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HQ MARINHA BY Lucas_Scarfe ~ Brasil New City

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Lucas_Scarfe
--> Postador Avançado
--> Postador Avançado

Steam Steam : Teacher English
Zello : Scripter SA:MP
Mensagens : 320
Moedas : 1594
Data de inscrição : 08/05/2016

HQ MARINHA BY Lucas_Scarfe ~ Brasil New City

Mensagem por Lucas_Scarfe em Qua 31 Ago 2016 - 15:32

Trago um Mappa Simples da HQ Marinha Espero que Gostem!




Prints




Código:
CreateObject(10466,-429.2999900,-1858.1000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(roadssfs12) (3)
CreateObject(10466,-408.2000100,-1841.7000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(roadssfs12) (5)
CreateObject(10466,-371.0000000,-1857.8000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(roadssfs12) (6)
CreateObject(10466,-348.3999900,-1841.7000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(roadssfs12) (7)
CreateObject(9361,-315.0000000,-1854.7000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(boatoffice_sfn) (1)
CreateObject(5154,-241.8999900,-1863.7000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(dk_cargoshp03d) (3)
CreateObject(5154,-241.8999900,-1843.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(dk_cargoshp03d) (4)
CreateObject(1585,-405.2000100,-1839.0000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(tar_civ2) (2)
CreateObject(1585,-403.2000100,-1839.2000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(tar_civ2) (3)
CreateObject(1585,-401.3999900,-1838.9000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(tar_civ2) (4)
CreateObject(1585,-399.3999900,-1839.0000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(tar_civ2) (5)
CreateObject(1585,-397.2000100,-1839.1000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(tar_civ2) (6)
CreateObject(1585,-394.8999900,-1839.1000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(tar_civ2) (7)
CreateObject(1523,-314.1000100,-1856.2000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(gen_doorext10) (1)
CreateObject(2930,-311.2000100,-1863.4000000,2.9000000,0.0000000,0.0000000,0.0000000); //object(chinatgate) (2)
CreateObject(2930,-311.2999900,-1861.8000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(chinatgate) (3)
CreateObject(2930,-311.2999900,-1860.1000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(chinatgate) (4)
CreateObject(2930,-311.2999900,-1858.4000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(chinatgate) (5)
CreateObject(2909,-238.0000000,-1875.7000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (2)
CreateObject(2909,-238.0000000,-1883.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (3)
CreateObject(2909,-238.0000000,-1892.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (4)
CreateObject(2909,-238.1000100,-1900.6000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (5)
CreateObject(2909,-238.2000000,-1831.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (6)
CreateObject(2909,-238.2000000,-1822.7000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (7)
CreateObject(2909,-238.2000000,-1814.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (8)
CreateObject(2909,-238.3000000,-1805.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (10)
CreateObject(3049,-401.7999900,-1838.8000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (2)
CreateObject(3049,-397.2999900,-1838.8000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (3)
CreateObject(3049,-392.8999900,-1838.8000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (4)
CreateObject(3049,-388.5000000,-1838.8000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (5)
CreateObject(3049,-384.1000100,-1838.8000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (6)
CreateObject(3049,-379.7000100,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (7)
CreateObject(3049,-375.2999900,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (8)
CreateObject(3049,-370.8999900,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (9)
CreateObject(3049,-366.5000000,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (10)
CreateObject(3049,-362.1000100,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (11)
CreateObject(3049,-357.7000100,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (12)
CreateObject(3049,-353.2999900,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (13)
CreateObject(3049,-348.8999900,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (14)
CreateObject(3049,-344.5000000,-1838.8000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (15)
CreateObject(3049,-340.0000000,-1838.7000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (16)
CreateObject(3049,-435.6000100,-1867.1000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (18)
CreateObject(3049,-426.7999900,-1867.1000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (20)
CreateObject(3049,-422.2999900,-1867.0000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (21)
CreateObject(3049,-417.8999900,-1867.0000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (22)
CreateObject(3049,-413.5000000,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (24)
CreateObject(3049,-409.1000100,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (25)
CreateObject(3049,-404.7999900,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (26)
CreateObject(3049,-400.5000000,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (27)
CreateObject(3049,-396.1000100,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (28)
CreateObject(3049,-391.7000100,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (29)
CreateObject(3049,-387.2999900,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (30)
CreateObject(3049,-382.8999900,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (31)
CreateObject(3049,-378.5000000,-1866.8000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (32)
CreateObject(3049,-374.1000100,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (33)
CreateObject(3049,-369.7000100,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (34)
CreateObject(3049,-365.3999900,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (35)
CreateObject(3049,-361.0000000,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (36)
CreateObject(3049,-356.6000100,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (37)
CreateObject(3049,-352.2000100,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (38)
CreateObject(3049,-347.7999900,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (39)
CreateObject(3049,-343.3999900,-1866.9000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (40)
CreateObject(3049,-338.8999900,-1866.6000000,2.6000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (41)
CreateObject(3049,-334.5000000,-1866.3000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(des_quarrygate) (42)
CreateObject(3031,-412.2999900,-1850.7000000,1.9000000,0.0000000,0.0000000,0.0000000); //object(wong_dish) (1)
CreateObject(2903,-411.5000000,-1862.2000000,95.6000000,0.0000000,0.0000000,0.0000000); //object(kmb_parachute) (2)
CreateObject(2357,-405.2999900,-1850.4000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(dunc_dinning) (1)
CreateObject(348,-405.1000100,-1850.5000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(2)
CreateObject(357,-403.8999900,-1850.5000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(3)
CreateObject(360,-405.8999900,-1850.2000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(4)
CreateObject(355,-406.2000100,-1850.7000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(5)
CreateObject(17015,-388.7000100,-1852.0000000,34.2000000,0.0000000,0.0000000,0.0000000); //object(cuntwplant07) (1)
CreateObject(2047,-368.7000100,-1838.7000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(cj_flag1) (2)
CreateObject(10029,-454.8999900,-1884.9000000,17.2000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfe) (3)
CreateObject(8356,-436.7000100,-1886.3000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland15) (1)



