846.92810, -138.23271, 12.62640, 0.00000, 0.00000, 89.99996);
CreateDynamicObject(986, -1846.95837, -142.34894, 12.62640, 0.00000, 0.00000, 89.99996);
//Portão fechado CreateDynamicObject(988, -1846.94824, -176.92583, 9.41134, 0.00000, 0.00000, 90.12002);
//Portão aberto CreateDynamicObject(988, -1846.94824, -176.92583, 4.28018, 0.00000, 0.00000, 90.12002);
CreateDynamicObject(986, -1847.10706, -170.20064, 9.89767, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(986, -1871.87097, -125.03844, 12.44385, 0.00000, 0.00000, -6.96000);
CreateDynamicObject(986, -1879.79785, -123.82271, 12.44385, 0.00000, 0.00000, -10.32000);
CreateDynamicObject(3525, -1859.52246, -146.57379, 17.52439, -0.66000, -0.18000, 181.80045);
CreateDynamicObject(3525, -1864.49866, -146.62199, 17.52439, -0.66000, -0.18000, 181.80045);
CreateDynamicObject(3461, -1859.98328, -146.12727, 9.33474, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3461, -1864.29749, -146.05579, 9.33474, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3511, -1845.50122, -124.87408, 4.41764, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3511, -1842.89917, -170.06975, 7.99474, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3511, -1843.08704, -183.75417, 7.99474, 0.00000, 0.00000, -42.60001);
CreateDynamicObject(3472, -1837.02625, -174.29173, 8.45397, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3472, -1837.01563, -161.04713, 7.52620, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3472, -1837.01233, -144.58727, 5.73188, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3472, -1845.06409, -116.29603, 4.65445, 0.00000, 0.00000, 0.00000);
Créditos: Wand_Blast