Código:
    AddStaticVehicleEx(595,-305.8999900,-1864.3000000,0.0000000,0.0000000,89,110,15); //Launch
    AddStaticVehicleEx(595,-301.5000000,-1866.5000000,0.0000000,0.0000000,89,110,15); //Launch
    AddStaticVehicleEx(595,-297.2000100,-1869.4000000,0.0000000,0.0000000,89,110,15); //Launch
    AddStaticVehicleEx(595,-293.5000000,-1872.0000000,0.0000000,0.0000000,89,110,15); //Launch
    AddStaticVehicleEx(595,-288.7000100,-1872.8000000,0.0000000,0.0000000,89,110,15); //Launch
    AddStaticVehicleEx(470,-396.2000100,-1864.2000000,1.2000000,0.0000000,95,10,15); //Patriot
    AddStaticVehicleEx(470,-392.3999900,-1863.7000000,1.4000000,0.0000000,95,10,15); //Patriot
    AddStaticVehicleEx(470,-400.7000100,-1863.8000000,1.4000000,0.0000000,95,10,15); //Patriot
    AddStaticVehicleEx(470,-387.6000100,-1863.7000000,1.4000000,0.0000000,95,10,15); //Patriot
    AddStaticVehicleEx(470,-381.7999900,-1863.7000000,1.4000000,0.0000000,95,10,15); //Patriot
    AddStaticVehicleEx(470,-405.0000000,-1863.9000000,1.4000000,0.0000000,95,10,15); //Patriot
    AddStaticVehicleEx(473,-283.1000100,-1878.2000000,0.0000000,0.0000000,158,164,15); //Dinghy
    AddStaticVehicleEx(473,-283.6000100,-1872.6000000,0.0000000,0.0000000,158,164,15); //Dinghy
    AddStaticVehicleEx(447,-241.2000000,-1862.1000000,4.3000000,0.0000000,32,32,15); //Seasparrow
    AddStaticVehicleEx(447,-242.7000000,-1843.7000000,4.3000000,0.0000000,32,32,15); //Seasparrow
    AddStaticVehicleEx(548,-454.0000000,-1884.1000000,22.5000000,0.0000000,245,245,15); //Cargobob


Criador - Lucas_Scarfe



CANAL DE SAMP OFICIAL:
https://www.youtube.com/sampprogrammer








SKYPE: sampprogrammer@gmail.com

    Data/hora atual: Qua 21 Nov 2018 - 10:45

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